To whoever thinks no sharding at launch is good

They have never said they were going to use jt or not only looking at using it.
If you did not care one way or another you wouldnt be an advocate for it or defending it.
Since you want to go down that route telling people to wait until its turned off (which i doubt it ever will be be) because you like and want a feature is not only childish but selfish.
Telling either party to wait is ridiculous. You want the convenience and qol i want the community that you will miss if its sharded.
If you look at blizzards track record with stuff like this (rp servers) you will come to the determination that they wont turn it off maybe turn the limits up some but it won’t go away. If they implement it i hope i am wrong but previous cases show i am not.

There needs to better solution and some really good ones have been suggested its just not what you want so you are going to refuse to acknowledgethem

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You may be correct that most “tourists” will not see Ashenvale or Hillsbrad, or not till well after launch.

Ashenvale and Hillsbrad are NOT secondary areas, though.

Secondary areas would be Westfall, Loch Modan, Duskwood, The Barrens.

What happens when What happens when those people move out of the starting areas into the secondary areas (Westfall, The Barrens, Duskwood, Loch Modan) without sharding and suddenly have to deal with that competition and inconvenience? Are players going to come running to the forums to “ask” that sharding be extended and expanded so they can have their instant gratification and convenience?

It would be a worse experience if it was not sharded. It would be a toxic wasteland. Go to a party and socialize with everyone and then go to an NFL game and try to socialize with everyone.

You’re never going to get an actual answer to this question. When it’s asked pro sharders avoid it or say it’ll never happen.

Oh buddy you are going to make this one fun.

Anyone with half a brain can come to the conclusion that they are planning on using this for launch. They haven’t suggested anything otherwise except for sharding so why would you think they would change their minds on this? News flash, they won’t.

Only a child would think like this. YOU THINK THEY ARE RIGHT SO THAT MEANS YOU WANT IT. No… that’s not how the world works. You can dislike something and disagree with something, but understand the need for it at the same time and accept it. Do I like taxes. God no. Do you think I want to pay $4000 a year just for property tax? Who would? But I understand and will defend the thought behind the tax because even if it doesn’t feel good to pay, it benefits me in ways that are less obvious. Normally once you start paying for stuff like this on your own you will understand.

Again, I do not want this at all. I just can come to the conclusion that it will probably be beneficial in the long run even though it is something I do not want. And asking people to wait isn’t childish, it is common sense. If classic came out today and said, “Hey guys just letting you know for the first 2 weeks we are going to have the post-cata azeroth to level in besides the old”, I would think “Well that’s stupid, I am not going to play that… I’ll just wait till it’s gone”. Because that’s what mature people do.

Do you even know what they did with RP servers or are you just spewing off some random BS you hear people parrot on here all the time? Did you know that blizzard actually…DIDN’T lie about RP servers!!! GASP

Over the last couple of years, we’ve begun using some new technology we’ve occasionally referred to as “sharding” in non-instanced zones, which separates players in high-traffic areas out into separate “shards” of a particular zone. The benefit to our server performance has been massive - it was a huge part of why Legion’s launch went so smoothly - and so, as a whole, we’ve been very happy with the system.
The one exception has been on RP realms, where player-run events are much more common. On RP realms, we believe that the overall loss to game performance is worth it in order to support those events. If players on RP realms choose to organize an event and congregate somewhere, and have a laggy experience as a result, that’s their choice, and we’d like to allow them as much freedom to do so as possible.
So, we’ve recently applied a hotfix that should disable realm sharding in the vast majority of the outdoor world on RP realms. That includes Kalimdor, the Eastern Kingdoms, Northrend, Pandaria, Outland, Draenor, and all related sub-zones. This has actually been our intention for some time now, but as part of investigating some reports involving a player-run event in Northrend, we discovered some secondary issues that were causing it not to function properly.
There are still limits, of course; we don’t want playing on an RP realm to mean you can’t properly experience core game content due to low FPS or heavy input lag. As such, all Legion zones (including all of the Broken Isles, the Broken Isles version of Dalaran, and soon, Argus) will still have sharding active, as they do on non-RP realms. Similarly, when the game itself points players toward a specific area of the non-Legion world (such as for a holiday event or new patch content), we may temporarily re-enable sharding in that area until things settle down.
In general, however, our goal is to follow the general rule of thumb that RP realms do not shard, except in current-expansion zones, or when temporarily necessary to support gameplay. This should now be the case on all RP and RP-PvP realms worldwide. This is in addition to our existing rule that RP realms do not automatically fill areas using our Cross-Realm Zones system (although you can still enter an RP realm using CRZ if you’re grouped with a player on an RP realm).
Thanks for all your patience while we implemented the hotfix on this, and awesome job on the Tournament of Ages, guys! :slight_smile:

OMG Blizzards first response about sharding on RP servers ever said that they will in fact…shard during events and expansion zones. So we shouldn’t trust them because…they…told the truth? Very smart.

I’m sure there is a better solution somewhere out there. But by no means will it ever come out of your mouth.

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got news for you, not all tourists will be ‘retail’, and if you really are counting on them to be that big a player source, then Classic has more problems than we think.

Actually to them they are.

CRZ? yah they have, RP realms have to slap that down occasionally, and people constantly complain about the negative parts of sharding.

then how did we get Classic servers then?

(Just using random numbers here and using the orcs/trolls as the example)

What if valley of trials had 50 shards. outside of there in durotar there were only 30 because players will start dispersing.

During this time many tourists will be dropping out. If you don’t like the flavor of something you typically stop eating it.

We get to the barrens and we are down to 5 shards. Players are dispersed from Ratchet to the Mankriks wife to the harpies in the northwest.

We get to Ashenvale. NO MORE SHARDING.

The Barrens is NOT a starting area. It is a secondary area.

You have just gone from sharding “only in the starting areas” to “sharding in the starting areas AND the secondary areas”. It would seem that you cannot even hold yourself to “sharding only in the starting areas”. Where do you stop?

Where do you want Blizzard to stop with sharding? What happens if the tourists don’t leave before Ashenvale and comparable areas, and there is competition and inconvenience in those areas?

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You realize we need tourists for the game to thrive right? Some of them become ‘regulars’, you know just like it has always been?

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This is what it boils down to. At some point if Blizzard turns sharding off the experience will drastically change. You can’t train players that the population will be a certain amount, and competition for quests won’t be very severe. Then suddenly radically change that and expect players not to bite back. It’s going to happen. Whether it’s in Westfall, or Redridge, or Duskwood, or STV. At some point all the players will be combined and what they were trying to avoid in the first place is eventually going to happen. What will the players do? Insist sharding be extended. And then extended again, and extended again. And so on and so forth.

Because sharding isn’t being done for Vanilla enthusiasts. It’s being done for Current WoW players who can’t handle the true mmorpg experience. It’s laying a foundation for changing the very identity of the experience.

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You are assuming that every single player in classic will level at the same speed from 1 to STV.

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Except, of course, when they did lie about not sharding RP servers and were called out for it…

Or when they did lie about CRZ only being used in low level areas…

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Oh well…

Sharding is still preferable to any suggestion by the anti-sharding mafia.

How about instead of just giving off hand remarks you post where this actually happened. Because I have yet to see any proof of anything like this actually happening.

EDIT: CRZ has nothing to do with RP servers as well. Where did they say this as well? Let’s try posting proof fellas.

Did I say anything about CRZ having anything to do with RP servers? When CRZ was first introduced Blizz said it would only be used in older zones (i.e. not the current expansion). Turns out that was a big fat lie now wasn’t it? As far as the no sharding on RP servers when they do, in fact, shard RP servers I suggest you do a little due diligence of your own and find the post where they admitted that yes, they turn sharding on for RP servers “when appropriate” despite originally saying there would be no sharding on RP servers…

What is the takeaway from the past examples? Blizz will say one thing and do another in regards to these sorts of things.

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This is where you will fall flat every time you try to argue with someone and just embarrass yourself.

You provide no evidence, even when asked, and just continue to spread your ‘word of mouth’ nonsense.

Where did they say they will only have CRZ in older zones and never have it in current zones? Show. Me. Where. They. Said. That.

Are you really that ignorant? They never said they would never shard RP servers. Ever. Look at the post you just replied to me on. This was their first statement on RP servers and sharding EVER. And on this statement they claimed they do plan on sharding for new expansions and events, BUT by default it should always be turned off. People just read that last sentence and assumed they meant that RP servers will never have sharding.

So once again, I provided proof that proves what you said is wrong, so either give me proof that I am in fact wrong, or shut your mouth.

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Why would Blizz want less people playing their game? This isn’t Disneyland, they have essentially unlimited space. Over crowding should never be an issue if there are ways around it.

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He didnt say it wasnt popular. He just said it didnt have 14 million players at launch. The game didnt reach 10 million until some time into classic.

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there are ways around ques. just open more servers and sh!t like that. no need to ruin the game cuz you don’t want to wait. spoiler dude, you have to wait for a lot of things in classic. stick to BFA

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Spoiler dude, I played Vanilla, I know how things work. Difference is, I won’t have to wait for HUNDREDS of players in the larger zones.

Also, never played BfA, quit midway through legion, so your assumption just made a youknowwhat out of you.

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