Blizzard showed up to the arena game late too. This is a terrible argument to lean on. Blizzard wholly mismanaged their game and brought OW into it instead of building their roster of 200+ heroes they had in mind.
Remember when they added Ophea? That was a Nuke on a firebombed Japanese city.
Personally I think the death of HotS was that HotS 2.0 revamp they did. They completely changed the menu interface, and reward structure, threw in loot boxes, alternate currency and obfuscated the purchase price of skins and heroes behind an in-game currency other than gold earned from matches.
Rebranded it as this big release, and⌠had no major game-play changes, no rework to matchmaking (which was always a huge complaint), and destroyed what I feel most people liked about HotS:
Which was that it didnât have all the free to play garbage that other MOBAâs had, it had no loot boxes, the prices were listed in plain real world currency, and anything you wanted could also be gotten with gold that was easily seen and earned from playing.
Youâre describing the facelift on a dying old aged hag of 35 years of age.
They game was great until Li-Ming was scary OP from a busted talent which was fixed. Then Tracer came out which completely broke the game and sent tons of players packing. Anybody that gave it a chance came back to encounter Genji or Hanzo which were equally broken in their own way with the mobility advantage.
Theyâd been removing lvl 20 teleport talents from people to negate mobility, then they added extremely mobile heroes.
Didnât they maintenance-mode HoTS years ago? I forgot it still existed tbh.
Donât know why youâre posting in this forum, though. Youâve yet to make any point how this is relevant to WoW and just spewed a bunch of stuff about hating slightly overweight people.
Iâm beginning to understand why lol. There are plenty of things wrong with HotS that are legitimate problems and you seem to be fixated on characters.
Because thatâs what originally brought me to HotS as well as many others. It was a way to play classic characters with established lores and histories.
Itâs how the game carved out its niche. They then started adding generic heroes from OW to carve off some players from that game which is a demographic magnet. That means quantity over quality. That means extremely toxic people. HotS was praised for being less toxic than other mobas, and then they added a silence system which inadvertently gave control to the mob which is a disgusting sight as you can see in riots across the country and world over one incident.
Iâm fighting you on your level.
âI can see whyâ is about as snarky as snark gets and has nothing to do with my OP which you failed to understand and therefore act condescending rather than engage with the topic.