The terrible maths of the M+ loot nerfs

You moved the goalposts, troll.

Correctly stated, however, taking three times more effort for the same relative ilvl increase is by definition less rewarding.

Please take your trolling elsewhere.

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No, I did not.

They made it so you gain ilvl week after week, therefore content is more rewarding cause number go up.

Also, aren’t people complaining about it being 13 ilvls?

Yes, you did.

^^ That’s not a change. They didn’t “make it” so you gain ilvl week after week. You gained ilvl week after week in Dragonflight. You’re trolling hard.

What they did change however was they increased the effort required by 3x. That’s the definition of less rewarding.

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yea, you gain a pittance now. You gain more in TWW, and for longer.

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That’s a boldfaced lie.

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Mythic track goes 6, instead of 4, isn’t it also 13 ilvls too?

Just get to wherever this leading question ends up. I don’t want to waste any more posts on you than I need to, liar.

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Still nobody telling me if 4/4 DF is the same ilvl as 4/6 in TWW. If that’s the case, then you guys are complaining about being able to upgrade higher.

Which is an insane thing to complain about.

623 → 639
2/6 - > 6/6
vs
522 → 528.
2/4 → 4/4

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Don’t restate someone’s complaints. They’re complaining about the crest grind taking 3x more effort than it does in Dragonflight. When someone states “I hate that they made mythic track 6/6,” then feel free to debate them. But you’re arguing in bad faith with this one.

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In my case, this will mean it’ll take longer to max-gear my main and instead of doing the same with three alts, I’ll only be able to do one at most.

This change won’t make me leave TWW outright, but it will make me think twice about keeping my sub active once my main’s goals are accomplished vs. sticking it out by playing with alts. If this change nearly doubles the amount of time needed to gear a character, then it’ll also nearly halve my paid subscription time.

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Yes, 4/4 in DF is the same as 4/6 in TWW.

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Which includes an additional 2 steps higher than it currently is. You’re complaining it takes more work to get comparatively stronger than you currently can.

If you can’t fathom the 2 steps, just stop at 4/6. If you feel you absolutely need to get 6/6, that’s entirely a you problem.

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Casual implies time investment. I know mythic raiders that only log in to raid and the group is fine with it. They’ll do a couple of hours a couple of days a week.

Thats certainly not hardcore.

Glad I didn’t buy the expansion. Maybe when it’s on sale at Christmas for 20 dollars and things are fixed because this carrot on a stick is getting worse every expansion.

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I too would not buy games I do not play.

They did mess up the rewards in DF by making people cap out in power too quickly. It’s being rectified in TWW. Shadowlands was better for gearing.

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Ppl can just play the same way they were playing before just 4/6 everything and it will be just like DF. its not like you need those 6 ilvls. Just imagine you don’t need to get those last 2 upgrades and then play your alts get them to 4/6.

Ppl shouldn’t be complaining about the ability to get higher ilvl which is completely optional. Nobody is saying you must get all your gear to myth 6/6

Do you not understand that blizzard is going to tune all content to revolve around all six upgrades?

So 4/4 in DF is the same as 6/6 in War Within.

We aren’t magically getting 2 upgrades for free that make us more powerful, we are being forced to pay extra for the same amount of power we have today.

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How is it making progression “better” while at the same time not adding more for people to have to do to keep their mains up? You seem to think that everyone that does M+ also mythic raids or even raids at all. It makes things more grindy than they were before. Your math isn’t mathing.

If they added more to keep up with the changes then it would defeat the purpose of slowing it down. I associate slowing down current gear progression as a better progression as gear progression stopped way too soon in DF (which means you stop getting stronger very early and that isn’t that fun for me). Yes overall it does add to the grindyness, but it also scales higher than before so that’s also reasonable.

Doing both raids and M+ is intended in current format. If you want to gear the fastest you should do both. You’re free to want m+ split from raiding but in current ecosystem that’s totally fair.