So I finished Harandar yesterday, and I’ve gotta say that I’m somewhat mixed on it.
Compared to Zul’Aman and Eversong (even though it’s basically just a continuation of Eversong’s Lightbloom plotline), it was a good bit weaker.
When I was doing the “memories” quests and fighting kobolds, nerubians, and a titan construct, I couldn’t help but feel the fact that this was originally TWW content, but reworked for Midnight - in the same way that you could feel that the Siren Isle was BfA content reworked for TWW.
That said, I do like the Haranir. Honestly, seeing some people’s comments on the story here before playing, I was kind of dreading it, expecting it to be kinda ridiculous… but having only done Harandar’s main campaign so far, I thought it justified itself fairly well for the most part.
For example, their whole reverence of the World Trees and them tending to the roots was something I expected to be just outright bizarre, but when it was explained that the roots comprise the cradle of their missing goddess (who is OBVIOUSLY Azeroth) - the same goddess whose song originally led their group underground to try to find her - it makes sense why they’d revere the roots of even a newer tree such as Darnassus.
The Rift of Aln was pretty interesting as well, was wondering about that whole part of the Emerald Nightmare for a while now; that being said, I really wished we could’ve just interjected and just asked “Alndust? You mean Azerite?” because at this point the bigger twist would be that Aln’Hara isn’t Azeroth. Even the echoes we killed to get the small amounts of “Alndust” were exact matches for the echoes we’d been fighting in TWW’s pre-event and during the Radiant Echos.