This just feels

Must have missed the answer to this one then. I’m waiting.

Already doing both of those actually. Thanks for your concern.

They literally just re-launched an entire game over this issue.

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This just feels…

…like a troll post.

The retail babies are getting desperate cuz their game is a ghost town.

Not buying what you’re selling, malaka.

Ah yes, because those are the problem with retail. Not the rental power every expansion, not the endless spam of 10 world quests, not the piles and piles of gear they throw at you, not LFD/LFR.

Achievements and barbers and dungeon journals are the real problem.

I’ve been playing both retail and Classic a lot. They feel nothing alike. Just closely related like one is a WoW1 and one is a WoW3 or something.

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Well if you’ve hit level 14 you’ve basically seen everything classic has to offer.

Don’t think there’s anything past level 15. Welcome to end game!

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Are you really this thick or are you trolling? Pretty sure my answer of, ‘you change one thing and it opens the door for more changes’ covers your question thoroughly enough.

Let me throw it back at you and ask why its so hard to look up the loot table for Van Cleef instead of being so lazy that you demand changes to a game people fought passionately for years to get in its original form (or as close as possible, anyways)?

Yes, you get it now. If things trend toward retail, I’m out, and so are large numbers of other people.

#nochanges

This is 100% spot on… it is how things happen in every aspect of gaming and life in general… as soon as one thing is given… it is used as the way to legitimize the next thing…

“well you already did this… so why not do that?”

And on and on it spins…

Again, that’s literally a logical fallacy. It’s not an answer to the question I asked you. Not all change is bad. It’s not an all or nothing. You can add minor changes to the game without ruining it.

Why is using a third party site okay but adding a tool that does literally the same exact thing isn’t?

I wasn’t aware they’d started doing improvements now, a real change of strategy.

okay… bye

Im done answering you, youre too thick to have a productive argument with. At this point youre the only one here arguing for it. IMO Classic will be better when people like you lose interest and go back to retail or whatever other games youre into.

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God, I don’t miss having to link a 'cheive to get a group invite.

“Screw achievements” is what I’m saying.

Why do people want achievements in classic wow?

we wanted an mmorpg not a console popup ad.

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Yup. And I love it.

I don’t think ALL of the QoL improvements were bad, but when they’re all combined they detract from what makes the game an RPG or remove weight from player decisions.

From wikipedia:

" The core of the slippery slope argument is that a specific decision under debate is likely to result in unintended consequences. The strength of such an argument depends on the warrant, i.e. whether or not one can demonstrate a process that leads to the significant effect."

In this case, the argument is strong, because it is exactly what happened last time when the same company was confronted with the same comments on the same game. That is, a series of small “QoL” decisions led to a completely frictionless game that people did not enjoy.

A huge amount of effort went into fixing this problem in Classic, and you’re just proposing its destruction.

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So let’s recap. I understand that you like Classic a certain way and I know they’re not gonna change anything. All of this is hypothetical.

The only answer you’ve provided is “one change is going to lead to 100 changes” a dozen times and have refused to answer anything outside of that line of reasoning. All that aside, I’m the thick one.

Not to mention you trying to belittle me several times.

Great talk my man.

Pretty much.

Slippery slope arguments are not necessarily fallacious. Here it’s quite well justified - start making changes and the ‘authentic museum piece’ justification for not making changes is no longer valid, hence more changes.

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