Tinker Class for 10.0 Dragon Isles

Which is why I lean more towards Tinker. Plus Dragonsworn is just another form of magic, different from other classes but just magic ultimately.

Tinkers gibe us the high tech fantasy as a class.

On the periphery. As a literal joke. As soon as you take the joke at face value, everything falls apart.

Stormwind should have been blown to pieces by the Bilgewater Cartel. Ground warfare, as a concept, should no longer exist when we have orbital weapon platforms and fully-automated drones.

The core features of medieval fantasy - soldiers in gleaming armour, castle sieges, melee combat, etc. - none of it should exist when you shift the tone of the setting toward the technological.

Myself and many others.

But I absolutely don’t want Tinkers and find no connection between the two.

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Chicken, cheese, and tomatoes have 0 connection with each other yet they make a nice parm baby.

That’s what I did in the OP. Read it again.

Wrathion and the Tinker’s Union unite to locate the dragon isles. Undermine is the new Oribos. Boom you got Tinkers in the dragon isles.

I’m not plugging my ears but anyone who doesn’t think that the classes that were added don’t fit the theme of their expansions is delusional

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This is one of the most nonsensical comments I’ve read in a while.

WarCraft is not Traditional medieval fantasy, and you’re a fool if you think otherwise.

Orcs are Aliens, The Titan watchers are computer programs, Yogg’saron is a computer virus, and Ley Lines are actually circuits on a motherboard.
We’ve gone to Alien planets on spaceships.

The Second War was fought with fixed wing aircraft.

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The Burning Crusade did not feature Death Knights, even if you can make a case for Death Knights to have a vested interest in defeating the Legion.

Cataclysm did not feature Monks, even if you can make a story about the Pandaren returning balance to the world.

Warlords of Draenor did not feature Demon Hunters, even if you can devise a narrative in which they intervened to prevent this world from becoming pawns of the Legion.

Easy, cohesive themes are marketing 101.

It’s an analogy.

You said Tinkers and Dragon Isles have 0 connection as if you deliberately did not read the OP…

Then obviously if you look at a dragon and a mech pilot there will be no connection. That’s why you need connective tissue in story telling.

Again, read the OP.

OP likes to attempt to make things fit together that don’t. Yesterday’s obsession was Yrel and the Dragon Isles. That didn’t go over well, so now it’s engineering as a class and dragons.

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That cute you think it will be dragon isle and tinker there no reason they going to do something that boring though

It’s not. Because it doesn’t even remotely work or make sense.

I read your OP and just like yesterday’s failed attempt, this one is just as bad.

Context is important. All those events are beyond the norm or twists on existing tropes. They are fantastic climaxes to certain narratives because they go beyond the established tone.

WarCraft becomes something else entirely as soon as that stuff is normalized. It would be a completely different game if Farmer Joe owned a Legion scout ship and delivered his crop to the moon and the like. It’s technically possible in-universe, but when you normalize these elements, you completely change the core tone.

Why would TBC have DK’s if arthas was not involved and we were in Outland?

Why would cata have monks if the pandaren havent crossed paths with us yet.

Why would DH’s be in WoD if it took place in a AU?

You cant compare that with what the OP is.

Again read the OP and try to understand something that you don’t normally agree with… Its pretty damn clear.

Wrathion employs the TU, TU finds the dragon isles by combinign mother’s tech, their tech and wrathion’s draconic essences from BFA, Wrathion gives the TU money for funding…

How hard is that???

Okay then take you crappy subjective opinion and leave the thread if you dont like it, no sense in continuing and say “Dragon and tinker’s dont make sense together” when I layed the groundwork on how it could make sense.

You’re subjective opinion is irrelevant to how it does or doesn’t make sense.

Then it’s a good thing, we’re not asking to give everyone on Azeroth a Legion scout ship.
I agree, the universe would be quite different.

What I want is a Tinker Class,
A Class based on the unit from Warcraft 3.
A class that uses Technology and Gadgets to fight.

Not EVERYBODY in the universe is a Shaman that uses the Elements.
Not EVERYBODY in the Universe is a Paladin that uses the Light
And not EVERYBODY in the Universe is a Tinker that uses Tech.

I Agree, the game would be very different if everyone used tech. But not everyone does. TINKERS do.

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You seem to think throwing darts at a board and then tying strings to them through ridiculous ways makes for “good writing.” It doesn’t.

Just as you can give your opinion, I can give mine and post where I please.

So is yours. See how that works?

Not everyone can use the Elements, the Light, or whatever else, though. The point of Technology is that it allows anyone do essentially do the same thing as these wielders of otherworldly power or superhuman will.

Its existence necessitates it being widely-used. Otherwise… everyone is essentially just willfully using spears when they could be driving tanks into battle. It absolutely beggars belief.

This is already an issue with the existing technology in-game. It makes everyone look like willful idiots when they refuse to utilize it, and shining a light - shifting the focus - even moreso to technology simply makes all of those issues more glaring.

I would even argue that the implementation of Tinkers would have me questioning the existence of Tinkers at all. Why even have a pilot at all? We’ve seen automated drones. Advanced computers. Remote-controlled devices. Long-range instant communication.

In a world where Tinkers are possible, Tinkers are obsolete

You already did, why are you still here?

If you wanna criticize, how about you explain exactly why you think it’s bad and not just state it without any reasoning. You’re not being constructive at all.

To the fact that I layed down a groundwork to how dragons and tinker make sense in 1 expansion. That’s IRRELEVANT to whether or not you like it. Which is what is fueling all your responses.

Why would kicking a gnome in cat form be any different than kicking a gnome out of cat form? It’s still the same being.