The Unofficial Naga Playable Race Discussion Nagathread

Welcome to the Unofficial Naga Playable Race Discussion Nagathread.

It’s time for the Naga to get their own thread back with this new one. :ocean::coral::dragon::coral::ocean:

This one would be mostly and strongly based on the previous thread of Leotheras. My goal is to give a second life to this thread.

This thread will keep many of the Leotheras ideas. I just added some little things, made some edits and some reorganizations.

The main goal here is to have a place where people can talk about playable Naga or just about Naga. :dracthyr_yay_animated:






Well, after a long period of physical illness and lots of time and effort, I can finally say…

It’s time.

“Time for what?” You ask? Why, only for us to discuss, perhaps, one of the longest requested playable races in the history of the World of Warcraft!!

Naga, my friends. It’s time, once again, to talk about Playable Naga.

It’s time for Naga enthusiasts, as well as those curious about the Naga, and those who don’t otherwise care, but are charitable enough to support the cause, to all come together!

The purpose of this thread is to act as a thread for people to voice support for Naga becoming playable, as well as a repository for all things Naga.

Ideas, theories, suggestions, and even headcanons for playable Naga, along with all that would come with them, as well as simply a place to discuss everyone’s favorite nefarious Warcraft sea serpent people! This thread is for all of it. If Blizzard finally sees we want Naga and adds them as playable race, perhaps they will consider using some content and information here to do so!

First things, shout out to all who have made or supported playable Naga threads in the past. You helped keep the dream alive. May our efforts be met ultimately with success in getting Blizzard to bring the dream to life!

Secondly, while many have been waiting actual decades for the Naga to be playable, I am not suggesting the Naga be added before any other race being requested. With luck, they will be added soon, alongside other races people widely request!

In addition, this thread is very much a work in progress, this original post will almost certainly be subject to change, particularly if/as people contribute and make suggestions.

Lastly, as should go without saying, let’s keep it civil and considerate in here. No matter what we think of one another, let us focus on our love of this really cool part of Warcraft, and the prospect of playing as them!

Now, let’s get started!







Contents:

  • Introduction
  • Who Are the Naga?
  • Lore
  • Additional Info
  • Faction
  • Core or Allied
  • Possible Leaders
  • Capital
  • Racial Mount
  • Hunter Pet
  • Classes
  • Banner and Tabard
  • Racials
  • Character Screen
  • Customization
  • Heritage Armor
  • Dance
  • Flirt and Joke Suggestions
  • Issues and Solutions
  • How to help
  • Acknowledgements




Introduction

The Naga… They have been part of Warcraft for a very long time, and have been requested to be playable since WoW was barely even on many people’s radar. For those of you who are unaware, Naga first appeared before WoW came to be, in the Warcraft 3 expansion, The Frozen Throne. Their arrival in the expansion’s opening cinematic was both impressive, intense, and a bit menacing. I’d recommend seeing it if you haven’t. It’s a nice watch.

They had quite a few assets for a non-playable faction in the game. It was likely that, in addition to their incredible design, and the fact we actually get to play as them in the single-player campaign for a few levels, which inspired players to ask for them to become a fully fledged playable faction in the game. Alas, despite popular demand, this never happened. When WoW came along, developers (specifically the animators) again came up with reasons not to make them a playable part of the game, even with the fans still asking for them, and Metzen himself allegedly wanting them to be added as an option.

However, the requests continued, and have continued for many years. While others and I have made request threads in the past, it has been suggested to me to make a serious thread dedicated to bringing the fans together to support the sinister serpent people’s realization as a playable race once and for all!

They are a race that holds a pivotal place in Warcraft, as well as in my heart. They are also arguably one of the first races to be truly unique to the Warcraft franchise, and without them being playable, I truly am just never going to be really satisfied with WoW. I adore everything about them and how they are depicted. Their look, how they tend to sound, their history and lore, their aesthetic, and their sinister characterization!

That brings us to the question…





Who Are the Naga?

The Naga, by and large, are a race of scaled reptile-like semi-humanoids originating from the underwater empire of Najatar, centered around the Maelstrom between Kalimdor and the Eastern Kingdoms. They are amphibious in nature, capable of breathing in air and water, with mostly humanoid torsos, and the lower half of large sea serpents.

Males tend to have heads of sea serpents as well, nearly draconic or crocodilian in appearance, with rows of sharp teeth that protrude visibly, lending further to their bestial look. Their torsos are heavily muscular, often being even physically larger and stronger than orcs (according to the novel “Illidan”) and covered in thicker scales than female Naga, particularly on their chest, and bellies, which are covered in large thick scale segments that extend down the underside of their tails. No visual trace of their once proud elven origins seems to remain. Females, on the other hand, retain some semblance of their former elven features in the shape of their faces and torsos. However, between the slit pupils of their eyes, the fact that many have fine scales that cover their torsos, and complete lack of visible ears, their reptilian features make it impossible to confuse them with a true elf. On top of this, females also often have multiple pairs of arms, though this is not universal. Both males and females have clawed hands that are missing digits. Two are missing on males, and one on females.

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Both also tend to to have sharp, spiny fins that sprout from their heads and down their back and tails. The color of these fins, as well as the Naga’s spines and scales varies widely. The scales and spines of most tend to be shades of blue, green, or silver, with the exception of on their chests, bellies and undertails, which generally have a different color than the rest of their scales, often a tan, or even golden color. That being said, other colors, such as red, yellow, black, and purple are known to occur. Likewise, the fins also vary widely in coloration, typically contrasting vibrantly with the color of their scales.

It’s important to note that many also display mutations, likely as a result of their extensive use of a variety of powerful and corruptive magics, or transformations bestowed upon them by N’zoth or Azshara. As such, there is actually a great degree of variance in the appearance of Naga, with some having snakes growing from their heads, tentacles or crab limbs in place of legs, seashells and stone fused to their body, or extra eyes. (Playable Naga would most likely not display most, if any such traits)

Their transformation was not merely physical. Their minds and souls were both deeply affected by the Azshara’s bargain with N’zoth. Their minds infused with hatred, and their hearts and souls made dark and cold like the ocean depths, they were forever changed. This was only compounded by the bitterness they felt at the loss of their imperial holdings, and banishment beneath the waves. As a result, most, if not all Naga have malevolent tendencies, with dishonesty, ruthlessness, and an insatiable hunger for power being a prevalent feature of the psyche and culture of most Naga. They have a penchant for exploiting other races in various ways such as slave labor, among other things. Murlocs in particular are the first known targets of enslavement.

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However, although they all undoubtedly will lean towards the wicked side, this does not mean they all think or act exactly the same. Some display not only a capability for independence from Azshara, but even a degree of friendliness towards other races on rare occasion. Naga also seem to be fiercely protective of their young, with their hatcheries and spawning grounds being heavily guarded, so perhaps there is a nurturing side to these otherwise largely malefic creatures.

Like their elven cousins, Naga tend to be long lived, with some even having gained eternal life as a result of their transformation, though this tends to be more the case for Naga females than males. On that note, Naga society is largely matriarchal, with females usually retaining more of their pre-Sundering memories and personalities than males, and tending to be smarter and more magically gifted as well. As a result, females tend to be in charge, and most male Naga are relegated to the role of foot soldiers and front-line troops. Exceptions do exist however, and not only do some Naga males demonstrate magical talent and intellect, many in fact also hold leadership positions.

Almost all Naga are entirely addicted to magic. This is the result of their excessive use of it both before and after their transformation from Highborne Kaldorei, as well as how for thousands of years they have been bathed in the power of the Maelstrom, the remains of the Well of Eternity. They are magical creatures by nature, as their current state of existence was brought about through a magically induced transformation.

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Lore

Speaking of the Naga’s current state
Do you know how the Naga first came into being?

They were elves once, taken by the dark powers…

… and turned into something sooo much more awesome!! Err… I mean… ahem…

The story of the Naga begins… with the end. The end of the Kaldorei empire.

The mightiest mortal empire the world had ever seen, that had lasted many thousands of years… was meeting its annihilation. The empire’s queen, Azshara, beautiful, intelligent, and among the most powerful mortal wielders of arcane magic in the world, had bargained foolishly with the Dark Titan Sargeras, who offered power and eternal prosperity to her and her loyal Highborne noble elite. The demon lord’s Burning Legion, summoned into the world by Azshara and her loyalists, would scour the world of all other life. Then, according to him, the world would be made into a paradise for her and what was left of her people. The result was the rebellion of many of the mortal races of the entire planet, including the common folk and lesser nobles of her empire. The culmination of this rebellion was the destabilization of the Well of Eternity, the ancient fount of arcane magical power, that the Kaldorei, particularly Azshara and her Highborne, cherished. In its death throes it sundered the surface of the planet, causing much of the land to both be torn apart as well as sink, letting the ocean bury everything beneath the waves.

Azshara tried her best to hold the destruction at bay. Using all her power, she tried to protect the center of her kingdom and her palace from the waves of destruction that sought to consume it. But she could not withstand. The magical barriers she had raised shattered, and the heart of her empire, and all her loyal followers, were taken by the ocean. In fear and desperation, Azshara made a new bargain, this time with an ancient evil long rooted in the planet: the Old God, N’zoth. Where once, she offered up the bulk of her race to be destroyed by Sargeras’ Burning Legion, now she would offer her most loyal followers she had once intended to bring into prosperity, instead into utter corruption and damnation. An army in service to a mighty godly avatar of the dark Void. In exchange, she would be granted new power. With her people, she would survive the consequences of her choices… and be reborn.

Thus, the Naga came to be.

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After their transformation, for ten thousand years the Naga stayed largely out of the affairs of the surface world (with a couple notable exceptions, including an incident in Vol’dun with the Tiger Loa), focusing on taking control of the ocean depths, building a new empire on the ocean floor. This changed after the Third War, when Naga suddenly started surfacing around the world, almost always with nefarious purposes. It was during this time that first known contact between land dwellers and Naga was made, albeit only one and only the spirit of one. Thrall, sailing from the Eastern Kingdoms to Kalimdor, rescued the Darkspear Trolls from the ghostly Naga Sea Witch Zar’jira, and her Murloc worshippers who sought to sacrifice them to her. After that, the next apparent encounter with the Naga, as well as the first encounter with ones of flesh and blood, was made by Illidan Stormrage at some point after his consumption of the Skull of Gul’dan, and the battle of Mount Hyjal. Azshara, at the behest of N’zoth, sent one of her greatest servants, Lady Vashj, at the head of a large force to serve Illidan after he used magic to call out to them, secretly intending to use the fel-corrupted Night Elf to further the Old God’s agenda. While in service to Illidan, Vashj assisted the Blood Elves under command of prince Kael’thas Sunstrider, the last known living member of the royal family of Quel’thalas, and subsequently brought the prince and the elves following him with her to Outland to serve Illidan.

Around the same time, another group of naga led by Lady Darkscale attacked the forces of Kul Tiras in Dustwallow Marsh, taking a few prisoners, and killing the rest. Soon afterward, Lady Darkscale and the rest of her naga forces were slain by the combined might of Jaina Proudmoore, Rexxar, Rokhan, and Chen Stormstout.

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Since that point, Naga have been involved or at the very least been encountered nearby with almost every important event on Azeroth. In Vanilla we encounter them all over the world, most notably summoning minions of the Old Gods in Blackfathom Deeps. In The Burning Crusade we encounter them fighting on behalf of Illidan, and draining the Zangarmarsh dry to control the region and its denizens. In Cataclysm they were fighting on behalf of N’zoth with Deathwing, and imprisoning Neptulon. In Legion some of them were fighting beside the Illidari, and some joined the Legion, while those working for Azshara stole the Tidestone of Golganneth.

Battle for Azeroth was the latest, and last time the Naga were of significance, most notably when the Naga attacked the Alliance and Horde all over the world, and took prisoners to Najatar. This led to both factions allying with other enemies that Azshara had nearby before storming her palace and nearly killing her. N’zoth then captured her, with adventurers ending up freeing her later as they assaulted the Old God. Where she went after that, only some of her closest followers may know, as all she said to the adventurers was that she now seeks the “true throne of power.” However, in Dragonflight, a scroll can be found that suggests perhaps she found that throne and has another role to play in the future.

That is the lore of the Naga so far.

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Of note, there were two friendly Naga encounterable in Vanilla until Cataclysm, both found in Tanaris. One, Zalashji, could be found in a cave to the east of Gadgetzan on the coast. He didn’t do much. Just walked in and out of his cave onto the beach. The other, Meredith the Mermaiden was encountered in the ocean southeast of Land’s End Beach. If you spoke to her while on one specific part of the Scepter of the Shifting Sands quest chain, she gave you a quest, and if you completed it, you could talk to her again to get a swim speed buff.

Less friendly, but still non-hostile Naga were also encountered after Vanilla. During TBC we encounter a neutral Naga quest-giver, Skar’this, who was being imprisoned by the Illidari Naga, and in WotLK you could complete quests for a Naga priestess, Veehja.

In Cataclysm, the Bloodwash Naga of the Blasted Lands supposedly used to be non-hostile, at least toward the nearby Murlocs while worshipping Neptulon. Unfortunately, for unknown reasons, they turned against Neptulon, started worshipping Azshara, and became hostile towards the Murlocs.

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Additional Info

Naga culture, although largely unknown or otherwise largely an original construct, does seem to bear real world influences such as South Asian, Middle Eastern, and Mediterranean. Their name in and of itself derives from the name of a mythical creature of Desi culture. It is known that their society has a caste system, further suggesting ancient Indian themes. Their architecture might have some vague Asian and ancient Greek themes, but seems largely unique, especially as of Battle for Azeroth.

In southern Desolace, in the Valley of Bones, there are two massive skeletons. Given their serpent-like spiny heads, tridents, and snake-like lower bodies, it seems highly likely these are the remains of Naga, which suggests that some Naga have grown to truly enormous sizes.

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The official native tongue of the Naga is called Nazja.

The most commonly preferred weapons of the naga are tridents and scimitars.

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Naga can shed their skin. Their hides are highly prized as a luxurious material by goblins.

Naga refer to land-dwelling races with various terms, typically in a derogatory fashion. Some of these include “landwalker”, “landling”, “warmblood”, and “softskin”.

Naga consider turtles bad luck.

Naga hatch from eggs, which are somewhat translucent, with a single embryo visible within. Naga hatchlings tend to like pool toys.

The true face of evil:

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Faction

There’s a lot of bad blood between the Naga and both of the playable factions. Hostility has been the norm, with friendly interactions having been few and far between, and almost exclusively isolated to the player character, not larger friendly relations between the Naga and the Alliance and Horde. That being said, this can certainly change. It is unlikely that playable Naga would be loyal to Azshara, but who knows what Blizzard could come up with.

How playable Naga would come to be can be discussed in this thread

But that still begs the question… which faction would they join?

In this section will be listed arguments for and against playable Naga being either Alliance, Horde, or neutral/both. This section will be added to and changed as discussion goes on and/or as new lore surfaces.

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With the Alliance, there’s the fact that Naga were once Night Elves, and some Highborne Night Elves from Eldre’thalas have already integrated into Darnassian society to some degree. In addition, with Naga being essentially void-spawned creatures, there could be some kinship between them and the Void Elves.

The problem with the first point is that unlike the Highborne of Eldre’thalas, the Naga are the same group, or are at least descended from the same group of Highborne that Night Elves witnessed summon the Legion into the world to destroy them all, and thus went to war with. The enmity between Naga and Night Elves is both mutual, and deep-seated, going back thousands of years. Also, while the Highborne of Eldre’thalas have rejoined the rest of Night Elf society to a degree, it’s heavily implied they are still discriminated against by many. The Naga, even if not loyal to Azshara, are proud, and unlikely to accept such treatment.

There’s nothing really wrong with the Void elf argument, however one could argue that the Horde deserves a void oriented race as well.

Oh, also the Naga, Meredith, was unrequitedly in love with a gnome. So there’s that.


For the Horde, the Blood Elves have a members among them, such as Rommath, and the Sunfury that have worked alongside Naga in the past, are descended from the Highborne, and are proud of that heritage. There’s also the Nightborne who are essentially slightly mutated Highborne Night Elves themselves.

Of course the Blood elves and Nightborne have both fought against the Naga recently in Najatar, so that works against the Naga joining the Horde. More importantly, the Darkspear have a bit of a bad recent history with Naga. The ghostly Sea Witch who Thrall saved them from, Zar’jira, attempted to wipe them out, twice, once with other Naga to support her. Also, it would be slightly weird for the Naga to ally with Goblins, since the little green buggers like to collect their hides… but perhaps playable Naga start trading their shed skins, and the hides of enemy Naga they kill to get good trade relations with Goblins?


Neutrality could work in that blizzard has stated there are different groups of Naga with different motivations, just like with most people. Similar to what happened with the Pandaren, one group could go blue, the other red. What works against this is that it’s harder for Blizzard to write for playable Naga when there is not only universally hostile Naga, but also Naga on both the Alliance and Horde.

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Core or Allied

I personally don’t particularly care. I think Naga deserve a core race spot, with their own special starting experience and questline just like the Goblins, Worgen, and Pandaren got, but as long as they are made playable, it makes little difference to me.





Possible Leaders

Aside from Azshara, there truly are not many, if any Naga of notoriety that we’ve encountered to even be considered for leadership, and Azshara herself seems incredibly implausible as an option. That being said, I know there are definitely people who would still like Azshara to be the official leader of playable Naga.

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Nar’jira, formerly the Naz’jar Battlemaiden, crowned Champion of Azshara, was a female Naga who we control in quests where we view visions of the recent past in Vashj’ir. Many who played Vashj’ir would remember her quests for the novelty of being the first time we get a glimpse of actually playing as a Naga! It would not be that inappropriate for her to get some development and end up as the racial leader. She has a similar issue to Vashj, in that she was clearly a diehard loyalist to her Queen. But at least she is presumed alive.

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Vashj would have to come back from the dead to even be considered, and it’s unclear why she’d turn against her beloved queen to join blue or red, or why blue or red would let someone loyal to Azshara join them.

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Lady S’theno is relatively plausible, we don’t truly know much about her. She is probably also likely still loyal to Azshara, but it’s better than nothing.

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Skar’this the Heretic. Although he seems to be up to no good during the Midsummer Festival, he is in fact loyal to Neptulon, who so far the Horde and Alliance seem to be on relatively good terms with. He could be a good choice with some more writing and screen time.

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Meredith and Zalazshi haven’t been seen since Vanilla, and never seemed terribly important to begin with. They’re pretty much literal nobodies as they don’t even exist in-game in retail.

It is my opinion that the best course would be either an even lesser known character we know of be elevated and given some screen time, or a brand new character be created altogether.


What I would like to see (Leotheras idea):

My personal, humble headcanon would in fact be that the best choice would actually be a male. I can practically hear the grumblings from many people reading that, and I do understand. Naga are characteristically matriarchal. Would it not go against their fantasy? Should we not take the opportunity to have strong leading female characters with a race with such a society where it would make sense to have one?

I would argue not necessarily. I’ll get to the latter point in a bit, but let me address the matter of the Naga fantasy. There have been a number of male Naga in high-ranking positions throughout the game’s history. In addition, male naga are more iconic. They look less humanoid, and thus stand out more. They’re the first Naga we ever see! Also I think it would be a clever reference to Desi folklore where the race’s name originates, as the word “naga” specifically denotes a male creature, while “nagini” is used for the female version.

More importantly, a playable Naga faction would likely be one that is disloyal to Azshara. Why is this relevant? Because that means their leader would have to be highly exceptional. What would be more exceptional than a male reaching the highest possible position in a matriarchal culture? In such a culture, who would be more likely to rebel against the absolute ruler, than an exceptionally ambitious, intelligent male Naga? One who recognized he could never reach the station he dreams of because of how things are set up by a single matriarch whose narcissism ensured those she relates to more are given preferential treatment, right down to the neurological level when the race was created for her? Of course… in my headcanon I also imagine this hypothetical individual having always been intending to overthrow Azshara for other reasons, even before his transformation into a Naga. Possibly even before her contacting the Burning Legion.

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If depicted correctly, he’d represent an anomaly amongst the Naga. A fluke. The exception that proves the rule. Perhaps even a lucky individual who had a particular ancestry and/or circumstances that enabled him to be as he is and where he is. He wouldn’t be able to stand against Azshara alone, of course, although perhaps he’d be able to outsmart her. He’d just be strong, charismatic, magically gifted, and cunning enough that few other Naga can easily defeat him one on one. He’d be surrounded by powerful women advising him, (or even saving his scaly butt), some, or maybe even most of which he had to best in some way in order to earn their respect and loyalty, while still watching his back for signs of treachery. Such a character would also help establish that it’s possible for a male player character to even exist in lore, since male PC’s canonically are going to end up becoming just as powerful as the strongest female naga NPC’s, if not stronger, and display equal intelligence. However, the player character would still be constantly reminded, even with a male racial leader, that Naga society is still very much matriarchal, with most other Naga authority figure npc’s such as Naga quest-givers being female.

We can of course also go the route of there being two de facto racial leaders, one male, and one female, leading equally, supporting and complementing each other. This would allow for a strong female lead in addition to a male one.

I would obviously be fine with a sole female naga racial leader. I just am selling my headcanon, and think the tale of a man (so to speak) overcoming adversity in a matriarchal culture mirrors the situation of a woman overcoming the same kind of adversity in a patriarchal one.

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Capital

Najatar will always be the true capital of the Naga. However, unless Azshara herself allies with the playable factions, playable Naga will likely have to have at least a temporary capital elsewhere until some day that they conquer Najatar.

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Here we can list places such a temporary capital and starting zone like the Eye of Azshara. That, or explanations for making Najatar the player capital.

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Racial Mount

The most sensible choice for racial ground mounts would be Snapdragons

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Hunter Pet

Ideas for Naga hunter pets go here.

Abyssal Eel
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Serpent
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(Yes, Vulpera already have serpents, but Worgen and Dark Iron Dwarves both have different looking hounds, and since this is similarly a different looking serpent than the one Vulpera have it should be fine.)

Crocolisk
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Small Hydra
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That, but smaller.


Starfish that waddle around on land. (Jaesears’ idea)
No pic since not in game yet.





Classes

Blizzard seems to be moving toward opening up most classes to all races, but the most obvious classes available canonically to Naga would be:

  • Hunter
  • Mage
  • Priest
  • Rogue
  • Shaman
  • Warlock
  • Warrior
  • Death Knight

Druid is a maybe. The vast majority of Naga generally don’t give a dook about nature or life like a druid should, nor are they likely to practice Kul’tiran style death druidism. It would need to be a brand new style of druidism specific to them. In addition, giving Naga druids would make animators feel compelled to give them unique looking animal forms, and that would make adding Naga more difficult, so druids would likely have to be a class Naga get after being added. Still, not a ridiculous possibility. Perhaps they’d have something like Druids of the Flame, but water aligned?


Depending on how Naga would be implemented, monk may be an option as well. However, given that Naga have no legs by default, monk becomes less feasible. There are ideas for Naga having a visage form, or simply having the option to transform to gain legs when they are needed, which could solve this issue.


Naga paladins would require Naga to start worshipping the Light or Elune or something. Maybe an obscure sect of them could be the justification…? I am very much personally against Naga worshipping Elune or the Light. But whatever it takes to get the necessary support for them to become playable.





Banner and Tabard

The symbol of playable Naga would likely be different from any we’ve seen on the naga banners so far, as the symbols we’ve seen denote specific groups that are unlikely to align with the Alliance or Horde. However, the physical banner would probably have a similar shape to the ones we’ve seen.

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Racials

A list of ideas for racials. Not suggesting all would be added (besides maybe one that increases swim speed and gives permanent water breathing. That’s kinda a given)

  • Of the Deep (Passive): Permanent water breathing, and +30% swim speed.
  • Enchanted Scales (Passive): Reduce magic damage taken by 2%, and reduce physical damage taken by 1%
  • Aquatic Hunter (Passive): Fishing Skill increased by 15
  • Slippery (Passive): Increases your Haste by 1%. Also increases your chance to dodge melee attacks by 2%.
  • Rehydrate (Passive): Heal for a % total health every 3 sec while underwater. Moving, casting, or taking damage cancels the effect.
  • Tide of Vengeance (Instant Cast): Hurl a wave of water that deals (Attack or Spell power (whichever’s higher) * 2) Nature damage to the target. All enemies between you and the target are knocked back.
  • Just Keep Swimming (1.5 sec cast and must be in water): Breath deep, focus, and swim. (Water mounting ability, +60% swim speed at level 10-19, and +100% at 20+. Mount restrictions apply.)

As with everything here, open to suggestions!





Character Screen

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(Example of character screen about a Naga hunter - by SnekofVoldun)





Customization

Still a WIP

A list the current range of male naga models that I found.

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Couldn’t find a list of females unfortunately.

I will likely need help finding images for customization options and ideas. The obvious ideas would be things like customizing the color of the fins, scales and eyes. There’s also the face tendrils that males have. There could be some options for customizability there. I myself would like to give my Naga a tentacle moustache!

Fin shapes/styles, particularly on the head of both males and females can also be a customization option. There’s hearthstone images that show Naga with an anglerfish lure on their head. That, and other quirky little features could be part of customization.





Heritage Armor

WIP, but maybe something like this:

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Dance

Still a WIP.

Perhaps males would do the worm, while females would do some sort of traditional Indian/South Asian dance.

Feel free to make suggestions.





Flirt and Joke Suggestions

Still a WIP.

As with everywhere else here, open to suggestions.





Issues and Solutions

This section is dedicated to listing concerns and issues with adding playable naga, as well as suggested solutions to said concerns and issues.


Gear

There have been two especially prominent issues with the idea of playable Naga that have been raised since the earliest days of WoW, one of which was gear problems.

This frankly does not seem like much of an issue anymore. As we’ve seen with Zanj’ir Centurions, which I linked a pic of in the Heritage armor section, and Azsh’ari Stormsurgers

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It is pretty clear that making Naga have all the necessary gear be visible is entirely doable. On top of that, we have Mechagnomes and Dracthyr that don’t show all the gear most consider important to show anyway.


Four or two arms

Four arms could be a problem to get them as playable race but, in the lore, Naga woman can have two arms too. So we could have a playable version of them with two arms making the playable model easier to “manipulate” for players and for Blizz to make a playable model for us.

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(Just an example about a model with two arms for the Naga females)


Mounts

The second age old issue with Naga being made playable has always been mounts. Specifically, animating them sitting on mounts. I’m not sure why this is an issue since there’s drawn art showing Naga on mounts that doesn’t look terribly difficult to animate, but while I have spoken to people who know how to animate, I myself am not one so I can not speak much on the matter. More broadly, the fact that Naga do not have legs and a few mechanics require them is an issue as well.

A simple fix for this would simply to have them use something like a more basic form of visage magic to swap their tails for legs whenever they are needed for things like mounting (and perhaps Monk kicking). There is a bit of precedent for Naga shapeshifting since Azshara herself shapeshifts into her elven form in Legion, and multiple naga can combine themselves to transform into a massive creatures like the Wrath of Azshara, showing even lesser naga are capable of some degree of transforming themselves. There’s also Naga Behemoths, who are Naga who have literally transformed into hulking creatures with legs (sure, they were originally planned to not have legs, but that’s irrelevant at this point). Compared to all of that, Naga temporarily giving themselves legs on occasion when needed hardly seems far-fetched.

Bear in mind, I am not talking about a visage form like Dracthyr have where they would turn into scaley elves. I am talking about naga with legs, and only when mounting or whenever else mechanics require legs. This wouldn’t even be a “form” the player would be able to choose to swap between.


They’re EVIL!!

A common argument against them is the fact that they are, and pretty much always have been one of the primary villain races of WoW. One particular thread I myself have seen argues that having the Naga join blue or red would ruin the fantasy of the race. I consider this argument silly. By this logic we never would have gotten Death Knights, Demon Hunters, Man’ari Eredar etc. Blood Elves bordered on villainous and Horde got them. Forsaken were almost certainly villainous in Vanilla and the Horde has always had them in WoW. Naga can be playable, and still fit the villainous fantasy many, including myself, want from them.

Most of them would put up the facade of trying to change their ways or of not being like the rest of their kin, but they could still enslave creatures like murlocs to do their work, maybe seek to overthrow Neptulon, and have other cruel tendencies they hide from their new allies. They’d just recognize they have to coexist with the Horde and/or Alliance (at least for now), and perhaps even need them to achieve their goals.

Fact is, as mentioned in the “Factions” section, Blizz has outright confirmed at Blizzcon some Naga are not driven to serve Azshara. There are different groups with different motivations. Some are likely a bit less evil than the rest, even if N’zoth’s corruption has touched their very souls. As such, there could in fact be a few who are genuinely at least somewhat noble. Perhaps even a small few who wish to simply live in peace in the ocean. Such Naga would obviously be a minority of player-aligned Naga, but still Blizz has made it clear they likely exist.

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As stated in the lore section, the Bloodwash Naga were at one point peaceful with neighboring Murlocs. Whether they were peaceful with anyone else is unclear, but that’s a clear indication, in combination with WoW devs’ own words, that at least a few naga are capable of co-existing with other races.


Why Would They Join Us?

A fair question to ask. I believe playable Naga would be Naga that have been rebelling against Azshara for a long time, but have been on the losing end of the conflict and thus been forced into hiding, and either been too busy, proud, distrustful or all three to reach out to the Horde or Alliance. Until now. With Azshara gone, and red and blue having assaulted the capital, there’s a power vacuum that has formed.

The issue is the Azshara loyalists still would vastly outnumber the rebels, and may quite possibly now feel desperate enough to put in an exerted effort in hunting down and wiping out all rebels in preparation for Azshara’s return. This, and seeing us defeat Azshara, prompts the rebel leader(s) to reveal themselves and reach out to us, offering to pledge their support to us if we in turn promise to one day assist them in taking over the empire. They of course also swear that under their control, the empire will be a less malevolent force in the world than the one under Azshara (which may or may not be entirely a lie).

More to be added as people discuss in the thread.

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How to help

To make playable Naga a reality, we have to work together to push Blizz to make it happen. (Gonna be shamelessly stealing from from Bagzak for this section. Ogres and Naga both should have already been made playable ages ago, btw.)

Posting here is a great start. Share ideas, things like artwork and screenshots, and engage in discussions.

Send in-game feedback suggesting/asking for the race. How to do so is in the drop down below.

How To Send Feedback

Do one suggestion for each race you want, in this case Naga, and refer to their megathreads on the official US WoW forums for more information. Try to avoid doing so too often. Once a month should be fine. Spamming Blizz, while understandable given how frustrating it is that they’ve been dragging their feet on this, will only serve to hurt the cause.

If you’re interested in submitting in-game feedback for any races you are interested in becoming playable, here is how to get to it in game:

Step 1: Press ESC to bring up the general menu.

Step 2: Click “Support.” It’s at the very top of the menu.

A new window in-game should load. It can take a few seconds for it to load completely. Underneath the “Search World of Warcraft Support” search bar, you should see a line of square images that refer to specific categories of support.

Step 3: Click the “Submit feedback or bug report” square. It should be on the far left when you first load the support window.

It’ll take a second to load that part.

Step 4: Click the lightbulb icon on the right that says “Submit a suggestion”

Step 5: Click in the text box on this window to begin typing a suggestion.

You’re now ready to submit an in-game suggestion!

It’s limited to 500 characters you can type, so you have to be a bit creative in the limited space. As I said before, I usually do one suggestion for each race I want playable, giving a very brief mention of the race, the faction I want it for, and why I feel they’d be great to add. I then make sure to type the name of the associated megathread, assuming they have a megathread, and mention they’re on the official US WoW forums, stating to go there for more info, such as ideas, fan support/designs, ongoing discussions, etc.

When you submit the feedback, it states you won’t get a response, but that it’ll be looked at in some way. Now, this wouldn’t be a sure-fire way to get a race playable, but it can’t hurt to do so. After all, we have to show support somehow!

So for those interested in supporting a race you want playable, this is how to do it in-game. As already stated, do this no more than once a month (on just one character) at most so as to not spam the system. However, multiple people doing it could help a lot to showing support for races we’d love to see playable.

Also make sure you’re submitting a suggestion and not a bug.

@Blizzard on Reddit and Twitter telling them you want Naga added!

We can also try organizing in-game events to show support for the Naga being made playable!!

Let us make it happen, Naga enthusiasts! We can have our scaly, sinister serpent citizens! I know it!

For Najatar! :ocean::coral::dragon::coral::ocean:







Acknowledgements

A thanks to Fenelon for suggesting and encouraging me to make this thread, and to everyone who shows interest in playable Naga!

Big thanks to Nadezhdha, Fenelon, Zitga and Bagzak, for inspiration for formatting.

A thanks to Fenelon for suggesting and encouraging me to make this thread, and to everyone who shows interest in playable Naga!

Big thanks to Nadezhdha, Fenelon, Zitga and Bagzak, for inspiration for formatting.

Credit to Big Mama for a few ideas, especially regarding racials.

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And here is a little bonus :dracthyr_yay_animated::

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An amazing thread!! Lots of work there!!!

I hope that if we get playable nagas that Azshara will be our official leader, maybe like Illidan with the demon hunters.

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Would you guys still like Naga if they gave them legs? But also I do feel like all the arguments against Naga for that reason should have gone out the door with Mechagnomes and Drac’thyr.

No, that’s not a naga.

I want naga as they’ve been presented throughout most of WoW. No legs, female with 4 arms, male with 2 arms. Also no 2 forms like dracthyr. Full transmog from the waist up which would be belts, gloves, bracers, chest, shoulders, head and back. Pants and boots arent necessary for obvious reasons.

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To me, wanting to play nagas with legs is like wanting to play vampire without the blood thirst.

In the same way in my opinion, you cant play nagas if you reject Azshara, basically Azshara is everything to the nagas, she is “their culture” everything in their culture revole around her.

If i rememebr correctly, we kill him when he try to summon Ahune no?

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Ah so you would also not be super pleased if we ended up with Naga looking nagas but they were a splinter faction that rejected Azshara?

No one wants Naga in their cities. They don’t need them to smell like fish.

/thread

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I don’t think I can handle another redemption arc.

Let’s stop redeeming people and let’s just kill em.

Doing a quest that kills Azshara unlocks naga as an allied race.

We finally kill her and we get the Naga. Win win

Naga capital city underwater thoooooooough

:musical_note: Underwater the fish don’t stink! :musical_note:

This would be great. Azshara is a villain that could easily be less good and more a neutral force. And her being a central part of their culture you could do some cool stuff with classes. Like imagine a naga holy priest and their priest lore is they are so devoted to Azshara they’re literally manifesting that devotion in holy power. Same thing if they had paladins.

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I want Azshara as the leader. Anduin knows full well she plans to betray the Alliance, but he plans to get the Naga in the divorce.

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I don’t mind the idea of Aszhara as the leader, though I can’t imagine the Night Elves being ok with that, but I’d really rather it be some splinter group. We have seen splinter groups before and I think the Naga being mostly made up of those who are fed up with Ashzara is a far more likely to be accepted thing in the Alliance… or Horde honestly.

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Homogenize horde and alliance into one faction, make a second faction of actual bad guys, making up naga, demons, void creatures, and others.

Let people be bad guys again.

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Last group of Night Elf off-shoots Tyrande turned down burnt down her tree. She is no longer being consulted when inviting elves to the Alliance.

Strictly speaking that was mostly Orcs, tauren, trolls and some Forsaken.

I don’t even know if Nightborne show up during the war of thorns.

And Tyrande isn’t important at all. First Shandris is the night elf leader now and it’s the people (nelves) that I’m talking about not Tyrande’s vain ego. :smiley:

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I don’t see naga becoming playable, like ever. That being said, I wouldn’t mind an offshoot of the naga that somehow regained their old humanoid form and still had naga features.

Yes i wouldnt be pleased if we play some rebel faction. And lets be honest, if they do that it will be as always like “you cant play the baddies”. They tend to do this more and more when a race become playable they remove all of what made them controversial.

What a great hateful and civilized thing to say…no you dont just kill peoples.

Yes i completly agree, i think Azshara is a character that can be more aimed toward being a 3rd faction, not a villain that you just kill and make the entire world red or blue (horde or alliance) to me she can be a great 3rd party power and can help as a ally of circonstences agaisnt bigger threats to the world itself.

And yes! Its one of my idea! That we could have naga paladin that would harness power of the Light by praying the LIGHT beneth the Tides! (which is one of her names.)

That could work as well, my great problem would be if it would be a rebel group or a group that reject her, it would be to me just like playing dh that reject illidan

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Personally, the leader is not a real problem.
If blizzard finally introduces nagas, it will be introduced with the story they want, so the leader they want in the context they want. this being included in far more story than just “naga” .
If Blizzard comes to consider the nagas as playable race, they will want to include it in their story. so it is for me more a “theory” debate than a “what would be best” debate.

What does count is… why should blizzard add naga ? And how …
Because i see people defending the “visage” path… but why ? WHY ?! It would kill part of the fantasy of the race. We already have elves with arrogant noble behaviour : Shal’dorei. It would be the same. but with scales.

They a no more elves and they don’t have to again be elves.

”but visage deal the mounting problem”

yes it has a cost, but in fact it is a cost for any new skeleton, just this would be higher due to “how will we do it” . mount as lady pose (even for male yes) or simply, have the naga racial mount being with a pose similar to elementals mount and other like this, and naga will be limited to those mount + the transformation mount (like the alchemist drake). not perfect for sure, and would prefer they work on an animation for other mount but … it could be a sacrifice we do

Armor skins? pants could be simple “one leg pant” on the lower part of body. like it is on wowhead dressing room. And the fins everywhere on the body which would go thru armor ? (mainly on torso) … lets speak about helmet on … MANY races with eyebrows, ears, horns, tusks… If it is a problem for naga, still have to block helmet on many races for the same reason…

on another part “naga are evil”
Yep…
Blood elves were allies of some nagas. and when blood elves were playable, there was still pro kael’thas propaganda in silvermoon. Rommath remaining the prince puppy… until the “setback”. Shal’dorei were an ennemy race but with rebels who became our friends. People wants Vrykuls, Nothrend one were ennemies, but due to lichking manipulation, and Valarjar ? i doubt Odyn will remain our “friend” for a long time…
The “ennemy” status is not enough to “lock” a race to be playable. Naga have no reason to be the only race with one only way. Even mogu, after MOP, could be on “player side” (those who joined Ra’den). Aqir races were a case… until War Within (like it or not… but this is how the story is going ^^”)
Due to story, finally, draenei are more fresh and sexy that what we discovered first in warcraft 3. . .
We have playable Mag’har, not the WoD one, not the TBC-nagrand one, nope… random one from a random timeline where Yrel became light-tyran.
We got mechagnomes. not mimiron’s one, but random out of nowhere mechagnomes.

So the “lore problem” is another false problem. if blizzard want to add them, they will do the story for it, it could be as bad as was for mechagnomes or worse, mag’har, or better with rebellion/mutiny like shaldorei.
Remember that was stated that naga were a large race, and some had their own way not fully on “azshara say, we do” …


Nagas are a specific kind of race. a specific aesthetic. i don’t speak here about wow’s one but the general race (also sometime called lamia) This only is a reason some people want it playable.
i have no shame to claim here and there i would play any mmorpg with this body as playable character. And currently, one of the game where it would fit best is WoW. Due to this race being an important part of the lore.

all MMORPG, and games do mostly the “human shape” character. Sure, easier, and also, the “exotic body races” needs first to exist before thinking it as playable. But wow could prove this can be done, and this can be enjoyed by some gamers.

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