I know about these flickering issues with gsync, but the issue we are talking about here is different.
The flickering can happen on a single icon on the screen, or chatbox, a single tree on the game world, the minimap or world map, sometimes little black squares appearing.
This is not a gsync issue, i know a gsync issue when i see one, sync issues CANNOT affect different graphic elements on the screen individually, a frame is a frame thats all your monitor knows.
Yup, switching to DX11 (legacy) fixed it for me, in Stormwind at least. I donāt have/use G-sync or Freesync. Gtx 1080. I also havenāt updated my drivers in a while AFAIK, month maybe?
I do not have a G-sync monitor either but was asked by nvidia to set vertical sync in the control panel to adaptive and have been playing for a few hours on 431.36 Dx12 with no issues
Thanks for reporting the issue, everyone! The latest 431.36 driver update for Nvidia graphics cards lists, the flickering issues with World of WarCraft.
[World of Warcraft Battle for Azeroth]: Terrain and icons flicker randomly in the game. [2633205]
Installed the new driver 431.36 - still having issues with flickering and DX12 turned on. Tried optimising in Nvidia control panel then restored back to default aswell as ingame settings. Everything i tried still resulted in flickers.
However DX11 (legacy) is working fine with no flickering at all.
Not using a Gsync or Freesync monitor.
Hey guys, Iāve been having the same issues these past few updates, plus one more. Iām get a full game flicker, the entire screen goes blank/black for half a second and flashes back. Completely randomly.
Edit: i dont have g-sync
Had the screen flicker and horizon artifact issues with the last few Nvidia drivers using a GTX 2080 (non-gsync monitor). I am using the latest 431.36 driver and if I use DirectX 12 I get the screen flicker and horizon issues, so far on DirectX 11 I donāt have any issues.
This is an Nvidia issue so we probably wonāt get a decent fix until Nvidia specifically releases a fixed driver for WoW.
Ok so instead of screen flicker and ui flicker with DX11 im getting the terrain flicker, as described in the update notes and shown in the video above. Edit: im on the latest 431 driver.
Have you tried both the DX11 options? i noticed some choppiness with the regular DX11.
Otherwise iād try reverting back to one of the older drivers as stated by some of the previous posters that have worked for them. (For now until a fix is out)
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o, Iāve tried Wow on it and getting random screen/texture flickering in different places:
some textures might disappear for a few seconds
spell icons
random black rectangles while moving cursor on the map
Iāve searched forums for similar issue and tried everything suggested(updating drivers, dx commands), but nothing helped.
And then suddenly Iāve tried to turn VSync on in game(while already having Freesync turned on in monitor settings and NVIDIA control panel) and it disappeared!!! Was playing for few hours without any artifacts.
I know that the problem might be solved, but still, can anybody please explain what was that and how come something never mentioned before(in game VSYNC) āfixedā that?
I have a 144hz monitor
Thanks in advance