Time gating the story is so dumb

So do the entire story in a couple days and scream there is nothing to do after 2 weeks in?

Do you not know that the entire covenant campaign is sectioned off so you can’t do the entire thing for a couple of months, and that the dungeons are conclusions to said campaign?

It’s like if they released the Hobbit movies backwards…

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That’s basically this thread.

Who said there’s nothing to do? I must have missed it.

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They’re utilizing a tactic to invalidate the opinions/criticism people have by devaluing them as ā€˜children’ or through some other derogatory term. I wouldn’t take the person you quoted seriously at all. It was just an expansion ago that we still had a zone’s quest line lead us to the dungeon storyline instead of being a disjointed narrative mess. Legion did it the best by even linking it up with the overarching theme of the expansion so that was a nice way to tie everything together. BfA wasn’t great at it, but iirc it flowed alright for Freehold and Shrine. And Cata was next level cause I believe you had to finish the storyline to activate the meeting zones, although that was only a problem with Throne of the Tides I think.

But in their books I’d be categorized as a child whining about not having content so what do I know :wink:

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i hate timegates but realistically … no studio can pop enough content fast enough for timegates to be optional…

see cyberpunk being finished by total non-gamers within 5days.

the only ethical form of timegating is saturating people with actual content… but nobody can produce that much content at will.

then youd have the more casual folks crying all day over the more hardcore players being so far ahead… another problem.

Im not saying i play for 10 hours a day either. But either way, you getting ajust a little bit of time to play so you can spread it across a month or 2 is a you thing, and realistically not the norm

I also didn’t say i had nothing to do, i said i prefer to focus on story and that story is time gated for no reason other than to extend my sub time

If yku look at how many quests were in bc, wotlk, mop, etc, there was so many more

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It takes like, I don’t know, an hour? Two at most? To do the covenant campaign chunks they give you at a time. I barely touched WoW this week except for two nights to raid and one afternoon to do the covenant campaign and Torghast layers. (I’ve been knee deep in Cyberpunk, don’t @ me.)

The campaign chunks are so tiny that I’m forgetting what happened last week by the time this week’s chapter comes out. And it is a weird feel, as others have said, to find out weeks later what is going on in these dungeons we’ve been able to run for weeks now.

I’m really unclear on what this ā€œno-liferā€ argument has to do with anything. It takes no time investment to do the story, and neither does it take much time investment to hit ā€œqueue for random dungeonā€ and stumble through a 30-minute pug run of a dungeon whose story you won’t find out about for weeks on end.

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I’m not sure if you have evidence to back that up, but a lot of people don’t have the time to rush through the content. Many are still leveling, I’m not sure why that seems like a foreign concept.

I’m just saying that not everyone is level 60 yet or is doing raids or mythics, there’s still folks leveling slow and enjoying the game.

There are people in my guild that are working on their 3rd and 4th 60.

If you think its not the norm to still not be 60 by now? If this is not a troll, i would be shocked

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This is not the norm what you’re saying, like I said not everyone is 60 yet or has 10 hours to play everyday. It’s only 3 weeks in, people are enjoying the art and expansion content.

There is for sure some wonky stuff going on with the story.

The Kyrian campaign at one point has you team up with Kleia, where she finds out about Oribos …and its like… ā€œHow’d you not know by now? Why do you think I’m here?ā€.

Also, not sure it was wise to lean so heavily into ā€œimpossible to escape the mawā€ … when the entire player base does it on a daily basis.

I didn’t say every single person, i said the norm. After several weeks, yes most are 60 on their main.

As i said, i read every line of every quest. I was deliberately slow on it and it only took me maybe 7 days

Okay, cool. But that’s really got no bearing on the conversation at hand, which is that people who want to do the stories – notice, no one is talking about raids or mythics, except my mention of reasons I logged on this week – and not be stuck wondering why we’re fighting these people in dungeons for weeks before Blizz allows us to get to the part of the story that tells us about it all.

It’s fine if you’re not at 60 yet. There will always be new players joining who are not at 60 yet. We’ve had weeks to get to 60 though, and lots of people who only play casually are already there. It’s valid for them to have a conversation about the story-gating they’ve run into because of this design choice.

TIME GATING THE STORY IS SO DUMB

Not really.
Things happen when they happen.
If this were a solo game, sure…run out the content ASAP if one chooses, but having the story break out in stages over time makes perfect sense especially when its an online game with other players. We all progress thru the story line in a relatively similar fashion instead of you being 15 chapters ahead of me…or vice versa.

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This is a concept that’s lost on a lot of people in this thread.

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Yeah those 4 quests a week are really no-lyfin’ it up for some of us lol. I can’t believe we run through a whole four quests in seven days. People be wildin’.

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That was weird. I get that we can’t see every story but it was still ā€œoh hey you got your wingsā€

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I could only finish 1 quest this entire week. I go very slow to enjoy the art and exploration. you should do that instead. Finishing 4 quests in 1 week absurd :wink:

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