The Undermine(d) Content Update is Now Live!

I guess I have two weeks to finish leveling Brann and try to get the Nemesis achievement.

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Can we make the duration of Season 1 an anomaly and not the norm moving forward? 11.0/11.0.5/11.0.7 dragged on and on in the worst way.

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I don’t see any mention here, but does anyone know if there is a key squish happening or are we starting fresh after a week of mythic 0? Usually season to season that isn’t the case but it almost seems like it is this time?

But I want to be a car like from cars 2 :frowning:

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And… there goes another Horde leader.

Can you make sure Lor’themar drops something really cool when you make him a raid boss? Mounts are getting old so lets go back to a full transmog sets like we had in Legion.

Thanks

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They’ll probably update it down the line like with dragonriding mounts, I even noticed more recently those are useable with slow flying now.

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Horrible class changes blizzard. You guys are rushing to much. Most specs are still under value or horrible to play

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Horrible class balance, bugged talents and tier sets, but aren’t you all excited to play buggy new content?!

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why is there an instant week of nothing on a new patch

rofl

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Give us a glyph to hide or to show these ghost weapons for Warbreaker new animations for the arms warrior.

I’m mainly speaking about the ghost weapons denaturing the warrior class. These ghost weapons are also too discrepancies with the warrior class. Being able to hide them with a glyph could make these animations better for Warbreaker.

Sure it won’t be perfect but, at least, people should have the choice to see or not these ghost weapons and it won’t be a significant change too (because now the patch is a release bandidate build).

I think it’s pretty safe to say many people don’t like these new animations for arm warriors so don’t add a glyph as they did it for the new shaman forms to give us the choice would be a big error.

Having the choice to see or not these ghost weapons is an important decision players should be able to take like what you did for the new shaman forms with a glyph.

I really doubt they will redo entirely these animations for Warbreaker (they just made some changes for the new shaman forms and they added a glyph to give us the choice). So I prefer to get a glyph to hide these ghost weapons over nothing.

But we need to get a glyph to hide or to show these ghost weapons for Warbreaker new animations

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duh… two threads accidentally posted… oh well. hope everything is good and everyone has fun and has a challenge when they want it

The season always starts a week later. Plenty of world content to do, that’s not nothing.

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Don’t forget the new animations for Colossus Mash and Warbreaker for arms warrior without even a glyph. :dracthyr_sweat:

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I know where you’re coming from, but Gallywix technically isn’t a Horde leader anymore. I also haven’t looked at any of the story stuff that happens in the raid yet (if it’s even available), but as of yet I’m not convinced that we even kill Gallywix because to date we haven’t taken out any faction leaders ourselves.

It’s only a ā€˜week of nothing’ for the turbosweats. It’s time for everyone to get used to the new content without worrying about jumping straight into the raid or key spamming. Pacing isn’t always a bad thing because some players kinda need to be saved from themselves.

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With the current state of multiple classes/specs on PTR this is very ambitious to rush it out like this.

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can you go ahead and prelink the KNOWN bugs you aren’t going to fix??

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Once the release date is set, that’s it. Anything still broken or needing attention gets hotfixed (maybe) after it goes live. It’s disappointing to be sure but that’s how it’s been for years now.

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Maybe if they stopped wasting dev time with sandbox zones like the Siren Isle that next to no one likes, they could have had more hands on deck to make a real content patch feel great for a change. I don’t even see the point in a PTR really, the game is going to feel untested for weeks into season 2.

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just popping in to say I’m very excited for this patch :] it seems like a lot of love went into it and I’m looking forward to seeing the zone and the story the devs have crafted. love seeing wow revisit old concepts tied to playable races!

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Finally, no more pet

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