Legion SV is about 10x10^99 times more fun than trap weaving SV, shouldn’t even be mentioned in the same thread as lowly of a topic we’re talking about
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Thats true for most specs tho. Id rather play legion class design for most than not xd
Surrender to madness Shadow priest
Yeah, but that gap in improvement is bigger in some classes than others
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You haven’t addressed the actual issue. Trap weaving is part of the rotation because black arrow, which was designed to be used on single targets in PvE, does not perform the way it was intended to. Back in WOtLK, volley was nerfed due to it being used on single targets because it was doing more damage.
- Volley – reduced the damage by about 30% for all ranks. Note that AE damage from many classes is very high right now and we are looking at all of them. Volley in particular had reached the point where some hunters were using it to the exclusion of most other attacks.
https://www.bluetracker.gg/wow/topic/us-en/13275172587-upcoming-hunter-changes/
The devs specifically stated BA was for PvE single targets. That was what they intended. Black arrow has fewer ticks than explosive trap, even on single targets.
You won’t be trapping raid bosses to get LnL procs, even if they are immune to the effects. You probably won’t be trap dancing much at all in PvE. You should really use Black Arrow for that purpose.
If the proc rate ends up being too low, that is certainly something we are willing to adjust. ~ Ghostcrawler
Your argument basically boils down to trap weaving shouldn’t be fixed is because blizzard isn’t going to fix trap weaving. And you’re right, it probably isn’t going to be fixed, but that doesn’t mean it was ever intended game play or should be left alone.
This doesn’t even begin to address the problems of MM.
One spec of hunter is mediocre, and yes it does matter since the other 2 specs are even worse. The reason survival isn’t equally terrible is because hunters are using a completely unintended ability for single target pve.
There is zero reason to argue this should be left alone, especially in light of the fact that blizzard has adjusted other classes. Such as:
“As always, we are hesitant to make major adjustments to the basic playstyle of many classes, but we feel that this is necessary to bring the gameplay of Feral Druids much closer to the intent from the original Wrath of the Lich King and make the spec slightly more intuitive and approachable to the majority of players.”
“Hunters are okay,” is not a reason to not fix trap weaving.
I wouldn’t bother arguing with the trolls because you are 100% right, we have data to backup the intended design of the class, next thing is to have the dev read it and hopefully apply changes.
No it wasn’t, I mained hunter in WoLK back in 08/09 trap weaving was not a thing, look at any old information, the hunters lodge was the go to back then, no trap weaving. I trap weave because I have to to play my class these days, but trap weaving is just as stupid as melee weaving was. Maybe you wern’t around in 2008 but some of us where.
Complaining about trapweaving is one thing, acting like hunters aren’t doing good dps with trapweaving is another (completely wrong) thing.
That is some concrete evidence right there lol maybe they will adjust it
Oh as for why MM hasn’t taken over from SV right now, its because 3.3 changed the armorpen formula, because Blizzard, and now MM needs ICC gear, but whats key is MM is gaining on SV now.
The sad part is fixing hunters isnt even hard. There are plenty of things they could do with minor changes to fix hunters.
Even a bandaid fix (the easiest one) of glyph of detonation would make trap weaking 10 times better because then its as simple as dropping the trap at the edge of melee range or close to the boss instead of right on them because the aoe after the trap is damaging is much larger.
I disagreed with feral druids changes btw, feral druids were a pvp spec that used different forms in pve to be able to compete.
The main reason I was fine with ret buff is that ret was supposed to be great early on, using the ICC patch scuffed a couple classes early expansion balance and ret probably paid the heaviest price.
There’s are clearly multiple reasons to want to leave this alone.
First this isn’t retail where you should expect perfect balancing.
Second, Classic isn’t tuned that you need the perfect comp.
Third, Survival is doing fine. MM will catchup with ICC gear.
Fourth, most groups will bring hunters anyway to not waste loot.
This is a very minor issue at best, which will get fixed by Cataclysm so there’s no point to change it for the last raid (not counting ruby sanctum 1 boss raid).
Anyway, quoting Blizzard devs is like quoting the weather. Not always perfect, not always truth. It’s not because you quote a Blizzard dev that this is an “end of discussion”. xd
This a definitely a major issue, and I think it should be at the top of Microsoft’s to-do list when the acquisition is over
. I have it on good authority Bill Gates is a hunter and not a fun of hunter which is why he bought Activision in the first place
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That’s nice and all but you knew your rotation by looking at any guide before wotlk classic launched.
We knew melee weaving was gone from wotlk ptr, we knew trap weaving was a thing before the ptr and after the ptr.
It’s literally why I stopped playing hunter in prepatch.
This wasn’t an unexpected development for your rotation, it was literally always known before wotlk classic launched.
Once again that’s all irrelevant.
How can they say you won’t be trap weaving when traps do more damage than Ba?
That makes 0 sense considered the fact that trap weaving is a decent chunk of added DPS.
You linking the intent from 199 years ago is irrelevant to now, things that weren’t intended back that are now the normal.
Bill Gates is going to change the norm
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It’s also unintended and if it had been used in 2008 would have been quickly nerfed into the floor, sorry you don’t actually understand the issue, Your a Flavor of the Month player anyway, you where a hunter for TBC to top the meters, and i bet a warrior in Vanillia Classic, your input is useless as you don’t actually offer anything of value except nonsense and an inability to critically think
As for it doesn’t matter what was intended, it 100% does matter actually, and it should be fixed as it should have been fixed back then, I’m sorry your not smart enough to understand said concept of a bug.
I was a mage in classic and I joined the TBC guild I was in as a mage but they had 3 already and asked if I would go hunter instead and I did.
Which was more fun than mage I’m assuming as I didn’t really like TBC arcane.
I prefer frost or fire so I went mage again.
Imagine thinking trap weaving wasn’t intended when the designer himself made it so:
Explosive trap does more damage
Both spells share a CD.
Explosive trap procs LNL 100% of the time
Explosive trap has a glyph that makes its dot crit
Meanwhile:
Black Arrow does far less damage
Black arrow is single target and does less single target damage.
Black arrow has a 6% chance to proc LNL per tick
Yea but hey they didn’t design explosive trap to be used on bosses.
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Ghostcrawler literly said they didn’t, I guess you can’t read. Go press 1 mage and leave the discussion to actual hunters.
Yup looking at the design of the 2 spells clearly using the far inferior 1 was the game design.
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