Understanding a Classic WoW Warrior Tank

As I’ve stated, ultimately i’ll get it for Anger Management near level cap… but its by and large a cute trick until later levels. If you rely on it To Tank, thats called a crutch. Why have it? So you can generate rage with Charge or Zerker Rage?

Ok… then you don’t understand how to generate and sustain Rage without Charge or Berserker Rage. There is literally nothing that you need to tank packs from 20-60+ that can’t be run out of Defensive. And until you can do that, you’re simply patching over weaknesses.

Stuff happens. Part of getting good is minimizing that happening by controlling your timing and pulls and by and large the tempo is set by the tank. Have I had stuff go sideways from time to time… sure. Everybody has. But every time it was largely due to blown timing and that gets rarer and rarer. But you do have an out with Challenging Shout. Hopefully you get to the point where such things happen longer than 10 minutes at a time and then you can just CS past it to get back into cycle. Most pulls are mundane.

And i’m challenging that philosophy. If you find it mandatory, its because you have weaknesses in your tanking game that have to be covered up. You have absolutely zero Rage Management as you’re sucking wind at <25 Rage. The only thing dancing does is exacerbate that because it’ll always keep you <25 Rage.

Its completely a crutch if you need to switch stance to generate rage. Either you aren’t using your buttons efficiently, or your timing is off so the mobs aren’t hitting you. I can end with 80-90 rage and take that into the next pack and be chain sundering the engage. Early rage spent > all when you want to have agro on packs. Why would I waste that rage getting it clipped to 25 and going Dancing with the Stars? If you’re playing at the low-end of the bar at <25 rage… you’re doing it wrong.