Too many abilities and debuffs/buffs

Except this never happened when it was the main choice but it did when it was the other way around.

There were plenty of scenarios where not taking the talent was the correct choice. Passives should be weaker than actives otherwise its always the correct choice.

In case you missed it.

Venruki had stated it in a one of his videos. I don’t play Arcane, but I heard him state that it was too much.

Venruki isn’t a pve mage. High end pvp players have macros for each arena frame so most abilities are triple the binds.

That’s an extraordinary circumstance and not the normal. So again

Name one single high end pve mage that says arcane is bloated.

So why are you commenting a spec you don’t play has bloat? Just because Venruki said it?

Context matters which is why I specified PvE mage.

PVE is not exclusive to PVE players LOL.

Citation needed on this one…

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I seriously would not care if we pruned some classes back. Some of these specs don’t even make sense gameplay wise. It’s like the thematic aspect was chopped in favor of just making them more chaotic. All so we can reach some pinnacle of “How do we make all this harder?” homogenization.

Old Discipline to me was perfect then they pruned it. Apparently it was too hard yet you’ve got Arcane and Outlaw sitting there as royal nightmares to manage (Not to say they’re unmanageable, it’s just harder to perform overall). Why nuke Discipline? It took skill, it wasn’t over kitted, it needed some extra help in the HP recovery department but otherwise it was fun.

So who’s running this train here? They did the same crap with Shadow, too hard. Yet somehow other specs are sitting there hard as a mother trucker. What gives?

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It amazes me how PVE players are so elitist.

PVP players play PVE and some do mythic and raid as well as PVP, so are well-rounded players in all aspects of the game. As, perhaps, you are, all the more power to you.

You would have to ask Venruki if he plays PVE at some point in his WOW adventures. My guess would be yes, I may be wrong. The fact is, Arcane is a bloated and hard spec to play at a high level. Some players probably like this and cope well, and that’s the reason they are in high end PVE guilds.

For the majority of the player base, it’s too much

Pve players don’t need 3-5 keybinds for polymorph

So yes the context does matter. That’s why you can’t name a high end pve mage that says it’s bloated. It’s also why you ignored the rest of my post.

WoD being the worst expansion not good enough?

Players leaving in mass droves not enough?

I’m not ignoring your post. You are correct, I don’t know any high end PVE mage players, and tbh I don’t care to. You are assuming Venruki does not play PVE. I would think he does in some way, and he has access to high-end players that do it all, I would guess through connections with Blizzcon etc.

Anyway it’s all good you have your opinion, I have mine.

It has zero to do with being elitist. If a class is too hard you have two options.

Practice and get better

Or

Reroll to an easy class like bm hunter.

So do PvE players. However nothing changes. If you play both (ps I do play both) you won’t ever need three keybinds for polymorph in pve in any situations.

You are.

Arcane isn’t bloated. The issues with arcane come from the fact it has small damage windows and a single mistake can hurt your damage.

No one that’s good at the spec complains about bloat in pve which is what matters more.

PSS I mained arcane the first two tiers this expansion.

The majority of the playerbase are bad and should be ignored when designing and balancing classes.

I’m not disputing this fact. I’ve already stated that Blizzard take feedback from high-end players, not the lowly minions.

By the way, that comment came across as elitist. Have a beautiful day.

And Brewmaster. Good lord that spec needs like 3 buttons cut from it.

Don’t say that. It will be flipped into you want a 3 button spec. :rofl:

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I think current complexity is a result of feedback.

I dunno if I necessarily want it pruned again but I mean that’s why we have a diversity of classes right? Some easy some hard.

That’s fair. Though I’d like to have a serious talk with whoever gave feedback that Vanish needs to be a part of Outlaw’s rotation. Since when are survival/flavor cooldowns meant to supplement our DPS?

You’re making an assumption that it was the pruning that caused this and not something else (or many things) that made WoD a bad expansion. Hence, citation needed.

Depends on the class to be honest. Some are jam-packed. Others are fine.

I will raise you one White Tiger Statue that really needs to go asap for us Monk.

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  1. You might “hate tutorials” but any player wanting to improve wouldn’t.
  2. Once they reach level 10 players could get a letter from their trainer (similar to what they got at lvl 1 in Vanilla) to report in and then be given options for the tutorials.