So, basically, you are laughably ignorant and made assumptions that aren’t based in fact whatsoever. You also lack the knowledge to grasp the fact that every spec has multiple abilities that are either uncapped or effectively uncapped. How utterly shocking.
P.S. I believe we should be using the systems in place to make everything go as fast as possible, which works with or without AoE caps.
Since when is it the duty of randoms to teach you how to play or learn you class?
That’s good in theory but I’ve so often seen dps pulling for tanks without invitation in leveling dungeons and then acting obnoxious about it, that I’m more readily inclined to believe that people have no intention of helping out strangers. For most tanks who face something like this, it can be overwhelming enough to dissuade them from tanking in the future. Personally, whenever I see a dps pull for me, I’ll let them tank it until they either die or the mobs get to very low health. If I’m playing a healer and I see this happening, I don’t even heal them.
It’s best if those kinds of strategies are limited to m+ where they’re effective.
If you pull for the tank how is he learning anything,the game of a dungeon is strategy ,when ,where and what to tank ,not a mob attack there are other game you can play for that,wow isn’t one of them.
Not only that, but is a normal dungeon not the place to get hands on learning experience on how to tank or how to do basic mechanics? Sure you can watch a video or read a guide, but some people don’t actually LEARN until they DO. It’s not anyone else’s job to teach me, but you can be respectful and let me learn in the place made for me to learn.
There are other ways you can learn how to play, expecting strangers to teach you how to play is a laughably selfish way to go about it. I’ve already said what to do if you are an actual new player. However, if you are decked out in heirlooms while leveling, you aren’t a new player and you won’t be treated like one. Period.
“Normal dungeons” Considering leveling dungeons aren’t classified as Normal dungeons, no. Your “hands-on” experience from leveling is useless once you get to max level, which is why so many people are beyond awful when they get to max level. Even at max level, Normal dungeons teach you absolutely nothing because of how fast everything dies. Try again.
You clearly have the reading comprehension of a ferret. “let me learn in the place made for me to learn.” does not mean me specifically, it’s a universal “me.” Speaking in place of one who would make this argument.
That is a wrong assumption,you can learn from a video but it isn’t the same as the experience first hand.
LOL,heirloom has nothing to do with this if you wipe out because you lack the ability to know what you’re doing.
End of expansion M0 runs… I just do whatever. My pet tanks things well enough and it winds up being a zergfest. I know I upset a tank in Mechagon, but we didn’t wipe and later on ran into issues of people facepulling anyways.
In M+??? You can burn someone’s key and that’s trash.
I get it, all of the neurons aren’t firing for you.
1.) Strangers are under no obligation to teach you.
2.) Strangers are under no obligation to let you take up 2x+ of their time because you don’t know something.
3.) Heirlooms have everything to do with it. You aren’t going to be wearing a full set of heirlooms if you are new and therefore anyone who is wearing them is free game. It’s hilarious how you think generating threat/using CDs is difficult, especially in leveling dungeons.
You just constantly show you have no clue what you are talking about, which isn’t surprising considering the things you have “achieved” in-game.
And how are they going to teach when the teacher is teaching wrongly in the first place? Thanks for the laugh.Btw, anyone can get heirlooms doesn’t mean they can tank