Leveling in retail feels very different than leveling in classic. The main reason – scaling. I find leveling in retail to be decidedly un-fun, but leveling in classic to be quite fun simply because in classic you get more powerful as you level, and in retail you get less powerful as you level.
For one thing, seeing what is going on is very difficult in this game and you tend to need addons. Most new player won’t have addons or even know what good ones to get. For example, in many games if someone is suffering from a poison they will glow a pretty obvious green. Good luck looking at a character model in WoW in a dungeon to see they are suffering from a poison spell.
Now, I am not anti-addon and am a weakauras author (I have made some tiny addons as well). But I do wish that the game itself provided more information so that addons wouldn’t be as necessary still. If I can see something without an addon I won’t make/use one for it.
Again, having clear mechanics that people can see and understand on their own. Having to watch a video on how a fight works because it isn’t obvious after seeing it the 10th time is not something new players will by and large be prepared to do. I remember protesting this myself – that everything has to be looked up from external websites.
While there should be many hard things in the game to find, figuring out that the boss is, to use the same example, putting a poison on someone with no in-game feedback is rough.
Even after watching videos, and reading guides, sometimes I still have moments where I have no idea why I just died without essentially looking at a log (usually Details! is OK).
Classic has a cohesive story built into everything. If you go into a dungeon chances are you know why you’re in there.
In Retail I have no idea what’s going on. I didn’t know who Arthas was for quite a while, when I asked a friend about it they laughed at me! haha
In classic you can get an item in the open world that is useful in a dungeon and even raid, in retail the open world items are basically useless in group content.
There’s a lot more going on in retail, however most TV shows have a catchup segment where “last week on x show” gives a quick recap. I think for big story points a catchup would be helpful. A library could be nice to show cut scenes a player might have missed
Since I “started” in BFA … who is Sargeras anyways? I get he was really tall and went against the titans or whatever. The old gods? very vague on them. I got AOTC from N’Zoth but I didn’t know what was going on. One lady in my guild thought Wrathion was hot haha – I only recently learned about his origins from a Bellular video.
The game relies far too much on external sources for lore. But in Classic era? You get the whole story. It feels complete. And there are many mini stories that also feel complete but separate.
BTW I did eventually learn who Arthas was by watching a youtube video