I’m level 36 and I’ve seen at least 10. Mostly groups of two or three, but a couple of 5 packs.
Buying an account or multiple accounts is not an in-game advantage its what’s called having “access” to the game.
An actual in game micro-transaction (buying gold from retail in exchange for services like carries ect) is more so considered a possible advantage in exchange for money. Some of you guys really need to know the difference between the two.
I remember when Blizzard allowed Keyclone, yet SoE (now Daybreak) did not. Blizzard’s stance at the time was one keypress per action, and that action can be through multiple instances. The only thing you couldn’t do was automate.
Since then Daybreak (then SoE) has allowed limited automated play as long as the player remains at their computer. They only disallow macros and scripts if you’re afk-playing.
I wonder how long it will be until Blizzard considers this. Its more likely than them banning multiboxing. Needless to say. Its not likely they will turn around a stance they’ve maintained for 15 years.
Extra money grants advantages with a better PC, better Graphics Card, faster Internet access, maybe more time to play, etc. It sounds like the coversation is drifting into social injustice and income inequality rather than gameplay.
You can’t steal a quest. He got it before you. Escort quests are first come, first serve. That player can’t do everything alone either. The person still needs a group for raids and will find dungeons difficult as all the characters take the same action. He can’t have one tank and the other 4 heal and dps.
You over estimate what multiboxxing can do.
Makes sense, since there was anything to ‘repent.’
None of those things increase your damage X times.
With multiboxing, you can pay to increase your damage 5x, 10x, 40x, etc.
We haven’t discussed anything about that, just talking about what gives you an advantage over others.
PTW models are traditionally seen as buying gear for your CHARACTER, buying boosters, or whatever. I played a stupid RPG game on facebook that would let you buy gems for power boosts, gear etc. THAT’S pay-to-win to a T.
You’re using mental gymnastics to justify the damage they gain even though it’s not character specific.
You seem to be ignoring the basic fact that they’re paying more money to drastically increase their damage output.
You’re the one whose conflated PTW as directly being tied to damage. PTW is about getting an advantage over people to win. I can skin that several different ways, it doesn’t have to be tied to damage.
What if a multiboxer is a healer anyways?
What if a multiboxer is a dps and a healer?
Imagine a shaman multiboxer who throws out frostshocks, earthshocks, flameshocks, and chain lightnings, while they keep themselves healed with chain heals and totems.
They’re paying Blizzard extra money to play the game in demi-god mode.
IME they just keep everything bound to the same thing and expect to kill ya before you can do anything.
Ok your turn! They’re five healers. Are they PTW? No damage involved!
I haven’t seen a 5 healer multiboxer before. But hypothetically, whoever they’re healing is 5x more likely to stay alive, which helps them win.
wrong. so wrong.
Did any character have their damage multiplied ? no.
5 characters doing damage = 5 characters doing damage.
1 player paying extra money to do 5 characters worth of damage.
= 5 players paying to do 5 characters worth of damage.
It’s the same.
or should Blizzard ban grouping ?
Except the part where 1 player does the same damage as 5 players.
You just aren’t going to comprehend this.
Its obvious because you started a thread about a fight that was lost decades ago.
one more time.
Focus on the characters not the players.
5 characters doing 5 characters worth of damage, not a single one is multiplied.
I didn’t start a thread about this.