This game does not feel inviting for new young players

To be fair, I wouldn’t want to socialize with my generation either. But I’m somewhat of an outcast, because I have been playing with my Millennial siblings video games my whole life. The biggest positive aspect I see is that I can easily access both generation gaps (Millennial, Boomer) who adore me like a little princess and how I’m a prime example of what a GenZ should be.

The biggest difference between us and the older generations are is how apparently live was much better and easier. I only get the gist of it when I hear these retro 80s pop tracks, which have become very popular the past years. Living in the 80s and 90s must have been a dream with complete different values.

I wouldn’t have played WoW either without my brothers, who taught me everything. The biggest I still have is how you need to have wowhead as a mandatory website.

So you assume because FF did it badly (which I feel it did) that it would be the same in WoW?

I know some people have this built in prejudice against anything WoW does, but lets not go the whole assumption route because its not a good look.

Walk in my shoes before you make judgments about what you don’t know.

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I mean, you can only join the Novice Network as a new player, or a mentor, while (I assume) anyone can join the newcomer chat at literally anytime, so, on paper, it’s actually WoW that is “doing it badly”

You sound like you’re taking my skepticism personally…what, did you design the newcomer chat system yourself or something?

I saw this same post when I first started in Wrath of the Lich King expansion. So that should say everything that needs to be said.

Guide. Not Mentor. We don’t mentor anyone, we provide advice, information, sometimes even help (I have frequently partied up with a new player to help them out of a sticky situation and thats about as far as any mentoring goes). It is entirely voluntary, we get nothing for doing it.

Again, wrong with the assumptions. Not anyone can join it. Guides can. And new players can. That’s it. (If someone creates a brand new account and the game cannot verify they have played before, they will be able to access Newcomer Chat. Many people who do that are those who haven’t played in a long time and are, for whatever reason, unable to access their original account.) Normal players cannot speak in or see Newcomer Chat otherwise.

I’m taking your skepticism as unfounded negativity for a system that does exactly what it was intended to do - give veteran players the opportunity to help new players, using the extensive knowledge of the game that many of them have. Try to keep up.

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Designing WoW to appeal to TikTok kids.

What could possibly go wrong?

No, they’re called Mentors. I’m guessing you don’t play FF14

So when were these “guides” implemented then? This is the first I’m hearing about them too, and they’re sounding a whole lot like Mentors in their function, so that just makes your earlier claim that FF14 did it badly even sillier…

Well that sounds like a “you” problem, then. If you think someone simply being skeptical about something they’ve literally only just now even heard of is being “negative” then I hate to see how you react to the usual forum community

Ok, I misread that, I thought you were calling the Guides Mentors, which a reread cleared up.

Shadowlands.

The main difference is that in WoW Guides do not earn any game privileges or rewards for being a Guide. And my own personal experience of the Mentor system was not positive; the Mentor assigned to me never helped me out with anything, never answered any questions, nor did I get any worthwhile help from any mentoring chat channel. Is it subjective? Of course it is, but its nonetheless an insight, and its one I’ve heard mirrored by other players. Both systems will have flaws, I have just been more impressed by the degree of help new players get in WoW because we provide live, valuable information in a chat channel separate from all the others.

The fact you’ve only just heard of it means you’ve never seen discussion on it (which would have informed you of it) or participated in it. That makes your opinions somewhat shallow.

But my part in this is done. I’ve expressed my opinions, you disagree with them and anything furtheris just wasting time for both of us. Have a nice day. :sunglasses:

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Neither do FF14 Mentors, besides an exp boost that also applies to the new players they’re helping, and a mentor roulette that at best just offers a couple of extra tomestones, which everyone will be capped on halfway through the week just from the other roulettes, and 9 times out of 10 fails anyway because it ends up going into an extreme trial, which is like trying to pug a heroic boss in WoW with players that have never raided before. The closest thing to an actual reward they get is a single mount for completing 2000 mentor roulettes

So, just to reclarify, I’m not at all trying to say “FF14 did it better”, I’m saying that my experience with the Mentor system, both as an observer and a Mentor myself, has been predominantly negative, just like your own has. And that because of this experience, I’m skeptical that what sounds like the exact same system with a different coat of paint in a more often than not much less welcoming community has any more success at all. Yet you seem to have it in your head that I’ve literally never seen any system of the sort and am just calling it bad out the gate

If it looks like a duck, walks like a duck, and acts like a duck, you’ll forgive me for assuming it will sound like a duck and not a cat

Not sure about that, the game has an in-game store, micro-transactions and you can buy boosts to do whatever you want. It should appeal nicely to the younger audience that grew up with all of that and are used to it in all games they play.

I do believe that we are living in an overflow of things right now and this makes it much harder to enjoy something.

While in the 80s or 90´s going to the cinema to watch a new movie was a huge deal with celebrations and gatherings, you can now watch thousands of movies online just by yourself. It just isn´t the same to press a button and watch something, where you know it will be there “forever” compared to a one or two months showing in your local cinema.

When a new PC game came out in the 90´s, people were anticipating it, they read all the news about it in their monthly PC magazine. On day of release, the postman brought it, but sometimes he was late and you had to wait another day.

All that exitement was special, having a hard time to sleep, because you knew at 11 AM the doorbell might ring and you can install the game after school or work and play, not knowing in advance how good or bad it may be, despite reading the news article in the games magazine 20 times, looking at screenshots…

When Vanilla WOW came out, it felt special. It no longer does so today and I honestly have not played a WOW Expansion on release day since Cata.

Before release, you already know everything about it, what you may like, what you may not like, as it´s all there on the internet. When I played Monkey Island, I had no clue how to move on, so we had to phone friends of a friend, it was hillarious what we were willing to do to just sink the ship or feed the monkey.

If you are stuck at a game today, you open your browser and find the answers within seconds.

At WOW, my Warlock was using a level 19 sword at level 60, I had no idea I lost DPS with it, nobody knew it, it was completely ignored. Imagine someone running a Rank 14 premade today, with a level 19 weapon. It won´t happen, people would harass you for it. :slight_smile:

When online gaming started, just meeting someone, talking to someone you never met before, it felt special. Diablo 1 in the lobby, joining a game, meeting someone who had a staff that you did not, it was all so interesting and you had to ask where he got it from.

Meeting someone from your country, town or even same neighborhood it felt so exciting, you were truly invested in the other persons life, as it was all new, be it the job, living situation, experience… Our Vanilla guild, met to paintball events, people from all over Europe came to this, we did rent a villa for a week and played golf. Who does this today?

Today, you just go to wowhead, or an addon shows you where to find something, the quest marker tells you the spot and often you don´t know what you are actually doing, as you just want to get this marker off your map quickly.

People appreciated other people, today many treat them as a necessary evil or even an obstacle, just like with game features that don´t lead to the best gear.

At WOW we do daily quests, weekly raids, not because we enjoy the company, not because we see new things, but because we get points to buy gear.

Back then, people were called a nerd for investing time into a certain aspect of their life. Today, you have tourists everywhere like the Swifties attending football games, despite not being interested in the game at all.

Same hype we see with streamers, influencers you name it. To many just follow someone, instead of coming up with their own life and this hurts the overall experience. Going somewhere, doing something was not releated to you generating followers, having your virtual footprint established, but because you were interested in experiencing it.

Yes, we had less information / access to things, but at the same time we had more fun with the little bit we had and felt like a community.

I would love to just sit down with the Devs of Blizzard, talking about something I feel the game should have but it won´t happen. They are living in their own bubble, just like everyone these days and this hurts connecting with others, despite having all the tools available today.

And all of this, also applies to the life outside of gaming, but since we are a gaming forum, I won´t touch this any further, to not go off topic.

That being said, what you have said about the 80s and 90s, I often felt about the 50´s and 60´s. Woodstock must have been a blast, the entire Hippie generation living the current day not the next, it´s actually fun how similar a lot of aspects from the 60s were to the 90´s.

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Newcomer chat is great. I wish it would keep those that want to stay in it longer, because often general/trade chat isn’t nearly as helpful, or on a lot of servers is either dead or filled with spam.

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Oh, please, don’t tell me about it. My brothers love /80s, I do see get these ads posted in our whatsapp group. It’s ridiculous how these bricks have been actually sold back in your day.

I started to play with MoP, it also felt special back then. WoW offers a whole world without obvious loading times and you can visit every nudge of the location.

I wouldn’t play without these addons, to be honest. WoW is supposed a big time waster and it’s not always fun to read for hours into things you might need in the game. Engineering is one of those features, where I’m glad you can just have a buy-it-all button for the auction house.

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i could see that. we’re talking about someone in a raid not understanding mechanics and arguing about loot. that’s not something a kid would do.

This Warcraft isn’t doing a good job of keeping things fresh or inviting to younger people I’m in my early 20’s and I rarely see anyone play this game that isn’t over 30

WoW has always had a serious issue with elitist players, even twenty years ago.

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Why are you talking to me? I was responding to the OP. I know how to play this game, exactly how I want to play it. Convoluted is complex+difficult to follow. Just because something is complex, doesn’t make it hard to follow. It is both things. Convoluted is not simply complex. Two different meanings.

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I think the designers underestimate what people will do to witness a story. And to perhaps get a transmog or achievement.

I do have some ideas. I think there should be an NPC that will brief you on the group content place, and also give you a breadcrumb quest to go to the beginning. They should help with prerequisites.

To me this was one of the most annoying things when I first started playing – it seemed like everything needed to be looked up on wowhead.

Difficult, but not impossible. But it feels like Blizzard largely gave up on this for most of the time the game has been designed. Yes recently there are “who is this person” dialog boxes, but they are very few and far between.

Yes I do think this would be good. But I think they should make in-game cutscenes to show the player what happened, not just tell it.

One good thing, since I did play during shadowlands, at the end there was the dialog with valleria. I also did the void elf questline, so I know who valleria is. But what about someone who STARTS playing when the next expansion comes out? They will be just as lost as I was

i mean i get what you’re saying. but really it’s easier to get into now than ever. back in the old days you had to level in specific zones at certain levels. like you couldn’t level in Ashenvale before a certain level and the XP would not be worth it at higher levels. now you can just sit there, do the whole zone, see the entire story, then go anywhere else. pandaria, outland, where ever. back in the old days, you’d use something like Carbonite with your quests because the in game’s quest system kinda sucked. Now you don’t need addons for quests. and leveling took forever. now you can bang it out in a few zones. ironically i actually the miss the things that made it more complex back then. due to weird level restrictions on things now, you almost never see lowbies with gems in their gear or buckles on their belts anymore. or having most of their gear enchanted. then you have the fact that gear conforms to your character stat-wise. no DKs with Int shoulders or Resto shamans with Agil pants.

and you always headed to a third party site to maximize your character. learn its rotation, what talents to use, and so on.

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That sucks balls tbh.