I would like to start (another) thread showing expressing the support / desire for phase 2 raids to be pre-nerf. Please don’t post here if you don’t support this sentiment and instead create your own thread and / or post on one supporting post nerf. For me, post-nerf phase 1 raids are great for people that meet the challenge they offer…I would now like some pre-nerf raid content (phase 2 or on) for those of us that welcome the challenge and / or can meet that skill demand from content. Thank you Blizzard I’m LOVING tbc but am yearning more of a challenge from the raid content in phase 1. <3 =D
They went through with the post-nerf Kara despite how easy it was even pre-nerf, there is absolutely ZERO chance they release ssc/tk pre-nerf
With such an accelerated schedule, no thanks. I would prefer the easier content unless we get 2 years of TBC instead of 1.
Pre-nerf toggle that increases the number of loot dropped from bosses.
Dad guilds can drink and smoke through normal mode while sweaty sweats can parse through pre-nerf and get more loot
everyone wins
Blizzard, that’ll be $3.50 for my consulting services.
I’m doubling down on what I was saying before TBC even came out, especially after post nerf kara compared to pre nerf heroics…
Just release everything post nerf. We don’t need this pre nerf into post nerf nonsense. Just release it as it was in 2.4.3, let people find their own way to enjoy the raids, and just let it be.
There are players out there who truly are terrible awful players, just make it post nerf so they can get stuff done and then people pushing content have 10000 other ways to stay competitive if they want.
They have no interest in re-releasing the game in its original state.
Make your own challenge by speed running, parsing, or taking less raiders if you actually care that much.
“just gimp yourself, make your own challenge”
clockwork response
nobody wants to gimp themselves to make the game harder other than speedrunners and similar autists
until they make raids require every class to utilize their full kit then they’re just memes no matter what they do
the fact parsing exists shows how boring raiding is
My guild did that for the first few weeks of T4 because we just needed to fill raiders still; we still did like ~2 attempts on HKM and Gruul, and had like 3-4 on Mag’s. I think it’s just funny that people keep trying to argue to take less raiders if they want a challenge.
On topic I really doubt anything is pre-nerf at this point, and even though I kind of want it pre-nerf for the fun of progression, I think I want post-nerf even more so I don’t have to worry about sweaty economy prices for the good gear/gems/enchants/consumes in a timely fashion. I’m literally just playing the long game with these things cause T4 is so braindead it’s not worth dropping tons of money on it yet.
“Guys I want harder content so I can have a challenge”
“Ok there are many ways to make it harder so you can have a challenge”
“What do you think I’m stupid? Why would I want that”
Honestly, the way people are trying to tell them to make the game harder isn’t all that productive. TBC isn’t a game you can just reroll a toon on to play a non-meta raid comp and dropping friends so you can have a challenge is an equally dumb idea.
Like, sure, some combo of reduced raider sized with a non-meta comp would obviously work, but it’s really not practical and people pretending like it is or that people that want a challenge should be expected go out of their way to do it are genuinely delulul.
It’s more genuine than the people saying they can’t figure out how to make it more of a challenge.
Like I’m not suggesting you have to take gear off or something silly, but you could actually just ignore things like raid comp like you were saying. Not intentionally make your groups bad, but not be afraid to take things like double boomkin or something.
And it’s not like all their friends just so happen to have the perfect raid comp, this is by design and we all know it lol. There’s nothing wrong with that. I’m just saying it’s sort of silly to ask for a challenge and then do stuff like this. I just wish people would be more honest.
Every time this conversation happens it always ends up at one spot and everyone knows it. It’s parsing. They don’t want more of a challenge, they want a more prestigious parse. That’s what they are actually wanting but just won’t say it.
Wrong. This is what actual good players do. It’s why challenge run communities exist in almost all the most successful games.
If you actually cared for a challenge, you’d simply challenge yourself.
By the way I find it incredibly odd that so many of you complain about raid tuning when what actually made the raids easy was having two weeks of prebis farm before they opened. Most of you are not even able to see this simple reality and it’s a little crazy
it’s been 4 days and you’ve got, 2 likes.
If it’s not a realistic solution it’s not genuine. There are not many guilds out there willing to slash their rosters at this point or recreate their roster for the sake of challenge. At best you have a “Hindsight is 2020 and you should have planned better for this” even though T5 pre-nerf got put back on the table (and still technically is).
Taking off gear is actually one of the easier paths to making it harder than telling half your raid team to piss off and/or spend months rerolling.
There’s some combination of recruiting specific slots and also just people picking classes based on what would make sense to slot. Like, my TBCA guild has a lot of us from WoTLKC with a certain amount of coordination made ahead of time. Realizing now and deciding to change things up is impractical at this point.
Personally, I very rarely cared about parsing. Parsing is a meme for the really high end guilds that one shot everything week 1 or for people to do during farm as a flex, when content gets hard enough to actually warrant people playing properly parsing becomes a hindrance as the best play can ruin your parse so people don’t want to do it. I like getting better parses, but I never really parse chase.
Even if we went into this stuff without pre-raid BiS there was never going to be a massive amount of trouble given post-nerf status. Kara was never a challenge beyond like Nightbane so that’s a pretty easy W anyways (casual guilds may have skipped him first or second week), HKM can be zerged and then you can wipe, Gruul doesn’t really do anything now, and Mag’s is just a “can you hit the cube" check. Like, sure without pre-raid BiS gear it’d be more challenging, but you’re exaggerating it a bit. Release raids on day 1 of TBC and it’d just mean more casual guilds would kill everything in 2-3 weeks (maybe 4) of release rather than clearing it all week 1…which is kind of the same outcome as far as a timeline goes.
Biggest challenge would just have been getting 25 people to max level within a week of launch.
Post nerf ftw.
We out here having fun.
Meh, to me at the end of the day it’s just a bad argument. You can come with endless excuses as to why you can’t make the content harder for yourself when in reality you actually can.
There are 100% people out there who just need post nerf or would just have more fun with post nerf so it’s just better for the community as a whole. The parsers and try hards will always find a way to have fun in content even if it’s easier. Noobs can’t have fun if they can’t do the content at all.
It’s not even like we are asking for the content to be nerfed more than what actual tbc was. TBC just had a good balance of raids during the time that it was live imo.
Just add a damn toggle. Give the nerfed version 1 piece of loot per boss so the bad players can still get a participation trophy.