Ridiculous comparison.
It isnât a ridiculous comparison. There are efficient paths that people will take and people have their own patterns to opening, making educated assumptions on where a stealthed class would be and catching them out is just the same as making an educated assumption as when someone would use a blind.
There are absolutely predictable patterns in both situations
Youâre right, I consciously donât take the most direct path when opening, and immediately change the direction Iâm running if I use vanish.
All of these things I do to avoid people predicting where I am.
And if someone predicts that they also should get rewarded, there are players who will be really good at getting people out of stealth especially if they also play stealth classes too
Or ya just having a world where every opener is guaranteed for rogues makes sense too I guess, sounds like a smart idea
yes
i am one of the very best
in bfa
my abomb skill shot almost NEVER missed
as mvq would say
it was art
you wouldnât believe how many rogues do b line from sap
i wouldnât at all say itâs âguessingâ itâs all strategic even if youâre wrong
They are rewarded, the rogue is put in combat and is forced to rush their opener or get CCâd on their go.
Good thing we donât live in that world.
Thatâs the big downside? They have to ârushâ their opener? câmon man. Theyâll just âoh he found me⌠step cheap blah blah.â I mean thatâs not really a hindrance lol.
No but we live in a world where far too many goâs happen that shouldnât. Thatâs for sure.
I wasnât about to say the maps it actually matters on
ring of peace doesnât put anyone into combat
It is vs any team with a brain. Most importantly it takes away the option of sap which is really good for setting up off of. If you just go in there and triple stun any good team is going to react with disarm/fear/literallyanything to stop the go.
wrong wrong wrong wrong, wrong wrong wrong wrong, your wrong, your wrong.
The rogue doesnât have to be out of combat to sap, the target being sapped has to be out of combat.
You act like Iâm not the one playing rogue and donât know this for some reason.
If the rogue is out of stealth, hit him and GET combat. Itâs not that complicated.
Except in your scenario, they need to trinket to do so since you still ccâd the whole team for free where normally you wouldnât be able to. Thatâs peopleâs point.
I mean, disclaimer, Iâm not trying to attack you. Like subterfuge isnât my top priority complain about ability or anything. Many classes have training wheels at this point. Iâm just saying that itâs silly to not consider this training wheels. Itâs just⌠it objectively lowers the skill cap of the class is all. Iâm not like personally offended that itâs in the game, but letâs just call it what it is.
I wouldnât mind if it required a bit more like the rogue had to get an ambush(w/e they have now) or a cheap to activate [while stealthed your next successful cast of X will cause you to be able to use your stealth abilties for the next 3 seconds out of stealth]
Bam itâs in the game, but requires skill.
Honestly for me I use it as an example because it was when the class started becoming really easy. I think this was also the time blind cleared dots.
If I am the one who got him out they have enough time to be able to step sap something depending how close they are.
Yeah I mean, I understand. I agree with you. I just didnât want him thinking I was being rude or like vehemently attacking his position. Just giving my opinion on it.
But I think more of that stuff should be in effect. Like my disorienting roar doesnât clear dots. If I plan to roar clone a healer, I have to ensure they arenât dotâed. DB on the other hand, psh. Auto clear lol.
game was better when cc didnât do this and on that topic i was in a bg on my alt rogue and tried to kidney a target right as they were stunned by someone else and the game actually wouldnât let me kidney them right away lol built in training wheels that most ppl prob arenât even aware of and honestly prob makes the game worse for most players as a huge complaint in bgâs is chain stunning and it would happen less if ppl were allowed to screw it up and overlap stuns to put ppl on dr faster
I agree. Iâd at the very least like things to work consistently. So like, if db clears dots, make roar too (Iâd rather neither of them did). Iâm not asking for class or spec homogenization, I donât think dr interaction should be involved in that. Itâs more of a foundation issue. I just think thereâs a lot of weird things in the game lol.
So youâre saying if a person is stunned, and I go to bash them, it literally wonât let me if theyâre already stunned?
agree
Yes, at least in a bg on rogue. I have seen it happen multiple times where I go to kidney a target right as they are stunned by another player (happens a lot in BGâs) and the kidney will not go off. Itâs like .5-1 second safety net but if you press it after that it will go off. Again who knows about how this works out across all areas/classes due to the aforementioned consistency.
You donât understand what Iâm saying. Any good team will react BEFORE youâve had the chance to spend 3 globals cheapshotting.
And if your concern is the rogue cheaping you in the opener, Iâve got bad news, heâs just gonna dance and do that anyway.