Comments in the official topic on these changes, linked above, its…interesting…indeed.
Essentially, with this buff, Multi-Shot will hit each target(Max 5) for 43% of Attack Power as Physical damage instead of 37.5%.
Considering that it’s an ability only used once every ~4 sec, even in a fight with constant AoE, it’s…what…less than a 0.5% bonus to AoE damage done?
And, considering how Multi-Shot in itself doesn’t do anything towards actually hurting the enemy(for obvious reasons), I can’t even figure out why they included MS in this round of buffs. Is it just because it was a BM hunter ability so therefor it should be included? Okay, too bad MS isn’t actually intended to be a big hitter so it’s a meaningless buff to said ability.
Agreed, they are ofc needed, but they won’t do much towards fixing the issues with
BM.