The story is doomed...unless

Well until I see change reflective of those beliefs being abandoned then I’ll keep fighting for the Warcraft I and many others use to enjoy.

Thrall hasnt been in the story since legion. If anything kill off the alliance oldheada and bring back thrall

The problem is that the characters like Thrall were written back in the day when you could actually write interesting characters without getting cancelled, and now if you do something new you get checkbox Faerin. So a fresh story that people would actually like is impossible.

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And like I said: Good luck with your crusade then. Fight on! :fist:

I will say, however, that I don’t think funneling money to Blizzard is implicitly fighting against anything, but hey, if that’s what you want to do :dracthyr_shrug:

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I can’t help but feel a note of distain here.

You seem to feel a lot of things that simply aren’t true. Maybe you’re just not as good at reading into things as you think.

I think pity is the more proper descriptor.

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Prepare for Arator.
It’s going to be worse.

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The story’s been doomed.

We need a third faction and I have the cure!

I came up with a great idea the other day. I’m just waiting for the correct thread to share it.

I’m growing impatient so I’m now talking about vaguely. To build hype and let everyone down.

Of course.

I will suggest as I did before.

Sort of like Vanilla where we had to level from 1 to 60 with no impact on what was happenidng?

That was better than Warcraft III we actually were the main characters from time to time? We would actually play Arthas, Uther, etc. moving them around, just like we played all the other characters.

I have no reason to put you on ignore so I don’t know why you keep suggesting it.

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It just seems to me that I upset you.

What with the snide remarks and all.

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So you’ve said.

Repeating it doesn’t make it true, however.

At worst, I find you annoying, but I’ve never used that as a reason to block someone, nor is it an indication that you’ve upset me. But I mean, if it makes you feel like you’ve gotten the “upper hand” in this conversation, by all means.

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I quit playing horde a while ago save my demon hunter, mostly because it feels like blue humans and red humans.

Faction conflict didn’t have to be all out war skirmishes between the orc and night elves over trees was a good example of that.

Even though I love my mechagnome without a doubt blizz fumbled the allied races. we get an expansion with them then if you’re lucky and an elf you might get some extra stuff later.

sigh we should have mechanized all of you.

I don’t think anything was achieved in that respect, for either of us.

Sure we had impact. We help a bunch of citizens with their pest problem.

Vanilla was an RPG where you can go in whatever direction you wanted. There was no “main story” forcing you down a path. The main character was the world.

Speaking of impact, it would have been cool if players actually affected the world through their choices and actions. You help a nice farmer, his farm grows. If not enough people helped him, he leaves and the farm gets abandoned.

Today with the cringe main story, we have no real impact either. If 90% of us stop playing (but continue to pay our sub) the game will end in the exact same way.

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There are games like this. In Eve online and Albion online what happens is controlled by the players. Of course you realize that if this happened it would be the major guilds that control everything, not the individual players.

Do you really think the guilds could do a better job than the Devs?

And then there is Second Life where everything that happens is player driven. You can even write your own WoW like game and get it running in Second Life.

Yet no one has a problem with characters like Ripley.

You don’t have to go full freedom. But the collective behavior of the players shaping the world in some ways is way more impactful than the completely on rails experience we have today.