You moved the goalposts, troll.
Correctly stated, however, taking three times more effort for the same relative ilvl increase is by definition less rewarding.
Please take your trolling elsewhere.
You moved the goalposts, troll.
Correctly stated, however, taking three times more effort for the same relative ilvl increase is by definition less rewarding.
Please take your trolling elsewhere.
No, I did not.
They made it so you gain ilvl week after week, therefore content is more rewarding cause number go up.
Also, arenât people complaining about it being 13 ilvls?
Yes, you did.
^^ Thatâs not a change. They didnât âmake itâ so you gain ilvl week after week. You gained ilvl week after week in Dragonflight. Youâre trolling hard.
What they did change however was they increased the effort required by 3x. Thatâs the definition of less rewarding.
yea, you gain a pittance now. You gain more in TWW, and for longer.
Thatâs a boldfaced lie.
Mythic track goes 6, instead of 4, isnât it also 13 ilvls too?
Just get to wherever this leading question ends up. I donât want to waste any more posts on you than I need to, liar.
Still nobody telling me if 4/4 DF is the same ilvl as 4/6 in TWW. If thatâs the case, then you guys are complaining about being able to upgrade higher.
Which is an insane thing to complain about.
623 â 639
2/6 - > 6/6
vs
522 â 528.
2/4 â 4/4
Donât restate someoneâs complaints. Theyâre complaining about the crest grind taking 3x more effort than it does in Dragonflight. When someone states âI hate that they made mythic track 6/6,â then feel free to debate them. But youâre arguing in bad faith with this one.
In my case, this will mean itâll take longer to max-gear my main and instead of doing the same with three alts, Iâll only be able to do one at most.
This change wonât make me leave TWW outright, but it will make me think twice about keeping my sub active once my mainâs goals are accomplished vs. sticking it out by playing with alts. If this change nearly doubles the amount of time needed to gear a character, then itâll also nearly halve my paid subscription time.
Yes, 4/4 in DF is the same as 4/6 in TWW.
Which includes an additional 2 steps higher than it currently is. Youâre complaining it takes more work to get comparatively stronger than you currently can.
If you canât fathom the 2 steps, just stop at 4/6. If you feel you absolutely need to get 6/6, thatâs entirely a you problem.
Casual implies time investment. I know mythic raiders that only log in to raid and the group is fine with it. Theyâll do a couple of hours a couple of days a week.
Thats certainly not hardcore.
Glad I didnât buy the expansion. Maybe when itâs on sale at Christmas for 20 dollars and things are fixed because this carrot on a stick is getting worse every expansion.
I too would not buy games I do not play.
They did mess up the rewards in DF by making people cap out in power too quickly. Itâs being rectified in TWW. Shadowlands was better for gearing.
Ppl can just play the same way they were playing before just 4/6 everything and it will be just like DF. its not like you need those 6 ilvls. Just imagine you donât need to get those last 2 upgrades and then play your alts get them to 4/6.
Ppl shouldnât be complaining about the ability to get higher ilvl which is completely optional. Nobody is saying you must get all your gear to myth 6/6
Do you not understand that blizzard is going to tune all content to revolve around all six upgrades?
So 4/4 in DF is the same as 6/6 in War Within.
We arenât magically getting 2 upgrades for free that make us more powerful, we are being forced to pay extra for the same amount of power we have today.
How is it making progression âbetterâ while at the same time not adding more for people to have to do to keep their mains up? You seem to think that everyone that does M+ also mythic raids or even raids at all. It makes things more grindy than they were before. Your math isnât mathing.
If they added more to keep up with the changes then it would defeat the purpose of slowing it down. I associate slowing down current gear progression as a better progression as gear progression stopped way too soon in DF (which means you stop getting stronger very early and that isnât that fun for me). Yes overall it does add to the grindyness, but it also scales higher than before so thatâs also reasonable.
Doing both raids and M+ is intended in current format. If you want to gear the fastest you should do both. Youâre free to want m+ split from raiding but in current ecosystem thatâs totally fair.