Oh boy, can’t wait to see how they nerf fury again next week lmao
the irony of you saying that while also saying
Looking at the data, Ret is one of the specs where minor nerfs would be warranted.
Start leveling your ret.
Lawdy, lawdy, lawdy. I guess they just hate melee
lol…calling Arcane’s current “rotation” a rotation is a joke right? Arcane is beyond simple to play right now.
I just made a Warlock and will be race changing it to Evoker today. He is level 80. I don’t have much exp playing it yet but can honestly say, yes it does need some buffs. Just the little bit of content I have completed on him compared to other classes is lacking in deeps.
That’s what I’m going to do. Haha
i feel like if theorycrafters had any involvement in the process things would be much better than they are
We can’t be friends anymore.
pouts in corner
Because according to others above we have the best self sustain LOLOLOLOL
Druids get a b-rez, a 5% vers buff, movement speed, better mitigation
If you ask any people the partake in 12+, at least pugs, grip is still a better utility. And, it is 3% vers.
Anyway, as I said, Brewmaster don’t have the Warrior mitigation, or the Druid utility, or the BDK self-healing, or the Demon-Hunters DPS. Yeah of course we need to stand together and bla bla bla, but for sure we need more tuning than the others.
We have lots of dodge but Blizzard forgot that 98% of abilities cast by creatures isn’t dodgeable anymore. So we take it all like a good boy.
Arcane
- Sunfury: Spellfire Sphere spell damage bonus for Arcane Mages reduced to 1% (was 2%).
- Sunfury: Lingering Embers spell damage bonus for Arcane Mages reduced to 1% (was 2%).
- Sunfury: Glorious Incandescence Arcane Barrage damage bonus reduced to 20% (was 30%).
- Sunfury: Mana Cascade now grants 0.5% Haste for Arcane Mages (was 1%).
- Spellslinger - Splintering Orbs Splinter generation cap per orb reduced to 4 for Arcane Mages (was 6).
- Arcane Blast damage reduced by 10%.
- Arcane Barrage damage reduced by 10%.
Not gonna lie Blizz… this one stung a bit.
Meanwhile: Guardians doing no-healer dungeons.
no-healer dungeons
…
with 2 rets and an augvoker
based eau.
i feel like if theorycrafters had any involvement in the process things would be much better than they are
That would require Blizzard paying or at least working out a deal with them, and I don’t think Microsoft wants to entertain losing money that way.
Meanwhile: Guardians doing no-healer dungeons.
Just another reason Guardian Druid has been my main since Cata. #HealerOptional
mythic 11 timed 3 rets 1 shammy with druid tank necrotic wake no healer