So no fixes for quests that are bugged and either can’t be completed or require logging out and back in?
No fixes for hunter pets AI being broken as well as their threat?
Rendering issues when you open appearances tab or transmog vendor leaving the ground unrendered?
Broken special abilities?
Many of the above issues have been ongoing since at least the patch if not longer. Why are none of them being fixed?
fix shadow crash man it’s horrible now
Pets are not showing, it’s hunter pets, dk pets, I’m not sure about warlock but any of the pet classes there are major bugs. Please check out the bug forum right now. Probably the most serious bug issue in the game currently.
Yeah this is a big one in mythics. The bar disappears, the pets go on passive. and just stand there. Then gotta ALTF4 out and it sets off lust. Kinda big thing.
Player versus Player
Conqueror’s Astral Lacquer and Conqueror’s Astral Varnish may now be purchased for Conquest to add Season 3 PvP item-level to Season 3 class set armor.
Just a heads up, you cannot currently use these on converted tier pieces. I used my catalyst charge on a M+ chest piece with the intent to apply a Varnish to it, and it’s telling me it’s not eligible.
Last we checked it didn’t actually work though, it just returned an error message when you went to use it on current season gear.
This is a big deal too as it costs conquest which is capped atm.
None of this would have happened if you actually had done a single ounce of PvP testing over the 3 month long PTR you had, this is simply just not good enough guys, we found out the issues with Nether Flux in 5 secs of testing, made a video about it, you guys apparently even saw the video of it one shotting and did nothing.
We expect better as a PvP community and we’re just so tired of being forgotten.
I am not sure whether this change made it into the game, or whether the buff is not sufficient enough, as my Voidwalker on my Destro Lock is still unable to hold aggro on the main target for longer than a few seconds.
Also, Voidwalker’s pitiful damage should be compensated with significant survivability, and as it currently stands, the blueberry feels like it can barely tank a single pack of T8 Delve, and with pet healing being a channel I can either do damage or keep it alive, not both.
Can we also, I don’t know, maybe…Not get cloaks as our loot from weekly vault/caches(TW included)
? … ![]()
Why was this a fix
Are you guys legit inept LOL?
Why would you remove unfurling darkness just to put this garbage in? It’s a slow-moving projectile people can just cower behind a pillar and I’ll never have dots out in arena
Absolute garbage dev team completely disgusting
They are too busy giving out nerfs to DKs, don’t you have priorities man?!
What was I thinking , of course they need to nerf anything not Pally. Can’t risk anyone to have a chance to compete right?
August 14, 2025
Achievements
- Addressed an issue where Keystone Hero: Tazavesh, the Veiled Market was not earned upon completing both Tazavesh: Streets of Wonder and Tazavesh: So’leah’s Gambit in a +10 or higher within the time limit.
- Addressed an issue where the Keystone Hero achievement is not granted upon completion of a +10 or higher keystone in Halls of Atonement within the time limit.
Delves
- Fixed an issue where some Delve rewards would be awarded at an incorrect item level.
- Fixed an issue where completing a Bountiful Delve would not grant any progress toward Delver’s Journey.
- Kriegval’s Rest
- Exiting the Ethereal Routing Station via the Ethereal Portal will now always spawn the corresponding entrance portal.
Items and Rewards
- Timewalking Raids (including the Timewalking quest cache) no longer drop cloaks.
- Fixed an issue where armor converted with the Catalyst could be ineligible for Conqueror’s Astral Varnish and Conqueror’s Astral Lacquer.
- Disabled “The Fate of the Devoured” Warband background, to fix an error that could cause the game to crash. This will return after it is fixed.
- Great Vault rewards unlocked from defeating bosses in Manaforge Omega will scale in item-level based on the hardest boss killed that week per difficulty.
- Developers’ notes: For example, defeating all eight bosses on Heroic difficulty would cause any items offered from earlier bosses to scale to 4/6 Hero as dropped from Nexus-King Salhadaar and Dimensius, the All-Devouring. If two Mythic raid bosses were also defeated to unlock one Mythic raid reward, that item would still be limited to 2/6 Myth, etc.
Dungeons
- Addressed an issue causing the Group Finder to default a Tazavesh: So’leah’s Gambit group to Tazavesh: Streets of Wonder.
- Eco-Dome Al’dani
- Addressed an issue causing A’wazj to unintentionally reset.
- Tazavesh, the Veiled Market
- Hyperlight Bolt and Brackish Bolt now target random players.
- Addressed an issue where items in Tazavesh’s bazaar event can sometimes become uninteractable.
- Addressed an issue where Zo’gron can skip his second Final Warning cast if the health threshold was reached during the first cast.
K’aresh
- Addressed an issue causing creatures near Reshanor to have their vision obscured.
shadow crash still bugged, spec feels unplayable in pvp
fix when?
So those of us who did it yesterday and got a cloak are just, what, SOL?
What about all other forms of content? Delves , Dungeons , Vault?
What about belts dropping in delves and vault? Just wasting loot table space with these things included.
Mythic belts will beat the disc belt eventually
Ok but they can set loot tables to only include certain items at a selected ilvl. It shouldn’t be in all levels for a limited slot.
Those of us who got heroic cloaks yesterday, can we get a reset on the quest? Or or was just SoL? I was pissed that on both my main toons that a cloak dropped, waste of my time running ulduar
If we ran the quest yesterday and got cloaks can we submit a ticket for the quest to be reset now that it’s hotfixed?