"Value Preservation" CC Thread

If you value exclusivity so much, why do you allow selling of runs for gold? Your whole concept of earning it goes out the window. get rid of selling runs or get rid of the concept of exclusivity. they contradict each other.

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Those items are an investment. when blizzard finally shuts dow the servers, all the rare pixels will be gone gone gone. It will happen sooner or later.

It must be a rough life to be referring to the sunk cost fallacy while also admitting that you’re actively engaged in it. Care to take a step back and evaluate what that actually means? Why are you engaging in logically flawed behavior?

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No they don’t. Just because someone found an alternative way or in some cases cheated to get what they wanted doesn’t all of a sudden devalue the accomplishment of someone who legitimately earned exclusives.

This is a big topic of discussion for me. People need to be consistent on how they see things and not just change their point of view because they do or don’t have a special rare mount.

Yes it does. What value is something if other people can cheat and get it. The accomplishment is still there but the value certainly decreases.

By that logic pretty much any competition has no value because more likely than not someone has cheated. If someone has put in the time, effort and grind in improving themselves as a player to achieve something, then their achievement has value. Doesn’t matter if it’s decreased or not.

I disagree. It’s a very vague statement because it depends on the accomplishment but if it’s a mount in WoW and it’s hard to get and a bunch of people start cheating, the accomplishment of getting one diminishes.

They don’t.

No one does.

Players choose to.

No one is making them.

Then don’t do it.

It’s that simple.

They are cosmetics, you don’t need them to play the game and with all the cosmetics in the game, you don’t even need them to RP.

How about all the entitled brats get over themselves instead.

If you don’t need it to play and it’s too difficult/time-comsuming/‘boring’ for you to do, then it isn’t for you and you can move on to something more your speed.

It is NOT the same thing as removed quest lines. That is content, not rewards.

Stop conflating the two, they are not the same.

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If people are cheating, then that’s on the grounds for being reported, either temp or perma’d and their achievement and mount to be removed from the account. The other player worked for it and got it legitimately

Are you aware that the Brawl Arena is currently open for Horde-players only? You can now easily get both the Bruce mount and the Brawler shirt from WoD. Doesn’t this devalue the accomplishments of the people before? Yes, absolutely. But does it really matter if people took a shortcut now with the higher iLV to get these rewards even faster? No. We do not own these items, we lease them and signed the contract so we have the limited right to enjoy those.

They are not cheating. It is allowed by blizzard, so it does not violate the rules. It is hypocritical to demand exclusivity and then turn around and sell runs.

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Why quote my post, where I said nothing about selling runs?

That just supports what I’m saying though. Run selling is emergent behavior because players value exclusive cosmetics. Back before tokens, it was not a trivial effort to earn gold for a carry without RMT, and Blizzard monitored RMT better.

Consider the ZA warbears. The high value players put on the warbears meant T6 guilds could sell carries to fund their consumables to prog in Sunwell. It was win-win. Less geared players were able to get warbears. T6 guilds earned needed gold for the notorious M’uru wipe nights. Blizzard remained true to their announcement and took the warbears out of the game, so whether someone timed ZA through skill or cared enough to buy a carry, they have their BC souvenir.

With the token economy, I agree the whole meta of carries has largely devauled the exclusive items and mounts. However, there are plenty of players who did earn things the hard way in the needed timeframe. It would be both unfair and unethical for Blizzard to reneg and screw over players like that who spent time and effort in order to get an item that was preannounced as limited edition because others bought carries.

Sorry but if you weren’t playing the game in the time window when the limited edition mount or cosmetic was offered, or you failed to meet the requirements, you are not entitled to the item. I don’t understand why this is so hard to grasp. Perhaps it’s related to the overall entitlement so many people seem to have developed nowadays. Asking Blizzard to break a contract with players who did the work in the required timeframe is just plain unethical. Fortunately Blizzard has learned this the hard way and I doubt they’ll repeat the mistakes of WotLK.

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I guess ill post my thoughts of someone who plays casually. (maybe 10 hours a week). But I also have a lot of disposable income so I am ideally someone blizzard would want to keep.

So for me, I actually don’t have a problem with stuff being “Exclusive/Hard to get”. Like if something if really rare and takes 100 runs to get…im actually ok with that.

The problem for me is, there needs to be SOME sort of gain when running something (Like old raids for mounts or transmogs or whatever). If I were to “cap out” at stuff to do on the expansion I would typically be running old raids for mounts/pets/transmog/etc…

However I typically just cancel my sub because I honestly don’t want to spend over an hour (even if I am soloing an old raid) to essentially not really be guaranteed anything). It’s not really fun.

I find it honestly absolutely ridiculous that some people have killed rare mobs THOUSANDS of times to get something with a tiny tiny drop rate. I mean sure it’s probably not bad that those things exist for a very very very tiny amount of mounts. But honestly a LOT of mounts are like this.

I mean in the end, me or you cannot tell if someone has X mount how many times they had to run to get it. So does it really matter? I think it shouldn’t be a freebie of course but at least if something had a 1% drop rate and that rate increased everytime I would feel like I at least made the time worth while, but right now it’s just rolling the dice. That is not really “progression” to me, and for me with my limited time…it’s not worth it.

As much as something being “not worth it” to a casual player means maybe little to other players. It should to blizzard, because it’s one more “activity” I am not bothering to do (and hence one less think keeping me subbed). Which is ultimately what they want (for everyone).

And really it still keeps the end goal of things requiring some grind, but at least with SOME progression.

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Because you don’t own them and it has no value. It is that simple. Yes, you got it on your account and yes, you can access it but when it comes to actual ownership, you do not own it.

It’s about the principle. Why should people who came before or after you not have access to vanity items they actually want to use? Because of your wish for elitism? I would be glad to share my stuff with others so they can enjoy the game. People could also throw the comment back at you why you are a gatekeeper, elitist and egoistical person in a game which does not affect your actual life?

Let people have access to more FOMO items. I’m sitting on a few items people would love to have it. The Gul’dan staff is especially popular and it’s never a good feeling to answer a newbie’s question that they aren’t allowed to acquire it from the game because you had to play at a certain timeframe to get it unlocked. Seriously, this sounds so awful. There is only one item in the game which expired due licensing issues and that’s the Horde deathweel, the rest is fair game.

On a second note. A really good solution to “Cool looking mounts that are super super difficult to get” is having exclusive colors.

I think most people probably agree that people get mounts a lot of time for the model. So if you have Some crab mount thats difficult to get (but not like a 1:3000 drop rate) that would be great for players to have an achievable mount.

But then maybe add something more exclusive (and much more difficult) for the 1% of people that want that exclusivity and make it a different color (or be carrying a flag or something like that). Something that sets it apart without being a completely different “thing”.

I feel like that solves a lot of the problem tbh.

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This is already a thing with the Vicious mounts which were in the beginning faction and racial based mounts. They look better than the regular ones you can currently get. Nobody truly understands why they could not also update the faction mounts with those models. Certain races still run around with 2004 polygon mounts while there are already updated models available from 2018 in form of the vicious mounts. Remove the flag, make the models available for the races which lack class and race mounts.

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So you’re fine with devaluing peoples accomplishments just so you feel better? You’re just taking the way you feel and pushing it onto others just so you can feel better. Under that circumstance, I cannot agree with exclusives coming back.

I’m not demanding anything. Blizzard set the rules. And if I played under those rules with an understanding that certain items are going away, then I expect Blizzard to keep their word.

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Exclusives shouldn’t exist in the first place and be avoided, Example AOTC could change on 2 ways IMO:

  1. Raid will scale like mage tower always, so it’s always a challenge to clear heroic and get the mount no matter the expansion.

  2. Change the drop from 100% for the quest item to 1% like the Mythic mounts.

Blizzard could remove FOMO by creating and evergreen rewarding system instead of this seasonal and timeframe issue. There’s few examples of good implemented exclusives maybe Glad mounts and event those are not longer the same as before since now you can use those on any character, so don’t represent your skill on that character anymore and Devs could add all glad mounts into a pool that you can earn by doing 50-100 win over 2.4k rating, just like vicious mounts work now. I get that Glads don’t like that idea but their value was diminish by removing the character restriction, I still see glads Ok because it’s like a representation of that player skill during a specific season on a game that changes a lot between expansion and even patches.

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I do not understand your reaction which has nothing to do with my posting in the slightest. Please quote the exact moment where I write “pushing it onto others just so you can feel better” in a quote-text line or give a contextual reason from where you get this.

Are you sure you quoting the right person?