I’m sorry, but why would I need to “replace” Executioner in this calculation? You were the one who brought it up as a reason for Rogues and Warriors picking up in DPS.
Do you not even remember what you said in the first place???
I corrected you in saying that Mongoose is better than Executioner (that is always the case for Rogue, by the way), and added by saying that the Armor Pen is good, but it comes at the expense of other stats.
You are not gaining a sudden MASSIVE increase in DPS from Executioner. Executioner is a DPS loss to Mongoose. Furthermore, the ArP is good, but it is functionally no different than more of any other stat. What makes it so good in T6 is not that ArP has an inherently high value, but that its rarity up to that point meant it was relatively behind in quantity to other stats.
In other words, you have so much AP, Crit, and Hit that ArP becomes more valuable. This leads many ill-informed individuals like yourself to think that ArP is a god tier stat for its own sake and leads to massive DPS gains in T6, and you should just stack all the ArP possible, which would actually result in a massive DPS loss.
The reason your DPS shoots up massively in T6 as a Rogue or Fury is painfully obvious. You have a mainhand with ~20 more DPS than any other weapon in the game at that point, at 2.8 speed, making your Sinister Strikes stupidly overpowered, as well as making your sword spec procs hit much harder, and you have a 1.4 speed off-hand sword and an absurd haste proc with tons of extra AP against demons. For Warriors, the weapons are just really high DPS, so they’re good regardless of the 1.4 speed OH.
My point about the cap being easy to reach is true… if you are going for ArP. Even a moderate focus on the stat will result in reaching the hard cap.
You should read carefully. I said “arguably” that is true, but… meaning one could argue that private servers are unreliable but the fact TBC is so much more well documented means they are more reliable than is being suggested by opponents of private server data.
That’s probably true, but only because most melee specs actually have some raidwide benefit to bringing them.
Their DPS is still objectively lower, and the mechanics undeniably favor range for a majority of fights.
It’s not just 1%. Even retail dreams of having DPS numbers that close, and Blizzard, for all their faults, does TREMENDOUSLY better at keeping the specs closer in terms of balance than they ever managed in TBC.
I am not exaggerating when I say up until Rogues get their Warglaives, they are 20-30% behind Hunters, and Rogues are the best melee DPS class in the game by a considerable margin.
What a shallow and useless summation.