any activity can be made “relevant” simply by adding in gear rewards of a usable ilvl.
Take fishing for example.
It would be “relevant” if we could fish up ilvl480+ loot.
Could even just have random open world treasure chests contain usable gear.
any activity can be made “relevant” simply by adding in gear rewards of a usable ilvl.
Take fishing for example.
It would be “relevant” if we could fish up ilvl480+ loot.
Could even just have random open world treasure chests contain usable gear.