This isn’t being posted for you, just so others can see a consolidated format of your actual MO. Don’t want people thinking you actually want to discuss anything.
I think I have some. These threads are typically more of a “what is popular with the fanbase, but the devs probably don’t like?” moreso than just unpopular opinions. I’ll probably end-up doing the same on accident.
Genuinely 90% or more of the posts on Pandaren are not correct. I don’t engage with lore posts on Pandaren anymore because I think the majority either didn’t actually play MoP or they’ve forgotten it completely. Totally fair! It was a long time ago and lore has changed. Even for the Pandaren whom often times our major characters get no more than a single line in an xpac. It’s not like people really post about them anyways aside from saying they’re cute. Not wrong!
Individual experiences are of course going to be different and I respect that. But, the WoW community is very different than the FFXIV or the GW2 community. I’ve seen people suggest they’re actually the same. I have 24 max level GW2 characters and my FFXIV character is also almost maxed on all jobs. With significant time in other MMOs, they most certainly not the same in my experience. But, results may vary of course! I’m not saying it’s worse necessarily.
Discord is great. But, I miss pre-Discord times too. I’ve stopped joining guilds for now because every time I join one, the guild chat is mostly silent with a Discord invite being given. I join and it’s like 4 members dominating the channels with their IRL personal life while the other like 30+ are silent and maybe just leaving emotes.
I like and miss the factions. I attribute this mostly to my Warhammer fangirl side. Battle for Azeroth pretty much ruined any hope I had, though.
This one is “fighting words”. I think WoW has a few nice armor designs. But, I do think it’s the worse for that in all MMOs. The painted textures is admittedly a large part of the opinion, though. I have much more fun dressing my characters in other games and I’m able to come-up with many more outfits.
Wait, so given the nature/topic of this thread - do we upvote an opinion if we agree with it, or do we upvote if we disagree with it?
My actual unpopular opinions:
Classes with less-defined class fantasy/lore (warriors, rogues, hunters, etc.) are more interesting than classes with hyper-defined class fantasy/lore (demon hunters, death knights, monks)
Pandaren belong in WoW, but there never should have been a class based entirely around their racial fantasy. Monks should have only had one pandaren themed spec - Brewmaster - with a couple other specs based around other racial monastic fantasies (i.e. Scarlet Crusade light-using monks, WC3 Orcish Blademasters, etc.) in order to feel more fitting for other races and on other continents.
My semi-popular, but controversial opinions:
Race/class restrictions are harmful to both the gameplay and lore of the game, and all classes should be available to all races. Going a step beyond this, making all classes available to all races is actually MORE lore-friendly than restricting them (although I think an argument could be made that classes of different races should have different spell effects).
All armor types should be able to transmog to all other armor types, whether your character could actually equip that armor type or not (with the exception of class-specific sets, i.e. mages can’t transmog a paladin tier set).
Blood elves should have never joined the Horde. Despite Garithos’ racism towards elves in WC3, Blood Elves/High Elves should have been an Alliance race.
I think Blizzard fumbled the introduction of Pandaren by keeping it secret until MoP’s announcement. If, say, during the first patch of Cataclysm we had started encountering Pandaren expedition teams that had sailed out from Pandaria shortly following the Cataclysm seeking assistance, we would’ve had the chance to become familiar with them and develop some level of attachment before going to Pandaria.
But they didn’t do that, which made the expansion feel oddly disconnected and hard to get into for many.
At the very least, raising their peak speed as high as they did, rendering ground mounts totally obsolete was a mistake. If it were like in early TBC where one had to choose the utility of flight or speed of ground riding it probably wouldn’t have ben as bad.
Totally agree. The absence of other flavors of monk likely turns people off of the class… plus my velf monk feels kinda silly with all the pawprint stuff in his spell effects and gear appearances.