Use downtime before TWW to perfect console port!

Blizzard is Microsoft now. As stated by a head developer.
So yes they do own that, because they’re Microsoft.

That is like equating Oreos and Saltines. They are both Nabisco.

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Honestly, I’d love to see them try.

Can you imagine the news articles that would come about about the amount of soul crushing crunch would be required to somehow port WoW to consoles, have the game not explode, and somehow be stable to avoid everyone and their mothers screaming at them?

It would be glorious.

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It isn’t. It’s just a subsidiary company. They don’t get to have a team just because you want it.

You cannot take a game and just toss it onto a console that wasn’t built for a console. The engine was never built for that. It would have to be rebuilt. From the ground up.

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Elaborate how it’s unrealistic to suggest Microsoft, an extremely rich and powerful company, release a console port of an MMO they just purchased to increase revenue and be a counter part to the other successful MMO that is on consoles and thriving. While being halfway there with controller support already.

Y’all act like these people are small indie companies who just got bought out by another small indie company.

:point_down:

Considering a toaster can run WoW and there are players using ConsolePort for mythic+ and high PvP (look it up on YouTube), I find it extremely hard to believe a modern console can’t run WoW. It’s called a port for a reason, not a remake.

Even if Microsoft felt like assigning a team from one of their other studios to a console port of WoW (which would mean that team isn’t making their own Xbox games, so it’s hardly a free proposition) that team wouldn’t have any experience with WoW or its backend code. It could take a year or more to bring them up to speed, longer if the WoW team makes any significant changes of their own in that time.

To be fair I was responding to your wild assertion about all of the “downtime” every seems to have (in your version of reality). I dont know the technical hurdles… and from your simplistic ideas, neither do you.

They could release a console port. They cannot release a console port before War Within launches, and they cannot do it by leveraging non-existent teams and “downtime”.

  1. That toaster is still a PC.
  2. ConsolePort is still on PC.

They’re entirely different systems.

Do you even go to school for this industry or work in it?

An Xbox is just a crappy computer. It’s not as complex as you would think to get it to run. The controller adaption is literally the only hurdle and they already have a very basic one built in that you can work with right now.

I feel like most of you are over thinking it and making excuses for a multi billion dollar company lol.

Sure, I could see it being a thing eventually. In the next 9ish months though? Probably not, unless it’s something they’ve been working on in the background that has somehow managed to stay miraculously not leaked.

In November they stated it’s something they discuss ALL the time.
It’s not unreasonable to think it is something worked on low key.

I’d also like to point out they ported StarCraft to the Nintendo 64 and I guarantee you they did not make StarCraft with the Nintendo port in mind. If they can get a PC RTS to run on a Japanese console, they can port WoW to an Xbox.

It’s not. The hardware architecture is entirely different.

So is a PC and the Nintendo 64 but we still got StarCraft 64.

Ah. And here is were your whole argument flies off the rails.

At this point you are just living up to your character’s name.

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Because it was specifically built for it. Do you not understand the difference at all?

StarCraft was not specifically built for Nintendo 64 it was a port. How old are you?

And Starcraft 64 is NOT original Starcraft. It was built specifically for the system.

Older than you, kid.