Trinkets, why the same mistakes made again and again

I’d start with my biggest issue. Can we stop making trinkets that everyone in your raid want? Please start making more trinkets locked to roles so healers and tanks can have powerful trinkets that not everyone want and so not all dps roll for the same trinkets.

Gaze of the Alnseer is a bit of an absurdity because of this and has made it so people made splits to farm it even on mythic. I get we will get bonus rolls later on but that shouldn’t be the only way to realistically get raid items. Also to add as far as I know healers and tanks like to have powerful trinkets that helps them fulfill their role much better and have an impact on their gameplay that isn’t just more stats.

This patch also has pretty terrible trinkets with huge cooldown. If it’s not a cheat death or a near immunity then the cooldown shouldn’t be over 45sec or 1 min. I’ve seen people use the Den of Nalorakk veteran trinket they acquired from early when the expansion released because how there’s not much good tank trinkets.

Then going to the darkmoon trinkets, technically very good but they take an embellish slot making them rather terrible. I would suggest to remove them taking an embellish slot.

Also, loot tables like windrunner spire with 3 trinkets possible for strength dps is a bit too much to me. Generally loot tables need to be smaller when possible so when there’s multiple items for the same slot in a dungeon it feels like a mistake to me same as having 2 dungeons drop 2 rings this patch with Seat of Triumvirate and Nexus-Point Xenas. (I get wanting a set but I still feel like it’s a mistake)

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