Timelost Saddle 3600 raiting now

Way to move the goal post again blizz i swear can you not keep anything the same from 1 season to the next why change it. I knew a lot of people gunning for the 3400 but 3600 they are like heck with that and stopped pushing.

why do you keep making such bad calls on retail. I know your baby wow forever is the talk of the town right now and i really think you want that to replace retail but come on cant we get some thing that would of been good for M+ 3400 was a go spot for it 3600 is definitely not the right spot for it.

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I’m happy they aren’t doing the same thing to the PVP saddles, lol. I get they are not the same (Pvp content verses PVE), but it’s still a grind especially if you have to grind out 15+ saddles to catch up.

Imagine if they were like “ok it’s half way through the season, better get 1.6k or 1.8k CR in rated if you want to earn towards your saddle” instead of the 1k, lol.

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Right and i think its all 18s you need for the 3600 its crazy why they changed it.

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lmao. 3600 is easy.. And will get easier.

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fun detected: fun nerfed.

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Idk why they keep pushing rewards so far up because most of the playerbase will not engage with it. I feel it’d be better to have like run 100 keys on a 12 or higher to push participation metrics but what do I know

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this particular reward is specifically for people that are accomplishing challenging content

that being said, its pushed “so far up” because 16s this season are easier than 16s last season. the over all difficulty of 3600 and 3400 are the similar

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The challenge is itself the content. It makes sense that the difficulty rating needs to scale with higher level gearing.

Is the focus on completing the reward or competing the challenge? Is it catered to collectors or competitors? Reasonable for it to be the latter.

if anything I think saddles could have other opportunities to be acquired. That way players can be challenged as well as allowing less competitive players an avenue. Likely at a lesser release rate.

I think it speaks to them not really knowing what it is they want to do with mythic plus. Leveling keys even when you are successful takes a lot of time. I don’t really wanna level a key to 35 if the trend continues onto the next expansion.

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the release rate is one per season

you cant really get any slower

its ok if there are a couple of items that you earn through being a little challenged

The dungeon pool is easier this season. We are also receiving bonus roll opportunities in the Vault every week, which did not happen last season. You have a lot going for you this season, OP. Don’t give up.

I’m here to tell you, we do not care. JK.

Everyone I know who attempted to go for that abomination quit and hasn’t returned lmao. Good job, Blizzfart.

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Pool will grow bigger. One per season but for those who can’t meet the prereq it’s 0 a season. Not too unreasonable for extra saddles to have a different avenue through a year. It’s only a suggestion and or future possibility.

Challenges and accomplishment are important. Not everybody is equally challenged. That’s social equity.

That saddle thing is the answer to the SIGMAmale Alphagrindset Grindmaxxing, Looksmaxxing Alpha Maxxing culture.

The people who wear doing pointless busywork as a badge of honor. Literally perfect for them.

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0% chance this is true.

Blizzard said when they announced it last tier that the target could vary from season to season depending on their data and how keystone levels were progressing through the beginning of the season. You’re just stupid if you’re complaining about it.

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Mean feel at some point difficulty should just jump more per key level. Its a little obnoxious to constantly have more and more difficulty levels a lot become filler. Rather they just double scaling over pushing it higher and higher.

Then you’re creating a system where only the top ~20% can feasibly interact with the game mode. Personally, I’m fine with that. But there are hundreds of thousands, maybe even over a million, of players that aren’t fine with that.

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Deal. Keystone Myth requires 3400 rating again, but we go back to tww s1 tuning.

3600 this season is easier than 3400 last season anyway, no point being upset about it.

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They said when they posted the 3400 achievement in the 0.5 patch last season that the achievement was going to variable. They always planned to change the score requirement from the beginning. So all the surprised pikachu faces are crazy. 3600 is also not full 18s, it’s about half with some 17s mixed in, and it is wayyy easier than 3600 last season.

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It’s literally 3 or 4 18s and the rest 17s.

I’ve put almost no effort into this season plus haven’t bothered with routes and pretty sure I’ve comfortably timed an 18 with 12+ deaths.

It’s faceroll content for the competent.
The bar is knowing the abilities and having a monitor. People having meltdowns because a weakaura can’t tell them to not put the square ball in the round hole anymore.

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