I’m going to address a couple of scattered points - but not the whole thing. The point of that was just to kind of share my mindset. If you’re stating that some of these phases lead to counterproductive stances and argumentation - I absolutely agree with you. A big reason I made that discord was to try to trim some of those down. A big reason that I’m here now is to try to trim some of those down. These are easy emotional traps to get into, and I think that our community can do better. Given that I’m something of an old hand at this, I figured I’d give it a shot.
Regarding Cataclysm - the central thing that I think a lot of my opponents miss on this issue is the same thing that gets missed generally with the Night Elves. The strict canon is usually much better than the visual presentation. The problem with that is that human beings are overwhelmingly visual learners. Visuals are far more memorable and impactful than text, and the comparison isn’t even close. In Cataclysm, as far as the lore is concerned, the Horde tried to Blitz Ashenvale, got their supply lines cut, and then were defeated in detail. But as far as the visuals and presentation was concerned - they rampaged in, took all this territory, and set up their big bombastic bases - which was the developers’ intent. When asked in an interview: “what happened to Silverwing Refuge?”, the developer replied “The Horde has happened!” - and that’s a very good visual metaphor for the changes to the zone - and for how it ends up feeling.
“Show don’t tell” is a storytelling convention for a reason - it’s because if what you are showing something that conflicts with your exposition, you will produce in your audience a feeling of cognitive dissonance, and the visual message is what survives that conflict. Quoting Lindsay Ellis once again: “Framing and aesthetics supersede the rest of the text. Always. Always. Always.”
That is why Cataclysm still feels bad for Night Elf players. It was a victory that was presented as though it were a loss. Therefore it was seen as a loss. That has nothing to do with zone exchanges or questing - it has to do with the storytelling choices that they made with how the events were portrayed.
… and that matters, because I’m just describing the impact of the people who read the transmedia narratives, followed developer interviews, read the quest text and connected the dots. I’m not considering the overwhelming mass of people who do not do those things but consume the story anyway through environmental cues, cinematics, and gameplay itself. Does that matter in the rivalry? Absolutely. It helps to drive what side you pick, what you find powerful, and of course, it writes the narrative on trash talking. As Blizzard’s marketing executives themselves would tell you: “it matters”.
The other point I guess I will reference is “sanity” - and I have seen this narrative crop up from time to time. I can decontextualize what we’re talking about to arrive at the conclusion that I’m getting worked up about fictional elves in a video game. Teldrassil getting destroyed doesn’t in any way take away from or impact my pretty freaking awesome life, the job that I love, the friends and family that I care about or anything that really matters - and yet - and this is again true for people generally: fictional works when they are good get people invested, and they evoke emotions from people. That is what they are intended to do in the first place. It shouldn’t surprise anyone then that certain moves in fiction will evoke certain emotions - and Blizzard knows this. They have a terrifying amount of pyschologists on staff who IIRC advised on the story.
I regard this as a strategic blunder though - because I am confident in saying that the push for toxicity and pain as motivators, especially when people don’t trust them - is driving people to put the game down, and to do it in disgust. I don’t want to see that happen to this franchise. I’d love to go back to playing it. That’s why I’m here.
But - as for my point with that - a passionate person is not “insane” to undergo some emotion over a work of fiction. There’s a line of course - but I think in general, the accusations of mental health issues fly a little bit too fast and loose around here. Just a comment.