This game could be really great if

Blizz fixed all the issues. Don’t you agree?

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Your name :unamused:

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just fix everything 4Head

They wouldn’t.

Blizz can hardly grasp the meaning of fix

I think that ship has sailed because I don’t see anyway to roll back the damage already done to immersion, role-play, story, base game questing, professions, ect.

I mean, at the least, they would need to revamp a lot of the last four expansions and no company is going to invest in that.

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Have to understand the issues before they can be fixed. This group of devs don’t seem to even understand the problems in the first place

They would have to undo the last 6 or so years of the game to fix those issues and they’re too afraid of alienating the minority players who would cry about it, even if it would likely bring back the majority who left

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Personally, I don’t think the majority of design and direction choices had anything to do with satisfying a minority or even a majority of players.

I think the majority of design and direction choices were made on the basis of ‘modernizing’ the game to attract the ‘the younger set’, a generation notorious for having the attention span of a hyperactive gnat and the entitlement of a roman emperor, which is why Blizzard added the trendy things like mobile games, flashy storytelling, e-sportslike content, ect, and destroyed all the non-instant gratification content like meandering questing, indirect storytelling, leveling professions, ect which in turn destroyed immersion and role-play.

And I don’t think they pulled those ideas out of their buttocks. I think the majority of those ideas came from people already playing the game. People like to blame the elites for the direction of the game but the truth is it is not the elites on this board crying for a simpler, easier and more convenient version of the game, it is people who deem themselves casuals but, in actuality, just don’t want to put the time, effort and energy into a MMORPG.

(I mean seriously the moment you say you don’t want to have to group for rewards you have thrown out the MMO part and the moment you ask for account-wide anything, you clearly want to play an account, not a character, you have thrown out the RP portion so it makes no sense that they are playing a MMORPG. And we have more than one person crying about both those things on this board.)

So the developers looked at killing two birds with one stone. No wait, three birds. Because all that repeat content: mission tables, M+, world quests, were/are significantly cheaper to make and maintain.

So it was a win all around for Blizzard and a lose for anyone who actually enjoyed playing their MMORPG.