If this absolute filth shows up in classic era, that’s it. I’m out. Seriously, i’ll turn my retail gold into balance, use it on physical merch which i’ll trash, and then you can delete my account. Long time coming after the series of massive L’s at blizzard. Can we not have ONE sacred thing here? You have to ruin TWO WoW’s at once? FFS we have Classic SPECIFICALLY to avoid this stuff and here we are AGAIN. It’s tragic and i’m so so sick of being disappointed by this company.
I’ve summarized Blizzard’s post and the community’s feelings towards this news. It really helps to understand both sides.
- The WoW Classic team has been resistant to the idea of adding WoW Token to the Classic versions in the Western regions.
- In Vanilla WoW and Burning Crusade, the scarcity of gold was a major factor, shaping the journey in Azeroth.
- The addition of WoW Token didn’t align with the classic feel of the game and was antithetical to what players wanted to experience in the early years of WoW.
- The team recognizes that the needs of the game design and community are not always aligned, and this creates challenges in managing an online game like Wrath Classic.
- There is a significant problem with illicit real-money trading (RMT) revolving around gold sales in WoW, including issues like bots, compromised accounts, credit card fraud, scams, and hacked clients.
- The team regularly bans thousands of bots a week to combat these issues, but the effort is an ongoing arms race.
- The team concedes that illicit RMT cannot be completely eradicated, but its impact can be mitigated using tools like the WoW Token.
- There’s increasing demand for gold from certain types of players, which exacerbates the problem.
- The WoW Token is being introduced as a tool to make illicit RMT less lucrative, aiming to dissuade new malicious actors from entering the RMT scene and encourage existing ones to exit.
- In Wrath Classic, weekly activities are self-sustaining, and gold is more plentiful, reducing the need for “farming” to support normal gameplay.
- The team recognizes the need to improve the visibility of their actions against bots and illicit RMT, having banned over 120,000 malicious accounts in recent weeks.
- The WoW Classic community has mixed feelings about these changes, with some players voicing concerns that these moves betray the trust of the community and detract from the game’s authenticity.
- Players are frustrated with the introduction of the WoW token in the Classic version of the game.
- The negative feedback from players stems from a place of emotional pain due to changes in a game they love.
- Some players feel the WoW token is a business model designed to extract more money from them.
- The issue of combating bots and illicit real money trading (RMT) in the game is a recurring concern.
- Players voice their desires to have WoW tokens not added to the Vanilla version of the game.
- A player admits not being too angry about the company admitting its shortcomings openly.
- One player jokingly asks if the token can convert into real-world money for purchasing other games.
- Some players request the possibility of transferring tokens for Battle.net balance, similar to retail.
- There’s criticism that certain in-game mechanics seem to be more policed than issues like bots and RMT.
- Skepticism is expressed towards public relations (PR) messages from the game company.
- There is disappointment about the company’s focus on profit over the quality of player experience.
Congratulations everyone replying passionately here! This blue post is just a random spew of nonsense to consolidate complaints into one megathread to clear up the forums. You will not see another bkue reply to this and they probably wont even read the comments, this they posted at the dead of night when most adults are winding dowm for the evening instead of dueing regular business hours.
Wake up sheep, y’all gettting played so hard.
To be honest, wotlk has never really been classic wow to me.
Sure its an older version of WOW, but when I think of classic OG wow I’m really thinking of classic era, and maybe to some extend TBC. So with that stated if classic era ever had a wow token added then it would be a line crossed.
In WoTLK the game is so much more easier to do anything when compare to classic era, including making gold. In fact WoTLK gameplay feels very similar to retail wow so I’m really not shocked to see the wow token arrive, and won’t be shocked if suddenly mount purchases become available.
I’m normally the nochanges guy, but as I said before wotlk isnt really classic wow for me, and I can’t see how this change will affect anything I’m doing in wotlk at the moment.
Though if we are willing to make a change not considered to be aligned to what was done during the wotlk timeline then I can’t see why rdf hasn’t already been implemented.
Lastly, the biggest issue with the wow token for wotlk classic is for many people, they will now assume it will come to classic era
Lol im sorry but when there are 50 level 60 guildless rogues with random names in BRD, Mauradon, etc. that also conveniently do not respond in any fashion. There is no way you are doing a good job or trying. I’ve seen people buy 5k gold in classic just mailed to them from the server Summon bot. No ban. How is this not being flagged?
The bans that were given out, a few weeks, if that. Perma-ban and actually hire people. Hell the community would help out if given the chance.
Also, if this is just a tool why are you skimming 5 dollars per transaction? This isn’t a tool to combat RMT, this is Blizzard trying to protect their bottom line by ruining the integrity of the game via sanctioned RMT vs non-sanctioned RMT.
You just showed why giving community powers to ban people wouldnt work. If im farming a dungeon why would I respond to a whisper from someone I dont know? What do you even message them? "Hey are you a bot?
No you just say “Hey what are you farming in there? You’ve been in there for 87 hours straight?”
I still wouldnt respond to that. Would you be ok if you got banned because they considered you stalking/harassing them?
… harrassment lol?
It really isn’t hard to imagine a system. Designated community members who apply to help get a highlighted name or some signifier that they are monitoring for cheating players, kind of like community council.
Then yes, if you didn’t respond to within a few hours after repeated attempts. I would 100% be okay with them banning you. Of course, there would be an option to appeal and stuff.
It also doesn’t hurt the people who play classic in it’s intended way. Playing in a guild, lol.
For all the crying and moaning about GDKPs they were only really relevant when WoTLK was first released, and were yeeted out of existence in Cataclysm because 10 man raiding became a legitimate thing. They’re a thing the second time around because it’s solved content.
It sure sucks when whales come into a GDKP that you know didn’t earn the gold, but whatever they can feel good about paying hundreds of dollars for an item. Hell, there were people who bought accounts that had glaives, or simply paid for epic flying with RL money during TBC (famous example too). This is back when Blizzard had “integrity”, and also had low level toons cratering in capital cities to spell out illegal gold buying websites.
Honestly I think people are slightly delusional. Gold has literally no value if you play in SR runs or have your own guild. Gold will have absolutely have zero value in Cataclysm when the bump up in difficulty becomes apparent and people can organize guilds easier.
The only people this hurts are the ones you mentioned, the ones already present in GDKPs. It won’t hurt day to day players at all, and this is especially true of those who play in a guild.
I guess tons of people outed themselves as ‘filthy GDKP’ players in this thread because it’s legit the only place where you would ever notice it, just like you notice a giant whale from time to time that already pursues black market.
From a PR standpoint I think this was a bit of a disaster though. They should’ve just announced it first instead of blind siding people. That’s my only real issue with the whole thing.
In before people getting takes from streamers who get their takes from angry redditers who they pass off as their own opinion, just to be cited verbatim here. Can Blizzard do a better job nuking bots? Absolutely. But the numerous pants on head dumb takes in here thinking that it’s so easy is sort of hilarious, trust me guys just do this and it will 100% be solved.
I’ll repeat this again because I think it’s really important. If you seek SR runs when pugging or play within a guild, the token and gold as a whole will have absolutely zero impact on the way you play the game (this is true of CLASSIC AND RETAIL). If your main source of content is in GDKP (which while not admitting it, seems abundantly clear to me based on the replies in here), you’ve already experienced people swiping their credit cards and gaining gold by illicit means anyway.
They can see every action input a character does. Its on them for failing at their jobs but I assure you not responding to you is not a banworthy offense. Nor does it make anyone suspicious. Many many introverts play this game and dont care to talk to anyone.
I know not responding isn’t banworthy. You aren’t saying anything thoughtful here. Literally thousands of bots across all the servers sat in dungeons for months without replying to anyone. They were never banned.
Not responding doesn’t make you suspicious by itself. Being a guildless Rogue with a name like Rjidiernsef and you spend 5 days in a row pick pocketing in BRD, while not responding does.
GDKPs were just becoming heard of in WOTLK current. They popped off on MoP/WoD/Legion
10m gdkps can oftentimes be more appealing than 25ms because you only need 100,000 in the pot to get a 10k split as opposed to 250k. The 10m and 25m versions sharing the same loot table would have made 10m gdkps far more appealing than 25.
While you’re making a profit you screwed over any legit player that doesn’t buy gold and doesn’t do GDKP raids. Now legit players will be even farther behind if they don’t get out their wallet. Big L
I will still raid with a progressive guild and not ever buy a WoW Token but I’ve accepted the fact that I’ll be behind on gearing for a long time
Youre not going to fall behind on gearing. Youre subject to the same drop rate that they are. Its actually more likely that youll get a flare if youre in a loot council and priod it than you would be in any other loot system. If your team can kill hardmode bosses early you will be geared out before someone in a gdkp will be, 100%
I’d reply: “Uh no? Are YOU a bot?”
And then we’d probably both laugh, and go about our day.
gold good hehe
Not really. But perhaps I was insulated by it because I just did 10 man raiding for all of Cataclysm and MoP. You might not remember but there was certainly not many GDKPs in MoP/Cataclysm because the content was incredibly hard, and pretty bugged in regards to Cataclysm at the very least. I can assure you the amount of GDKPs present during mainline Cata release was pretty close to zero, and anybody that was there can attest to this if you did Heroic content at the time.
I won’t say they didn’t exist, but as somebody who ran a guild from Classic until the end of Legion, the only thing that changed was how guilds filled their coffers over the years. When the difficulty increased, and with 10 man present, gold wasn’t really necessary. You were far more apt as a guild post progress to bring in a few people and sell them items or mounts for fixed prices, not run a traditional GDKP.
Challenge modes in both MoP and WoD, along with things like the BoA heirlooms were popular things to sell as well.
While you can certainly make money in GDKPs during 10 man content currently, it’s because the 10 man content is very easy and it’s a bit easier to jumble people around to have people compete against each other. It’s much harder to do in Cataclysm/MoP when more stringent comp requirements need to be met, far more one shot mechanics are present and 10/25 share the same lockout.
It’s just logistics. It’s incredibly hard to create competition in a 10 man GDKP (in regards to Cata/MoP). 5% main stat bonus is introduced in Cataclysm meaning that a lot of people are going to stick to their main armor source 99% of the time. Easier in the current iteration of the game because warriors, paladins, death knights can dip into mail/leather gear, while hunter can opt for better itemized leather gear if they want. Rogues and druids on the other hand have no such options.
As far as I remember that aspect of the game is gone in Cataclysm and people stick to their armor types. No more paladins, warriors and DKs potentially looking through 3-4 armor types for the best itemization. You’ll only see competition on some agnostic trinkets and jewelry. With that said, how do you create 10 man competition in a GDKP post WoTLK? You can’t really. You going to bring several two hand DPS users to the same raid, multiple rogues, or multiple hunters with just 10 slots?
No need in writing a bible to say it is all about the money, you ain’t fooling anyone.
You realize there is no good faith with the community anymore? It literally doesn’t matter what you say because noone trusts a word you say. People will remember this event in 10 years, noone will remember a word of this post.