I would genuinely welcome all of that used to its full effect. If there is to be a war, let it be a grand one.
I wouldn’t say brox made him take a step back. Now I’m not saying brox isnt a powerful warrior but it wasnt so much him as it was the axe he wielded that did the damage that took sarg by surprise. He still got one shot at the end.
After legion the horde lost all access to the vindacar
The thing is, Horde working at maximum efficiency to cripple the alliance isn’t glorious or fun, it’s actually incredibly boring and simple.
Thanks to telemancy, the horde has basically the ultimate logistical advantage in their ability to transport things around; they don’t need ships or wagon trains or caravans, they can simply teleport things wherever they please. Which at first sounds like good times with commando raids, but why bother sending in troops when you can simply yeet Blight and mana bombs en mass?
So instead of having a glorious expierience for the player, we have a bunch of NPC’s reading the equivelant of a checklist for targets hit and half the planet either blasted to nothing or covered in an ultra toxic plague.
And hence why I consistently tell people “Most efficient method =/= best for story or game.”
I won’t deny the power of a mana bomb, but the focusing iris was what caused the mana bomb used on Theramore to be so powerful. It’s why it tore holes in the fabric of time and space. As far as the Nightborne being assassins to use against the Alliance, proper writing should have seen them no longer members of the Horde after what Sylvanas did. What happened to “We don’t want to make the same mistake again” Thalyssra? They had no place being involved. BfA is what it is because too much logic was defied.
But the alliance officially do have the space program of the lightforged, also you cant forget about the mechagnomes and what they have available now. Even more so with mekatorque back and in charge of all gnomes.
To easily counter the Vindicaar… just take Alliance hostages. Most Alliance leaders would not shoot knowing they’d kill their own.
Also, I say this every bloody time one of these Alliance have super weapons, Horde have…X.
All we’d have to do, is set up portal anchor points over Alliance cities & towns. I think this can be done remotely? (I can’t remember what Oculeth’s capabilities are at this point.) Once the anchors are set, we could LITERALLY make it rain blight barrels.
Both sides have some wicked WMD’s on their side.
I think a bit of that is necessary from both sides to make later stories not using it possible. M.A.D. is not really a concept on Azeroth. It’s never vocalized. They don’t really have a war-ending Hiroshima. On the contrary, Lordaeron just made the Alliance attack harder. So, I want the story team to jump the shark in a good way and do exactly that. Have the Horde AND Alliance pull every dirty trick in their book.
And then, when the dust settles, the survivours can look at the craters left of their various cities and decide to never go that route again.
Alternatively, we could have two questlines where each side sends the player characters on commando missions to neutralize the other side’s WMD and insta-gib capabilities. So, say, you start out with Telemancers sending you to sabotage the vindicaar. The next move is umbric sends alliance hit squads to shank the telemancers. The next move is, Umbric is now a target of strategic importance. The list goes on, but it goes through all that overpowered stuff and it deals with it narratively.
I dislike it simply being forgotten conveniently. It can, and should, be dealt with. Even if “dealt with” means destroying it.
Proper writing should have had a more compelling reason for the conflict in BFA from being “rawr me sylvanas am be evil kill many people for no good rasin”.
I think you forgot Jaina can erase the blight now.
He has to have some one place a beacon down so he fan teleport people to it.
The beacon can be destroyed easily.
I agree too on the big cannon, manabombs not being used etc. But glorying “Telemancy” seems a bit silly, the mages have had teleportation/invisibility magic of various sorts for years, some scenes have shown them teleporting just to avoid a flight of stairs. Khadgar was teleporting us around so much over over large distances over the course of WoD and Legion that it feels like spacetime needs a lawyer.
The manabombs don’t work with out the focusing iris which we wont ever see again due to the blue dragons zapping it in ice and then they did something with it to make it unobtainable.
We honestly cant forget mechagon and the mechagnomes, as much of a meme race as they are. They are the most advanced race in science of all the races.
Well they had Manabombs as long ago as TBC, but really they’re not much different from other explosives in WoW, the one on Theramore was juiced by the Focussing Iris as you say. So, it’d be a question of which bomb type is most reliable, easiest to manufacture, and so on between manabombs, goblin explosives, etc.
We got the zandalari  also realistically in a ground fight (army of soldiers vs army of soldiers) there would be no way alliance would win. No alliance race besides draenei even comes close to the strength of a tauren or zandalari or even an orc. The horde soldiers are simply bulkier. But yeah, in terms of technology  we would get shrecked
 also realistically in a ground fight (army of soldiers vs army of soldiers) there would be no way alliance would win. No alliance race besides draenei even comes close to the strength of a tauren or zandalari or even an orc. The horde soldiers are simply bulkier. But yeah, in terms of technology  we would get shrecked
Jaina couldn’t stop an attack to the likes I’m thinking of. Maybe save one city, but that’d be it & she’d be drained after.
I’m not sure if he still needs to place beacons, or if he just needs coords… but either way, the many rogues could plant them. Sure, it could be a whole story on Alliance finding and getting rid of them, but at the same time, they could not, too.
All of this is based on what Blizz wants though… So we could talk hypothetical for days. =)
Strictly speaking, the two super weapons that should have been neutralized were the Azshara cannon (which has a fixed telematry to fire at stormwind shells that have a bore comparable to a mammoth and have almost assuredly getting bigger and bigger as time goes on) and the vindicarr (which is more nimble but also less utterly devestating. Probably. Hard to tell because as far as I know the Azshara canon has never canonically fired.)
So by all means have the commando raids for the players to do as a scenario, with gnomeish war engineers figuring out the best way to cripple the firing mechanism permanently for the cannon while goblins storm the command deck of the vindicaar to smash the control panel while it’s in deep space, thus forcing the crew to abandon the vessel.
Ya I know, but with the vindacarr the bloodelfs that highjacked the outland ones stole ones grounded so we cant say they can steal the new one. But we dont know which faction has the better rogues etc who is on more alert. It’s all pointless honestly. We also dont know how much mana Jaina has as she is one of if not the most powerful mage.
Sure, but also don’t forget Dalaran. People keep trying to argue-nerf the VIndicar but you can’t really do the same for Dalaran. We’ve seen it capable of teleportation, magical shielding, every mage on it is a living turret, and so on. That’s something the horde really has no answer to (Arthas didn’t, neither did the Legion though they tried).
Imagine Dalaran telporting above Orgrimmar. It’s GG. Magical bombardment from the sky from a fortified island isn’t really something the horde can counter.
Even if by some miracle Blizzard asspull of telemancy and goblin bombs that work with a suicide mission, the mass of it would still crash onto the city and there’s the capital city gone.
Something I’ve always wanted to see done, but would make the game too broken, is the use of portals counter offensive. What I mean is, with your example of Dalaran porting to Org to bombard the area, only for Horde mages to make a portal entrance lower to the ground, with the portal’s exit being above Dalaran.
Of course, like I said, that’d be too broken and make all fights terrible and I’d never expect that to ever happen. Still though… one heck of a counter it’d be, right?
Done right it would be a pretty nasty, difficult, but potentially fun platforming sequence where feather fall and gliding tools could be used to bypass the worst of it.
I like it.