Can we please have one of two things.
- Keep low level characters in a separate timewalking groups.
- Fix threat because very low level characters are pulling threat off my level 80 tank. I’ve had it go from over 1000% threat to 15% because of this, mostly with healers.
6 Likes
I know this is a 9 day old post but I completely agree with this and hope its a known issue for blizzard. I’ve leveled probably 7 to 8 alts through timewalking alone in the past month playing both healer and tank and how low level healers (even myself) pulling aggro using just one spell via either them healing the tank or dps which causes all the mobs to instantly swap to them and pretty much killing them instantly, sometimes the aggro is to high and the tank cant even get aggro back.
But hopefully it gets fixed someway somehow because its a pain, the scaling is completely messed up all around in timewalking especially if you’re in the bracket of 60 to 79 as a healer is dreadful because your heals do pretty much nothing with all the mix levels in the party.
1 Like
Heroic time walking could be fun. More challenge, make them take longer but increase the rewards and credit to the quests.
2 Likes
I did the tw quest on my DK tank earlier and a level 35 holy priest was ripping all mobs, every pull. They literally pulled a boss while I had taunt on the boss and had hit it.
It was the most miserable experience I’ve had in TW since it’s inception.
I’m guessing they won’t change it now because the squish is coming, but if it continues like this after Midnight launches it’s gonna be miserable.
1 Like
This is so true, its ruining game play and the fun of jumping into a Timewalking (OLD dungeon) just to replay it for hopes of a box of usually crap gear we dont need, want or can use, or a duplicate item, so when you torture us like this, WHY TANK, WHY GO?
You want to modify our behaviour because we been bad? MODIFY yours… you’ve been worse.
All character under max level should be put in a seperate queue from max level characters. Max level should only be grouped with max level characters.
1 Like
I’ve been running timewalking dungeons every week since at least this topic was created and never had anyone pull aggro off me as an 80 tank. Especially not a healer.
1 Like
keep leveling people in time walking separate from max level so people who are actually new/ish can play at a more ..realistic pace without getting kicked for “funsies” for not knowing where to go..etc
forcing EVERYONE to run every dungeon like it’s the Boston marathon is really degenerate gameplay
Never seen anyone get kicked for “not knowing the way.”
For better or worse, you’re greatly overestimating the amount of interaction between players, including initiating votes.
2 Likes
i wish i could have my forums set to just auto-change any comment that = the same tired ol
”I’ve never seen it, so it must not exist” statement.
WOuld be cute if it coudl replace it with something really silly…
I’ve run enough dungeons since the dungeon finder was introduced that my perspective carries some weight.
The toxic “abuse and kick everyone” culture you’re alluding to is mostly a mythic+ thing. In random queued content it’s largely not a thing because people don’t stop long enough to make it. If someone falls behind? The geared people finish the run on their own.
The only time I’ve seen a kick in LFR and LFD content is when a skill player (e.g. tank) is objectively terrible or intentionally failing.
And by terrible, I mean really really terrible. Most of the groups I’ve been in will cut a lot of slack, like tolerating a tank that clearly has never run SL dungeons before and has no idea how to activate bosses. (Halkias, I’m looking at you.)