I am just trying to understand the confusion on OPs part
Because Arms interacts with abilities that only work in Battle Stance - Sweeping Strikes, Overpower, Charge. So my thought was that I should just be in Battle Stance 100% of the time - especially since for the majority of my levelling, that’s how the class played.
I don’t think OP understands that the crit in zerker is more than just a crit bonus for damage, but also increases rage generation through more white crits.
I do! But then my head exploded because I’m supposed to swap between two stances for AoE fights to use sweeping strikes and whirlwind. I still don’t fully understand how sweeping strikes is worth it, I get that it is… but I’m used to the retail version, where my single target abilities just hit 1 extra person for 15s.
Ok. Berserker most of the time, swap to Overpower, then back to Berserker.
I recommend a weak aura to highlight when overpower is available and a macro that will change your stance and cast Overpower in a single button push.
Done the first!
I was suggested this for a macro:
#showtooltip [Stance:3] Overpower; Whirlwind
/cast [stance:3] Battle Stance; [stance:1] Berserker Stance
/cast [stance:1] Overpower; [stance:3] Whirlwind
Then I put the same macro on the same key for each stance, so I could flip back/forth.
Whirlwind should only be used on single targets if you need to dump rage. It’s a good button to hit before you overpower for that reason.
Got it. Whirlwind only if need to drop rage before changing stances.
As others have stated, this will improve as your gear improves because you will do more damage with your white hits and gain additional rage from that. You should definitely be using the Endless Rage rune on your gloves if you aren’t already.
Endless Rage and Frenzied Assault, along with Flagellation and Precise Timing.