The successor of SoD (WoW Classic+)

But the current situation doesn’t incentivize, it mandates. There’s nothing wrong with incentive. But we’re not talking about incentive here. We’re talking about forcing people. And forcing people to play in a manner that they don’t want to play in is never good game design. Have heroic and mythic raids, but gear progression shouldn’t run through that. It should be titles and cosmetics.

The problem with retail is it only appeals to a very small percentage of the player base. When you run gear progression through infinitesimally small percentile difficulty, most players aren’t going to be interested, and will just go play another game. That infinitesimally small difficulty percentile should be reserved for novelty achievement, like titles and cosmetics.

But a raid finder should be adequate for a standard gear progression raid in SoD.

That said, gear drop rate should be more rare so the content is expanded. Add a little Diablo spice to it.

Not that I think synchronized whack a mole where the pattern stays the same is that difficult. It’s just tedious learning the patterns with a bunch of other people who also want to do the same thing and have the schedules to do it. I mean whatever floats your boat.

I’m on team “SoD is Classic+”

I’ve been pro Classic+ conceptually, but there’s just so many variations people want. If SoD stays this popular through its main phases I see no reason not to act like SoD isn’t Classic+

Cause I prefer classic but with QoL features that later expansions bring to the game. I don’t want to leave azeroth and I don’t think flying mounts should be in the game

For a classic+ I don’t think classes should be gatekept behind factions. A lot of people prefer one faction over the other in SoD but are being forced to play their less preferred faction just to get access to the class they want. I personally prefer horde but pally is my favorite class, so I’m forced to play alliance and raid with ugly gnomes and dwarves who look anything but intimidating.

I wouldn’t mind a factionless season

That could never happen. Factions are integral to the game. You would have to rewrite the entire lore or get rid of orc and humans races in order for that to happen.

Excellent ideas. Wholeheartedly support as long as changes are implemented while preserving the spirit of classic wow.

100% agree with the dual spec tree the further we get into phases since talents become more impactful.