That’s what ESO does.
Focuses on rotations between limited to 5 - 10 meaningful abilities.
The rest is paying attention to mechanics of dodging, blocking, - active combat essentially
I don’t see WoW doing that. It fundamentally wasn’t built that way
That’s what ESO does.
Focuses on rotations between limited to 5 - 10 meaningful abilities.
The rest is paying attention to mechanics of dodging, blocking, - active combat essentially
I don’t see WoW doing that. It fundamentally wasn’t built that way