Caught up to what? We’ll all be leveling in the new expansion and gear will be meaningless. So what is there to get caught up to in Retail?
Or do you mean you need to level a new character?
If that’s the case, just level the ones you’re interested in through Remix. It took me an afternoon yesterday to get from 10-54. There’s still 40ish days left. So having some 70s ready should be relatively easy.
Unless you’re going for top percent rattata, you can literally choose any class. And beside, remix is super fast and easy to get to max. If you’re concerned with choice, just get one of each to max level.
Usually the classes will receive tweaks even a couple of weeks after releasing new content. It’s always changing. I’d play whatever you have fun playing the most.
Nothing about this should confuse you. The devs saying they are happy with where a current spec is means they aren’t going to change it despite what the comments say.
So, I think we got off on the wrong foot here. In my original post, I didn’t say they weren’t communicating. I gave them a grade of “B” to which most would consider above average. I didn’t say that they weren’t being proactive, either. Actually, I strongly believe they are being proactive with classes which furthers my point. They do a great job of giving us a heads up, and fully disclosing information once it’s out. Why can’t they share what they are doing in advance? Half of the stuff they’ve been sharing hasn’t been completed or implemented yet so what’s the harm in sharing their thoughts?
It’s like this. They say they want to treat you to dinner. But that’s all they tell you. They don’t tell you when or where. They don’t tell you what’s for dinner or if you need to bring something? Is it at your house? theirs? Is dinner at a restaurant? Who’s paying? Can I bring a +1?
Sure, all of the details will come out but why not just share them initially?
Theyve given us tons of information, Including a roadmap of what to expect. I personally enjoy the surprise aspect and would rather not know every single thing about the expansion before it releases. I don’t know why some of you gamers feel blizzard needs to tell you every single thing they are doing at all times. Theyve given us more information than most gaming companies give. Just be content and if you want to see some aspect of what’s to come play the beta.
Blizzard just provides the game and information, but they simply don’t provide any ANALYSIS of it. It would be rather a shame if they knew at the point a season starts exactly which classes will comprise the meta … and against what, a raid AoE or single target profile or M+ or pvp? They’re going to be trickling all that info in for months still.
But how do you expect them to answer your question about what class to play? They’re telling people now that shaman changes are coming, and people are waiting to test them, then put them in play not in beta and test but only for practice until their guilds take the challenge of new content. If you want to know what to do, you need analysis of players, not announcement.
Now it may just be me, but those all come from Wowhead, IV, raider.io, logs, reddit, etc.
The best I’ve seen on this was Izen putting out a youtube video last weekend that captured all that information to see what the meta classes were since BFA based on participation in M+. What’s what you want to know, right?
Is Blizzard going to tell you it’s Havoc demon hunter or Fire mage? No, but they may clue you in about augmentation evoker.
But Blizzard never said this. They told you that your class is ok.
I went through this during Dragonflight and latched onto the theme of ice magic so I tried frost mage which was fun but I really liked Evoker, so I was hoping to find Evoker frost stuff and that went nowhere. So then I realized I wanted to be a dragon but not an Evoker, so I played a DK and did 2H Frost and absolutely had a blast and even after being Mythic geared I was STILL enjoying the game, but life happened and I had to throw WoW to the backburner. Now I am revisiting for TWW along with my fiancè and I wanted to do the same thematic leaps but heard that dragons can be other classes soon so I determined I wanted to do Frost Mage with Frostfire hero talents and stay an Elf until Dracthyr are playable races. Then revisit 2H frost DK as an alt.
The best decision I have ever made was to stop looking at WoW as a hardcore player that HAS to do X Y Z thing in order to be successful, but to instead stacks your chips and truly understand what I am playong to make it a class that is competitive and it’s even more fun to be a “low 5 class” and kick the other classes into the dirt. Understand that WoW is a video game, not a job, and fun comes first for everyone. That means it doesnt matter how the boss dies, it doesnt matter how it happens, as long as it happens and everyone had fun. I created a guild and with friends we tried to recruit others but it didnt work out because the atmosphere of WoW is SO competitive that the idea of “fun” means “perfectly play the class in all content” and everyone gets bullied. I took as many people in as I could but it was too late and felt that the company and playerbase were too strict and too evil with eachother so lots of people left.
It doesnt matter what you do in damage if the boss is still alive at the end. Mechanics kill bosses first, DPS will come later. Have fun, play what you want that matches your theme, and be nice to others
Yeah I’ve copied a few characters to the beta that were just slightly higher than 480, which is the catch-up gear level and they blast through the first couple zones. And then a few hours later you are getting 515 gear from quests anyway.
I mean the zones are designed for leveling gears in mind not dungeon gear. Like right after you’re done with dragon isles it shouldn’t be that much more difficult to get gear.
The modern team is not about these ideals.
This has been evident since around 2018 when the video game industry really nosedived in quality and value, and Blizz spearheaded that trend.
Clearly you are new. WoW is an ever evolving game and what you are asking is plainly naive and unrealistic. Specs and even entire classes are never done and you absolutely always will be at risk for changes that may or may not include relearning entirely new builds.
The good news for you is I can guarantee you that you are not playing the game at a level where you actually need to be concerned with anything regarding balance. Absolutely care about how a spec feels to play, but don’t pay any mind to the numbers it pulls or what spreadsheet dorks or wannabe famous “content creators” say when it comes to how viable it will be at launch or in the first season. Unless you are actually pushing world first tiers of content, your class/spec and the tuning it has will never be the thing holding you or your team back.
The reality is most people who play this game suck objectively speaking and aren’t capable of pulling even half of what their character is capable of doing…but the truth of the matter is that content is not designed to even demand that much. Mastering mechanics, surviving, and pushing buttons throughout a fight with minimal uptime loss literally will carry you through all but the most challenging of difficulty levels and is more than enough of a challenge to keep you busy and improving.
I didn’t say we should be demanding like a baby, but I’m saying we deserve some level of transparency or communication. The fact that we’ve simply accepted anything less than that is more reason to balk against that sentiment.