I’ve tried and tried but you’re just too slow. How many clarifications do you need? Ok seriously now muted
No, you didn’t. All you said was “welp guess you’ll never get it then too bad!” and thumbed your nose at any actual discussion. And now have me on mute as if I’m the unreasonable one. “Childish” is too light a word to describe how you’re acting
i bought two boosts and want to buy some more, i don’t worry about people who spend more time on the forums than playing the actual game these people have weird ideas on how the game should be played, but getting a 58 boost is great i have already hit 60 on one of them.
yeah its really different to see people afking in dungeons for 1 day and then being lvl 60, what a freaking nice achievement it is, and don’t make comments about people mental health with the crap you keep posting
Want a cookie, too?
I already explained it well enough. Classic’s design is centered around working with other people (typically the same level range as you) in order to complete harder content. The game is deliberately void of any convenience systems we know in retail in order to encourage social cooperation. When you introduce boosting, you are introducing something that disrupts it, because rather than playing the game as intended, a significant majority of players are now bypassing the entire leveling experience. If you give players an easier way of leveling, there is a decent chance they are going to choose that method over anything else. It’s the same reason why we saw people spam dungeon finder when it was introduced, or why we saw people flock to Warlords of Draenor when retail introduced Chromie Time.
It is no different than the level 58 boost. It is the same process with extra steps. You are bypassing traditional means of leveling in order to reach the endgame faster, except, instead of the non-invasive, one-time boost per account, it is making it significantly more difficult for anyone to find others to clear group content with by creating a treadmill wherein it doesn’t stop.
I think the lesson here is that you think using words like “equivocation” and “logical fallacy” over and over again make you look intelligent and superior.
They don’t.
You.
It certainly existed, but wasn’t nearly as prevalent as it is now.
This statement doesn’t make sense. If they quit, they’re not part of the community at all.
So how did the player in your example acquire the gold that they used to pay other players for an in-game service?
It doesn’t really matter because the amount of money you need to buy a run is a trivial amount of time invested. Acting like someone worked hard for 4g is honestly laughable.
It’s even more laughable when some of the loot in dungeons nets a hefty chunk of gold to pay it back.
So, someone who engages in the IN GAME economy by acquiring 4 gold, and exchanging that 4 gold to another player IN GAME for a carry through a dungeon IN GAME, that nets them a small amount of loot and a few experience bubbles…
…is equivalent somehow to swiping your credit card and getting an instant level 58 character?
Nice logic. Really well reasoned. You’re obviously very intelligent. LOL
You’ve somehow managed to miss my point entirely. Well done. I’m sure your English teacher would be extremely proud of your literary skills.
My wife thinks I’m quite the catch. Unless she’s pissed at me, which happens.
I’ve heard the sun rises on occasion.
Your point is utterly idiotic. Exchanging in game currency, that was earned through in game activities, to other players in the game, for services that the other player provides in the game, is somehow breaking the MMO genre? LOL
They are so effective at stopping it that doesnt even exist any more…right?
Except having someone boost me through Maraudon is about as robotic of an exchange as queueing up in the dungeon finder and not speaking a word to anyone.
Wow! How engaging. Try to keep up.
Why is the person boosting you through Mauradon?
Is it your guildy that is helping you out?
Is it someone that you are paying in game currency for this service? How did you acquire that in game currency? Was it – gasp – acquired by playing the game?
Wow! Try to keep up.
Not boostable
I don’t know how I can make this any clearer to you but what you’re saying was never my point to begin with. It has nothing to do with just playing the game, but everything to do with upsetting the social balance in an MMO that encourages YOU, as the player, to create bonds and ties with one another by completing group content together. If I’m buying a boost, the relationship/bond there is purely transactional. Someone is completing content for me and it’s also allowing me to ignore everyone else, who are finding it increasingly difficult to clear dungeon content because nobody else is willing to run it conventionally.
Clearing group content is not the same as farming nodes in the open world for an hour. Sorry that you fail to see that.
What’s the matter smart-alec? The forums show you’ve been typing a response for the last 10 minutes at least, now you are are suddenly silent… did you have an epiphany and realize how utterly stupid your point is?
Or perhaps you are about to break your keyboard with a gigantic wall of text about how, “well ackshually, playing the game and participating in the in game economy with other players is totally the same exact thing as swiping your credit card for an instant level 58”
Dis_gon_b_good.gif