Too Fast. Too Slow. People are impatient

So, I got sick of tanks over pulling and causing wipes. Rather than complain, I queued as tank. I make safe pulls and get kicked because I “pull like grandma”. It used to be this game was toxic in the chat, now getting kicked for not being fast enough. I’ve seen other threads like this. Blizz needs to do something about the abuse of this group kick because someone doesn’t like your pace. I was tank and 2nd in dps and nobody died or was in danger of dying. Punished for being a good player. Been playing this game for 20 years and this expansion is def the worst when it comes to impatient little children playing.

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Like how slow though and did you get into a verbal argument with people in the group before they kicked you?

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No argument. I don’t usually talk. Just do my job. Pull a group or two of mobs chained and AOE them down. Slow should not be punished. Funny thing is, I felt I could go faster based on the DPS and so I got kicked right when I started to chain 3 groups. It seems if you don’t pull everything to the boss you’re garbage. Seriously, I don’t think I can play anymore. Now I have to push harder when I don’t want to or get kicked? The game is ruined for me.

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I almost always refuse theses kicks we never know who is behind the computer perhaps a grandma or a child.

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I think you were with a bad group then. Pulling all the mobs to the boss is not a standard expectation, especially since the scaling change.

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pulling boss to boss is easily doable in heroics. That’s what people are expecting.

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People will go at the fastest speed the game allows. If they can pull entire dungeons worth of mobs, they will pull entire dungeons worth of mobs. That’s just how it is.

Keep this in mind:

The easier something becomes, the easier it must become. There is never any going back.

I’ve been doing follower dungeons and the tank waits, dps target tank, tank uses their CDs; it’s not very challenging but it’s so much better than LFD.

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Con grad u lations, NOW you know how tanks feel.

Yeah, Why do you think tanks pull non-stop, because if they don’t they get kicked for going to slow or others pull for them.

So you have seen it, but did not believe it until it happened to YOU. sounds like a typical wowplayer mindset.

No, actually they don’t, If the majority decides they don’t want you in the group, then you are voted out.

You were “Punished” for going too slow. According to your own admission.

It don’t matter if you were playing for 20 minutes, 20 days or 20 years, the group decided they didn’t want a slow tank, so they removed you.

People have been saying this for a long time, they have been acussed of lying about it. A user with 3 posts and low achievement point score ( after 20 years ) is not going to change the fact that, a group does NOT have to keep you around if they don’t want to.

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Thanks for the replies. I’m old school vanilla player and just unwilling to change. Pulling to the boss is ridiculous. Here’s why. If you don’t tag enough you know the DPS will start hitting some and then the pull is fragmented causing issues as the tank and for the healer.

Trying to heal massive pulls is no fun either.

Running along as the DPS chasing mobs hoping you don’t pull aggro is no fun. The “new way” of playing is not for this old man.

The toxicity bleeding over from chat/ forums to now the run of dungeon is where I draw the line. I cancelled my subscription. I’ll use up the time left and hope Blizz addresses this abuse of group kick.

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Don’t hold your breathe, they won’t fix it because they don’t see it as an issue.

I get it, tried being the “safe tank” when i first started, it lasted ONE dungeon. After that, it was boss to boss pulls, that was back in MoP. If you aren’t pulling the dungeon you aren’t tanking. The go go go mindset was BEFORE M+.

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Everything you said is abuse of the kick system. Yes, I did get kicked for being a good player. A good tank takes care of his group. Makes manageable pulls, makes sure he has all the agro and most importantly keeps the group and esp the healer alive. That’s what safe pulling does. The rest is just impatient little children needed to run a dungeon in 10 minutes instead of 15. It’s like racing past someone in traffic only to be at the stoplight together.

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The entire point of tanking easy content is to find how to push yourself. If I’m at zero risk of dying pulling one pack, why would I not pull two? If I’m at zero risk of dying pulling three packs, why would I not pull five?

I ain’t gunna shame you for going a pace I’m comfortable with so long as I don’t get shamed for going a pace I’m comfortable with.

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Well, unfortunately with how mythics work, people are trained to go fast. Slow and steady doesn’t win the race in wow anymore.

To people replying. I’m not defending slow moving tanks at all. I’m myself am not a fan. And I’m aware they people moved fast before mythics, but it increased exponentially after the introduction. My wording for the initial post was just me being nice.

Sadly, while i DO agree it is abuse. Blizzard and the playerbase don’t.

100% true, you played the part as INTENDED. But not the way the group wanted you to. Which is what matters.

Agreed. You did what you should have done, and you got removed for playing the “right” way, but the “right” way is not the way the group wants it.

This is what has been complained about for awhile. The Tank blames the Dps the DPS blames the tank, and the Healer gets blamed when both are pulling fast enough and everyone dies.

I was having players with the go go go players back in MoP. Which was Before Mythics.

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I never have issue like that with the AI followers. They even do a little dance when we kill bosses and offer helpful suggestions when I’m not sure which path to take.

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Some people have a hard time with paradigm shifts. The game went full diablo some time around late BC / Wrath. There are still folks bitter about the (just AoE them down) philosophy.

I get it. I was one of them. That being said, it’s not a hill worth dying on. The game is what it is. I’ve made peace with that. I just do what the group wants.

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Even conform to the masses or get out. Sigh.

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That’s just how it is man.

“No Country for Old Men.”

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I blame M+ and dungeons that are tuned way to low being the norm for the last 5 expansions. Dungeon runs to me used to be one of the more fun aspects of the game. Now I absolutely avoid them unless there’s a quest.

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