<Unrelenting> ALLIANCE | TUESDAY - THURSDAY | 6:30 PM - 11:00 PM Pacific Standard Time | 14/14 T4 | 6/10 T5

Unrelenting formed from a group of players consisting of similar goals from top world/US guilds. Our most important goal is to create a stable environment where players feel comfortable while pushing the limits of their abilities. Our guild is for those whom want to competitively raid with a 3 day, 4 hour raiding schedule. (Tues, Thurs 6:30 - 11:00 PM PST) Improvement is the name of the game; we want to be cohesive without being at each other’s throats during problem solving. However, we recommend that people have thick skin and are able to communicate effectively. If this sounds like something you’re interested in, speak to an officer about applying.

Application Process:
We do not recruit for bench. If we accept your application then we believe there’s a spot you can earn. The best players receive core spots regardless of seniority. We have weekly trial reviews to tell you what we’d like you to improve on and answer any questions you may have. Trials may last up to a month or longer.

https://docs.google.com/forms/d/1Av5ua9EKtKAWiDsXcEkPkPGlO0gThTMMTGnFnWaUQKY//

Loot Distribution:
We use a loot council system based on performance, attendance, attitude and consistency to be as fair as possible. Loot will go to the person where it benefits the entire raid.

TIER 4: 14/14
TIER 5: 6/10

Recruiting: We will consider exceptional players regardless of class, so don’t hesitate to reach out!

  • 1 Restoration Druid
  • 1 Holy Paladin
  • 1 Enhancement Shaman
  • 1 Holy Priest
  • 1 Warlock
  • 1 Hunter
  • 1 Shadow Priest

You should apply if:

  • You’re looking for an active guild that solves problems proactively.
  • You enjoy putting in time outside of raid learning fights and watching videos.
  • You want to be surrounded by players who put in high effort.
  • You are internally motivated to actively improve your performance.
  • You are fully present and focused during raid time.
  • You understand that your DPS/HPS output matters less than mechanical skill and consistency.

Discord Link: