CLASSES
- DEATH KNIGHT
- Frost
- Obliterate damage increased by 20%.
- Frost Strike damage increased by 15%.
- Rime now increases the damage of Howling Blast by 275% (was 225%).
- Breath of Sindragosa damage increased by 10%.
- Liberation of Undermine 4-set bonus – Murderous Frenzy now increases Mastery by 12% for 6 seconds instead of Haste.
- Unholy
- Death Coil damage increased by 15%.
- Apocalypse ghoul damage increased by 25%.
- Magus of the Dead damage increased by 15%.
- Soul Reaper damage increased by 35%.
- Clawing Shadows and Scourge Strike damage increased by 15%. Does not affect Vampiric Strike.
- Frost
- DEMON HUNTER
- Immolation Aura damage increased by 6%.
- Sigil of Flame damage increased by 6%.
- Hero Talents
- Fel-Scarred
- Demonsurge damage increased by 40%.
- Burning Blades now deals 50% of listed ability damage over 6 seconds (was 35%).
- Flamebound now increases Immolation Aura critical damage bonus by 30% (was 25%).
- Fel-Scarred
- Havoc
- Mastery: Demonic Presence effectiveness increased by 25%.
- Soulscar damage reduced to 80% of your Throw Glaive (was 100%).
- A Fire Inside now also causes your Immolation Aura to deal Chaos damage instead of Fire, in addition to its existing effects.
- Cycle of Hatred additional aura stacks generated now persist until the Demon Hunter has been out of combat for 60 seconds without casting Eye Beam.
- Fixed an issue when talented into both Furious Throws and Screaming Brutality that was unintentionally causing a triggered Throw Glaive to enforce its 25 Fury cost.
- Fixed an issue when talented into Screaming Brutality that was frequently causing an unintended additional Throw Glaive damage event.
- Fel-Scarred
- Enduring Torment now increases Blade Dance and Chaos Strike damage while not in Demon Form by 15% (was 10%).
- Flamebound radius bonus now also affects Ragefire.
- Vengeance
- Burning Blood bonus to Fire damage reduced to 8% (was 10%).
- Fiery Demise bonus to Fire damage dealt to targets affected by your Fiery Brand reduced to 15/30% (was 20/40%).
- DRUID
- Balance
- Power of Goldrinn damage increased by 100%.
- Starsurge damage increased by 5%.
- Touch the Cosmos chances increased to 18% from Wrath (was 15%) and 25% for Starfire (was 22%).
- Feral
- All ability damage increased by 8%.
- Balance
- EVOKER
- Hero Talents
- Flameshaper
- Consume Flame damage is now increased by Scorching Embers.
- Draconic Instincts chance to trigger from smaller damage events has been significantly increased.
- Flameshaper
- Hero Talents
- HUNTER
- Beast Mastery
- Bestial Wrath damage bonus increased to 30% (was 25%).
- Kill Command damage increased by 10%.
- Liberation of Undermine 4-set bonus has been updated – Potent Mutagen attacks now reduce the cooldown of Bestial Wrath by 0.5 seconds (was 1 second).
- Liberation of Undermine 4-set bonus has been updated – Potent Mutagen now lasts 8 seconds (was 10 seconds).
- Marksmanship
- Aimed Shot damage increased by 5%.
- Spotter’s Mark damage bonus increased to 20% (was 10%).
- Windrunner Quiver Precise Shots damage reduction reduced to 90% (was 80%).
- Beast Mastery
- MAGE
- Hero Talents
- Frostfire
- Excess Fire may now stack up to 2 times.
- The cooldown reduction of Excess Frost has been reduced to 3 seconds (was 5 seconds).
- Frostfire
- Arcane
- Arcane Barrage damage increased by 10%.
- Fire
- Frostfire
- Excess Fire Phoenix Flames cooldown reduction reduced to 5 seconds (was 10 seconds).
- Frostfire Infusion damage reduced by 10%.
- Excess Frost Ice Nova effectiveness decreased to 150% (was 200%).
- Frostfire
- Frost
- Wintertide damage bonus reduced to 2% (was 4%).
- Frostfire
- Frostfire Infusion damage reduced by 10%.
- Excess Frost Ice Nova effectiveness decreased to 150% (was 200%).
- Hero Talents
- MONK
- Brewmaster
- Invoke Niuzao now absorbs 40% of Staggered damage while active (was 25%).
- Invoke Niuzao’s Stomp damage increased by 22%.
- Mistweaver
- Jade Empowerment now deals 2500% (was 3000%) additional damage to its primary target and cleaves at 15% effectiveness (was 10%).
- Liberation of Undermine set bonus – Insurance! healing increased by 15%.
- Fixed an issue that caused the Liberation of Undermine 4-set bonus to sometimes increase the healing of Insurance! by more than intended.
- Mending Proliferation now prefers players.
- Brewmaster
- PALADIN
- Hero Talents
- Templar
- An issue causing Hammerfall to not proc Empyrean Hammer on overlapping procs has been resolved.
- Templar
- Holy
- Word of Glory healing increased by 15%.
- Hammer and Anvil healing decreased by 33%.
- Light of Dawn healing increased by 12%.
- Hero Talents
- ROGUE
- Outlaw
- Roll the Bones’ base chance to roll a 5-buff increased to 2% (was 1%).
- Sleight of Hand now grants 20% increased chance of granting additional matches (was 16%).
- Liberation of Undermine 4-set bonus – Now grants 40% increased chance of granting additional matches (was 16%).
- Outlaw
- WARRIOR
- Arms
- Mortal Strike damage increased by 20%.
- Overpower damage increased by 20%.
- Dreadnaught damage increased by 20%.
- Cleave damage increased by 10%.
- Execute damage increased by 10%.
- Slam damage increased by 30%.
- Colossus Smash and Warbreaker have new visuals.
- Warbreaker’s area of effect is now centered around a point 1 yard in front of the Warrior, to better align with the new visuals.
- Fury
- Rampage damage increased by 20%.
- Raging Blow damage increased by 20%.
- Crushing Blow damage increased by 20%.
- Bloodthirst damage increased by 20%.
- Bloodbath instant damage increased by 20%.
- Odyn’s Fury damage increased by 15%.
- Protection
- Barbaric Training no longer increases the Rage cost of Revenge.
- Execute damage increased by 10%.
- Frothing Berserker now has a chance to refund 50% of the Rage spent on Revenge (was 25%).
- Fixed an issue that was causing Bloodsurge to trigger less frequently than intended.
- Liberation of Undermine set bonus – Luck of the Draw! duration increased to 12 seconds (was 10 seconds).
- Liberation of Undermine set bonus – Shield Charge cooldown reduction increased to 12 seconds (was 6 seconds).
- Liberation of Undermine set bonus – Fixed an issue causing Luck of the Draw! to incorrectly modify Shield Slam’s critical strike chance.
- Arms
PLAYER VERSUS PLAYER
- All Liberation of Undermine class sets are now 50% effective in PvP combat.
- BATTLEGROUND BLITZ
- Arathi Basin
- The initial spawning of nodes to capture Blacksmith, Gold Mines, and Lumber Mill now spawn 4 seconds later than previously.
- Battle for Gilneas
- The initial spawning of the node at Waterworks now spawns 4 seconds later than previously.
- Arathi Basin
- EVOKER
- Hero Talents
- Flameshaper
- Consume Flame damage has been reduced by 40% in PvP combat.
- Flameshaper
- Hero Talents
USER INTERFACE AND ACCESSIBILITY
- The Hunter Pet Stable specialization dropdown now displays the icon in front of the label rather than after.