Transmog was one of the worst features to be added to WoW...anyone agree?

This is why I think our power shouldn’t be in our gear. We should get the bulk of our power from the development of our characters and not from what we wear.

Maybe the gear is symbolic of the power we’ve gained, we get the gear and then our characters reflect that power when we first equip it. But we shouldn’t lose the power just because we took off a hat or some gloves.

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are you talking about diablo 4?

No idea what you mean.

In diablo 3 everyone hated that all your power was in your gear as opposed to diablo 2 where if you were naked you died fast but you could still kill things due to skill point investment. One of the big pushes with diablo 4 was to return to a game where a lot of the power was built into the charter not the gear. Just seemed like very similar argument to one of the hottest diablo 4 topics.

Ahh, I see. No, I’m talking about WoW but it’s obviously a similar situation.

Technically the development of your character is in the talent points but the game design means that it’s really your gear that is the biggest boost to your power. So your character doesn’t really develop, it’s just your outfit that does.

This means that you’re stuck wearing whatever is the most powerful for your character if you want to be the most effective. So you have very little choice over how your character looks to the world. Transmog lets you have back some of that customization and personalization, at least you can make your gear look like something different.

Another solution would be to have actual character development and have your gear be a minor part of that. Of course, now we’re talking about a completely different game. This is why Blizzard went with the transmog route, it was easier to implement instead of revamping the game entirely.

Yea while I agree in general and would love this game to be more like D2 in that I would love naked characters having a chance to kill geared ones I don’t think that would go over well with the community given the precedent set by 15+ years of wow. Its a gear acquisition game and players have pretty much let blizzard know how the like it. They want gear to matter and they want to stomp people in gear of a lesser color. So while I agree with your idea sadly I cant see it happening, in fact most things I would love to see done to this game wont happen because the player base is what it is.

I think that gear should do something. Clearly, armor and weapons are useful in combat. However, the characters are many times more powerful with them whereas I feel they should only be 10-20% more powerful with them.

I’d love to see builds where people who are light on armor are more agile and faster vs ones where people can hit like a truck and take more damage but they are very clumsy and slow. However, that’s just an entirely different game. We get a bit of that with weapon speed and armor types but it’s very simplified and not too customizable.

If transmog was limited to a few pieces or, better yet, tied to your profession. Then I would have less problem with it.

Example:
Tailors can alter / change the color of a Cloth piece of gear for thr cost of some mats and dye.

Leatherworkers can alter / change the color of leather.

Blacksmiths can do plate.

You get the idea. Then if one of your pieces was a random color you didn’t like you could change it up to match a certain aesthetic. But completely being able to change what a piece looks like entirely is just dumb.

Well yes exactly I would love a naked mage to be at 80-90% power as someone who likes pvp and the like more than gear hunting. You are never selling that to our playerbase tho. They want a naked mage to be a 1 shot that cant even tickle them before it goes oom.

Who cares, if someone wants to show off the gear they got let them, be it current content or transmog.

But I remember a lot of players that were “decked out”, but happened to be :poop: when facing players that weren’t even pre BiS.

So in retro spec, just because they “looked decked out” didn’t mean they were actually godlike.

Retail is now about stats over gear sets, even classic is like that also. So that full t2 set rogue is probably not optimized, it just looks cool, but happens to be great for pvp over pve.

Transmog just give you that personal invision for your character. A lot of mmos do this now, why? because people want THERE character to be UNIQUE. Not be a “clone class”.

Transmog was invented because blizzard got lazy with their designs and started producing a bunch of garbage. So they decided to let people just use the visuals of the old armor and weapons from when they actually put work into them.

When it was added in Cata, gear really no longer mattered and no one cared about the name of an item any more, or even really anything about the items because they were so manufactured feeling that it was just BiS item number 559, because I already replaced it a number of times before and will replace it in 3 months.

This is why Mog did not really matter much by the time we got to Cata.

As for Classic it would be deeply disruptive in PVP.

As for the appearance changes provided by mog, that would a nice addition but they could have done things a little better in reality.

Yep fully agree. Hated it when it was introduced and still hate it today

That wouldn’t surprise me in retail, makes loose women mogs easier.

But in relation to classic the notion that you can just glance at someone and know what they’re gear is is and always has been silly. It’s always required inspecting.

I think there should be some sort of easy indicator as to opponent power. Something that, at a glance, you could get a rough idea of how tough they are. Maybe expand the concept of levels and enemy colors to include the level of gear. But don’t make it an exact idea, just a general one.

You can get that idea now if you really have the gear memorized and there aren’t any transmogs. But it’s a silly thing, really, when people are buying gear with gold and such. Even if a person has that amazing sword or armor they simply might not be any good at playing the game.

So keep a way of getting a rough idea of the person’s gear but also give people a way to customize that gear. Best of all worlds.

its an old problem from back when refail still had new players.

I never said transmog needed to be added to classic. I said your belief that it “ruined the Community” is hilarously absurd. Which, it is.

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Yeah I’m sure warrior tanks already sitting at 30 buffs are going to be real happy you’re using that stupid tier set bonus so you can knock off their DM-N AP buff for a renew that’s going to be 80% overhealing.

If I’m in full world buffs, and know I’m close to the cap, I’ll drop some lesser consume buffs like rumsey rum and elixir of fortitude just to make sure HoT’s don’t knock off my world buffs. And if I’m fully world buffed, those lesser consumes are not needed anyway, because I am already a god. It’s not that big of a deal, IMO.

If it was still vanilla, then I would still completely agree with you. I had the same experience in EverQuest and WoW drooling over characters that had cool looking epic/legendary gear. Now, however, it just isnt the same. Such a higher % of players are raiding and clearing all content available in the game and everyoe seems to have these items. In the old days there were maybe 3 guilds on each faction of my server that were even capable of clearing BWL/AQ, much less getting lucky enough to have an ashkandi drop for them.

I dont feel like transmog would really change much in this generation of the game where these items are all over the place anyway. Much more uncommon to find level 60s in blues/greens than fully decked out in epics it seems.

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