Blizz…I get it’s only like 3 weeks into expansion. I know I’m basically complaining like a sweaty try hard because I don’t have a 226 ilvl already. But, it’s seriously annoying AF to spend so many hours playing (whether all at once or spread out over a whole week) and get very little to nothing for my effort. Yes, gear drops. Yes, SOMETIMES it’s an upgrade. But, I’m really tired of playing at the Blizzard Casino. I don’t want to gamble anymore. I will seriously play for another 15 years if gearing just felt more consistent instead of feast/famine.
Dude, looking at your gear I can promise you could leave for a month and come back without missing a beat. With the current loot strategy, it will be exceptionally hard for you to get any meaningful drops for a very long time.
Yes, Shadow Priests should get more hard casts and not be mobile, healer, tanky, and bursty, and consistent dps all at the same time. Sub Rogues shouldn’t be able to have Overlapping effects continually overlap to add percentages of increased damage to the thousands. Ret Shouldn’t be able to heal for full every 5 seconds. There has to be middle ground indeed.
I don’t care about gearscore, IO, ilvl, any of that crap. This isn’t about getting into groups or anything like that. I consistently out-perform dps in every group (with the exception of MM hunters and unholy DKs–and the occasional, well-played aff lock). I play because I love seeing the progression of my character’s power. Performance is what I enjoy. Seeing performance stall because I can’t get anything to drop is debilitatingly frustrating.
It’s anecdotal, but here’s some evidence to back it up. Just in this week (since Mythic+keystone opened), I just finished my 20th dungeon, a PF+8. Most of them have intentionally been at the +2 level though, so I could spam them back-to-back. After 20 dungeons (which is anywhere between 70-100 boss encounters–i.e. chances for loot) I got 4 drops…including repeats/non-upgrades. On the extremely optimistic side of those numbers, that’s a 6% drop rate. SLOT MACHINES give better odds than that!!!
To gear up in all 184? I don’t see an issue with them adding that. But much like with honor gear, the guaranteed pieces should be limited in ilvl, imo.
The more items you get, the more difficult it is to get the next item. PvP, Trades, and the weekly chests can help fill those slots.
I remember trying to find my BiS trinket in BfA. It ONLY came from the weekly chest drop. Talk about some low odds.
Then there was corruption gear (50 corruptions). Getting the correct item with the correct corruption and minor stats was pretty close to impossible. Repeat that 16 times.
If you’re doing it with ONLY 15’s, and you didn’t have a weekly chest and gear trades (duplicated), it would take ~138 dungeons to fill 16 unique slots (it’s a bit lower than that since rings, trinkets, and weapons can sometimes be duplicated at a slot-level).
Also, there will be a lot more trading as the weeks go on. When you get a trade, it reduces that number of dungeons significantly (as I showed in the earlier thread) since it’s usually targeted (no duplicates when you receive a trade).
With how pathetic the loot drop rate is I really wish they would add in bonus rolls. Especially after the raid loot nerf. Playing just kinda honestly feels like I’m wasting my time. 10+ m + dungeons I get 1 loot. Two nights of raiding I get 0 pieces, yep feels real bad.
Then, I guess perhaps my complaint has more to do with it feeling like a waste of time to do SO much…and gain SO little from it. Even if, like I said in the original post, it is literally only 3 weeks into an expansion intended to last at least 2 years. I just don’t like feeling like I’m gambling every time I try for loot. What can I say, I’m a conservative Republican boomer that only invests in government bonds…XD