The lag in raid is not fixed.
Can we nerf fire mages more? they are only about 20% behind Arcane on ST right now. make it 25
Yeah portals are still messed up and sending people to the wrong places. Just took the portal from CoT to SW and found myself in water outside of the Badlands.
Mine keeps dropping me in the ocean. At least this time it wasnât far enough out to be well into the fatigue zone.
This is not fixed. Itâs still happening today.
Who TF wants to read these patch notes every god dang week⌠How about you just INVEST IN SOME SIMULATION TECH AND BALANCE CLASSES USING IT⌠HOLY!
Also, every time i spawn my trader yak mount, THE VENDORS fall off and disappear⌠what is going on with this gameâŚ
As a wise man who hates sand once said: âLIARâ
Also, I donât understand, it takes literally 10 seconds to check if this was fixedâŚI know we meme that you guys donât test anything but are you actually just not testing anything? You couldnât take 10 seconds to test this? How Fâd are we that you canât even test something as simple as portalsâŚ
As noted in the thread below, this bug is not 100% fixed⌠still happening to some.
Not only is it not 100% fixed, itâs not fixed at all. Itâs doing exactly the same thing itâs been doing since Tuesday. They did nothing.
buff fire mage!!!
October 31, 2024
Classes
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Death Knight
- Blood
- Applied the recent Heart Strike tuning update to Dancing Rune Weapon Heart Strikes.
- Blood
-
Hunter
- Withering Fire will now consistently fire 3 Black Arrows and its target selection has been improved.
- Withering Fire will now consistently fire the first shot in a Withering Fire barrage at your target if they are a valid enemy target.
- Shadow Surge will no longer damage breakable crowd-controlled targets.
- Hunterâs Preyâs target selection will now more-rigorously filter out-of-combat targets when casting multiple Kill Shots or Black Arrows.
- Fixed an issue where Black Arrow and Withering Fire could hit targets that are breakable crowd controlled.
- Black Arrowâs periodic damage will no longer cancel breakable crowd control.
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Paladin
- Lightsmith: Fixed an issue causing Tempered in Battleâs health transfer to break crowd-control effects.
Events
- Hallowâs End Water Buckets should now have a greater impact on Headless Horseman fires.
- Once again, Zidormi is ready to assist players in joining in the Hallowâs End festivities in Tirisfal Glades.
Transmogrification
- Fixed an issue where all Concourse of the Forgotten Reservoir and Noetic of the Forgotten Reservoir appearances could not be transmogged in some circumstances.
World
- Resolved an issue where players on a level 60+ character who entered Oribos could be trapped by Fatescribe Roh-Tahl.
WoWâs 20th Anniversary
- Fixed an issue that was causing some players to not see the quest âAn Original Path Through Timeâ after the weekly reset.
Still no fix for portal issues to Stormwind?
is this still a thing? no way⌠day 3 and they havent fix it yet?
Thank you for the withering arrow fixes!
Rip, yet another nerf to the npcs smh
Nope. Just tested again and def still ending up in the ocean in Badlands when taking that portal.
Problem is the portals donât always port you to random spots. Iâve only had it happen a few times out of dozens of uses. Problems that are not consistent are harder to track.
Itâs not that inconsistent. Itâs happened to me every time Iâve used that portal for the past 3 days. If they had just a FEW people actually test it Iâm pretty sure they would realize itâs not fixed.
Iâm not saying itâs not a problem but Iâve used that portal 20+ times and only had it happen 3 times so that tells me it isnât consistent. I even said earlier in the thread it was still not fixed.