Yeah losing 20% rapid fire and aimed shot node in dark ranger talent tree was bad enough, but also losing our PvP modifiers is ridiculous.
Where is the fix for deathblow/withering fire/hunter’s prey pulling random mobs? This is a serious concern that is making Hunters a bane on M+ keys. It’s been a week and not even a comment that you’re aware of the issue.
Err, what does that mean? It’s gonna go through walls? Please say “yes.”
Frostfire bolt leaves a frostfire damage dot on the target, I suspect there were issues where these damage ticks were blocked due to LoS. I don’t think it will bypass walls though, lol
Like a dozen legacy raids broke with the patch.
Are we gonna see a hotfix for them soon?
People are probably freaking out they can’t do their weekly lich king run at ICC.
now finally understood.
there is only two possibility
blizz employers thinking they are ring of power writers. They think they are succesful if a lot of people talking about them. they dont care about positive or negative comments. they just think more comment=success
or
they are X trolls with premium mark. they getting paid more if receive more comments.
thats it.
No one was asking for this though. This is a dev issue, blowing through them is the only fun they provide.
Fixing the Ascendance bug will cause a significant nerf to single target, about 9%. We know in the past you guys said you want everyone to have their “Ah-ha!” moment or have a moment of power where everyone sees it. You guys absolutely nailed that with the new Ascendance entire from how it works to the model. Being a 3 min CD, it’s already long, having the 6 lava burst in one target makes the CD feel better to press. Going to 1 cast does nerf it’s power by a great deal. Please consider before changing it.
I may not have asked for it, but I did want it. It’s not just a dev issue.
You wanted Timewalking dungeons to take longer? What kind of masochist are you?
It’s nice to play a game instead of just putting the tank on follow and cruising to the end.
That’s still what it is, just marginally slower. Queued content has been and will remain extraordinarily easy. It is not designed to be difficult.
At least I have to push an occasional button.
Does anyone know if Firelands has been fixed yet?
This new philosophy sucks. The main thing Timewalking had going for it was that you couldn’t (*) overgear it. Now 90% of level 80 characters overgear it and make it boring.
Demonology is actually worse now after the buffs than before. Paladins, Monks, Rogues, DKs, are charge tunneling, CC chaining, and we can;t even get a cast off in Arena before they are on top of us. I’ve waited at the back of the arena, on the largest maps, and poof, casting 1 spell and dead. This is unreal how badly Blizzard screwed up this entire patch.
They only fix dev issues. They don’t fix actual bugs.
Where is the fix to my Dracthyr Warriors voice being broken
You nerfed Pack Leader to the point that Dark Ranger is the de facto Hero tree for BM, but the Deathblow/Withering Fire/Hunter’s Prey bug that pulls random mobs makes Dark Ranger virtually unplayable in M+.
Can you please get your act together and do something that makes sense? Fix the bug and actually buff BM’s AoE. It’s getting ridiculous at this point.
Now we have sever lag. Cant even do delves because of it. Groups are worse