Tier Set Design Questions

I’m definitely on the “you’re welcome” side. Thank you for this post!

Same. lol

These are great insight. As you mention later on, bringing in old/unused talents and effects (with reference to Glacial Advance and frost DK) is a great way to incorporate class fantasy. As an aside, I think more regular tuning of talents would be really cool to see. It’s simple, but not as fun to be “locked” into a talent in every situation.

I was really glad to see GA used in the tier set. In my Frost DK feedback post (context: Feedback on Frost DK) I asked for GA to be made baseline (and I think this tier set could be the first step in that direction) and replaced on the talent tree with a buffed Chill Streak, which might have a chance to take Gathering Storm off its untouched throne.

What are your thoughts on reworking vs buffing? When does a talent need to be tossed and replaced or just improved on?

This was an AWESOME change to see btw. Thank you. (Although I do still find the way the unholy set interacts with regular soul reaper casts to be a little weird)

Is there a point where “being in balance” is too much? Obviously a 50% effectiveness increase is too much for a tier set, but if they’re all 50% then its fine (lol jk) But maybe some top performing specs (rogue, balance druid, etc) get slightly smaller % effectiveness increases than bottom specs (destro lock, Hunter, DK etc)

I’m so glad to hear this. Joining 9.1 late felt REALLY bad for alts / people who started or came back to the game, especially with Domination Sockets/Gems. Amazing to hear.

Thank you so much for this post. Looking forward to more discussion in the future!!

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