When can Warriors get some attention?
Can you fix resto shaman earth shield already??? I gotta spam it on myself and tank when entering raid/dungeons
I have been using it since season one started and my bran is already lv 80 and has been for weeks I personally never experienced the disconnect 50% chance is obscene if thats what you are getting when I have never had it happen
I used it twice, had variants of this bug happen to me both times, and then never used it again because of that.
Remember when warlocks, especially Demonology specs, had sent you near two years of Bug reports but at the end of season 3, Dragon Flight, you finally addressed it?
Did you think that was so okay that you have done the same, ignoring Augmentation, Demonology, Brewmaster, or pretty much EVERY Spec not featured in the AWC of M+ tournaments?
Is this another example of you failing to address all those issue, concerns, and serious game play bugs (Talking about PVP) to simply keep PRM as the only classes your concern yourself with.
When was the last time you saw something other than (insert random healer) mage, rogue in a tournament?
Do you choose to ignore bug reports and class forums posts or is your workload just too much?
Blizzard, slapping the face of every player that chose to git gud on any class other than the dev favorites.
You did not. First thing that happens to me today (With faire buff btw) is I fall to my death
April 15, 2025
Classes
- Warlock
- Demonology
- Fixed an issue where Grimoire: Felguard received 100% energy reduction while affected by Demonic Tyrantâs Demonic Power.
- Demonology
Delves
- Fixed a bug preventing Brann from damaging Particularly Bad Guy.
Dungeons and Raids
- Operation: Floodgate
- Addressed an issue where Leaping Spark may fail to be consumed by Dam Water.
- Theater of Pain
- Whirling Blade and Death Spiral now have a rim visual to communicate the impact radius of the area effect.
- Kulâtharok can no longer melee players.
- Liberation of Undermine
- Developersâ notes: Weâve adjusted the following encounters to ensure that tuning aimed at increasing parity between healer specializations does not also make current raid encounters more challenging.
- Stix Bunkjunker
- Toxic Fumes damage reduced by 17% on Mythic difficulty.
- Incineration damage reduced by 25% on Normal and Heroic difficulties.
- Sprocketmonger Lockenstock
- Unstable Explosion damage reduced by 10% on Heroic and Mythic difficulty.
- Sonic Ba-Boom damage reduced by 4% on Heroic and Mythic difficulty.
- One-Armed Bandit
- Coin Magnet damage reduced by 10%.
- MugâZee, Heads of Security
- Elemental Calamity damage reduced by 12%.
- Uncontrolled Burn damage reduced by 12%.
- Searing Shrapnel damage reduced by 12%.
- Surging Arc damage reduced by 12%.
- Chrome King Gallywix
- TOTAL DESTRUCTION!!! damage reduced by 10%.
- Mechengineerâs Canisters healing absorb reduced by 10%.
- Canister Detonation damage reduced by 10%.
- Venting Heat damage reduced by 10%.
- Mechmastermindâs Canisters healing absorb reduced by 10% on Mythic difficulty.
- Mastermindâs Detonation damage reduced by 10% on Mythic difficulty.
Warriors would love something in the coming patch notes
PLEASEEEE fix Grim Batol, itâs not completable anymore since season 1 !!! The quest âSoften Them Upâ is now impossible
You need to fix the bug on Retribution - Herald of Sun - Gleaming Ray talent
The buff is worthless in single target scenario because Gleaming ray stops working after 30sec if dawnlight stays up beyond 30sec.
And you always end up with a dawnlight with 100% uptime so it never drops and ergo gleaming ray will always only have 30sec over total length of the fight, this is bad.
Yaâll forgot to buff Outlaw Rogue damage again yikes.
Im confused, so the warlock demo tuning changes for 4/15/2025 not only got reduced but are now not listed at all?
Not fixed, not cool, just get rid of these unnecessary jumps please.
Can you do ANYTHING to address the state of fury warrior in m+? Weâre already bottom 20% in raid, to be also so completely OUTCLASSED in m+ is absurd. We have no utility and no damage. Not to mention, youâve said absolutely nothing addressing the concerns of this spec, even while every other spec in the game is touched for balance. Itâs bs!
Can you please fix tank Brannâs habit of jumping around randomly during pulls? The AI tank in dungeons doesnât do this so I know itâs possible. This week Iâve had Brann reset final delve bosses multiple times mid pull because he kept pulling them out of the encounter boundaries. Even after using lifegrip to pull him back, he just runs immediately back to where he was and the boss despawned.
I did a Fungal Folly earlier tonight and it appears this issue is not resolved. Two of us got killed when we jumped down at the very start of the Delve. So as a result we exited the Delve and re-started. To ensure we had lives in case we had any deaths when clearing it.
i still die in rookery jumping down to the last area sometimes. seems like they have a hardtime making falls completely safe lol
you can also die if you jump from the entrance right into the hole in sidestreet sluice. fun stuff!
April 21, 2025
Achievements
- The title granted by Hall of Fame: Chrome King Gallywix has been corrected to Famed Slayer of The Chrome King for all characters.
- The achievement Hall of Fame: Chrome King Gallywix now requires One-Armed Bandit, MugâZee, and Chrome King Gallywix to be defeated on Mythic difficulty.
Dungeons
- Darkflame Cleft
- Candle Kingâs Throw Darkflameâs health absorb reduced by 20%.
- Cinderbrew Meadery
- Hobgoblins no longer spawn Brewdrop on death.
- Yes Man health reduced by 10%.
- Operation: Mechagon - Workshop
- Rim visual added to Plasma Orb in King Mechagonâs encounter.
- Line visual added to Mega-Zap from Aerial Unit R-21/X in King Mechagonâs encounter.
- U.-J.0. health reduced by 10%.
- Addressed an issue where K.U.-J.0. can be hit during Venting Flame in certain angle.
- Priory of the Sacred Flame
- Ardent Paladin health reduced by 6%.
- Feverant Sharpshooteâs Pot Shot cooldown increased by 100%.
- War Lynxâs health reduced by 20 and Pounceâs impact damage reduced by 20%.
- Prioress Murrprayâs health reduced by 12.5%.
Hello Mr Blizzard
I have all 3 of these bosses defeated on Mythic difficulty, yet my guild was not awarded Hall of Fame: Chrome King Gallywix.