I’m finally home and able to dig in to this on my computer instead of my phone. The first thing I would like to say is that I’m kind of glad Patchwork was ninja pulled, this gives us a good look at spellingbee dps without MCP. Basically on par with tank damage.
And only 164 on Gothik, context matters. While his dps wasn’t terrible on those two fights, he wasn’t topping the meters. I would also note that while he did decent on Thadius, he performed poorly on Stalagg. He also required a ton of healing in order to participate on Heigan due to mana burn.
Most fights he seemed to be in the bottom part of dps. 4H he was #12, but all of the warriors were tanking. On Noth he managed to pull #6, but the mages were all dispelling on this very short fight…He dispelled once, so much for that utility people talk about.
He receives power infusion on several fights, as well as Innervate. These were obviously meant to pad his damage as they would never be wasted on a spellingbee during progression. He also benefits in Naxx due to being able to use Exorcism, which accounts for 7.4% of his dps between all of the bosses.
Overall his performance wasn’t terrible. I still don’t find it all that impressive when you consider the amount of min/max tryharding that went in to this. I feel like a warrior or mage that put in this much effort would blow him out of the water. As I stated in my original post though, this is what looks to be a mostly Naxx geared guild farming. They’ve essentially beat the game, which is why I suspect they were willing to do this spellingbee experiment.
Not sure why you’d want to stick with a guild and not be friendly with them in the first place. If I’m gonna be spending a few hours a night with people, I’d want to get to know them.
I keep getting the impression that the members of raiding guilds don’t even like each other, merely tolerate one another just to get through content. Sounds rather depressing, and like people only did things because they felt they had to, not because they liked to. No amount of purples is gonna make that enjoyable, at least not on my end.
PuG’s, however, are and always will be choosy. They are to this day, avoiding viable specs that are only 5-10% behind - nowhere near as wide a discrepancy as vanilla(granted the mechanics of endgame/class design have changed wholly), yet the path of least resistance is always taken when uncertain. This has never changed, aside from the rare few who don’t care so long as you come prepared, listen to instructions, and there are slots open.
Not everyone gets to raid with friends they already know. There are only so many raiding spots and so many guilds who are successful. I’d much rather have fun that anything else, but since I’m the only one of my group of friends that play I’ll be doing so with strangers and will have to earn my raid spot based on how useful I’ll be to the guild.
I suppose that makes sense; we all have to/did start somewhere. Still, I would at least hope to get to know people over time. That’s what I did in my guild in modern WoW a few expansions back, and made some of the best friends I’ve ever had.
I raided pretty high end, guild cleared BWL in just 2 or 3 weeks and completed at least half of Naxx 40. I spent at least 30 to 40 hours a week grouped with those people and I hated every single one of them. For me it was a means to an end and nothing more. I quit just as TBC launched, got berated by the pally officer for doing so like I owed them and never looked back or raided hardcore again.
I need to work on my social skills so I can do the same thing. The best time I ever had in Wow was with my friends running random dungeons. We never had enough to run raids, but it was still a good time.
Terribly sorry to hear that. I hope things go better if you decide to raid again.
I hear that. Make no mistake, I’m no social butterfly, and didn’t get to know these people overnight. Took 2 years of being an obscure no-name member before I was willing to enter comms to talk with them, and nearly panicked when I made my first mistakes in a raid. They just laughed it off, however, because we raid just for fun rather than to set records or the like.
Varies, mostly central US, but we have members from all over NA. I was talking about my guild on live, though. I’m actually not sure how many of us will be playing Classic regularly; I know it’s only somewhere in a few. Still some things to work out before classic launches: server type and all that(though we lean towards RP servers due to the economy)
On live, we’re currently on moon guard, where we have been since MoP. Before that(and before I joined) it was on Silvermoon since BC.
If we scrounge up a raid team, likely. No immediate plans yet, unfortunately.
Unfortunately I live in the Central European Time zone. Your guild sounds like a good place to be. I can only image how much fun there will be when Classic comes.
There is a key point people seem to miss when trying to make ret paladins a viable DPS option. The reliance on Seal of the Crusader is too heavy, and no guild is going to give you one of the 16 debuff slots to have it up.
I’d also be curious to see this strategy with less world buffs/consumes. Most pservers don’t have a cooldown on the raid buffs dropping and have dynamic herb spawns making consumes more reasonably priced than they will be on classic. You wont see people flasking for every raid, it wont be practical with 2 hour lotus spawns, so this build effectively loses 310 spellpower without a flask/SotC debuff up.
yea, his damage would have been HIGHER in Classic since Elysium is bugged to his detriment…
“keep in mind that Elysium-Nighthaven has some serious bugs - MCP’s bug out after using the first 2 charges and Wrath of Cenarius ring doesn’t work there either so his DPS would have been HIGHER”
Blessings, Cleanse, Divine Intervention - which Warrior/Rogue/Hunter/Mage/Warlock can provide those?
math doesn’t lie - and we’ve proven our theories on the Beta with the testers from our discord who were able to score invites
if anything, our DPS might even increase if Ironfoe goes live with a 10% proc rate as has been hinted at which will make MCP farming a thing of the past…
dude, Shadowstrike’s Life Drain proc scales at 100% of spell dmg - it’s actually a viable alternative for Spelladin if you don’t want to farm MCP or Ironfoe and with a 3.1 swing speed likewise is better for SoR than SoC
um, hello - Kevin Jordan designed the classes not the itemization
how do I know this? cause i interviewed him and specifically grilled him on it
Calling Countdown #2 – Kevin Jordan On Paladins (With Theloras) – 1:13:45
Spoiler Alert - Tier 1 Lawbringer’s itemization was originally designed for Protection/Retribution hybrid playstyle without all that lol +healing which was reitemized and changed in patch 1.6
Actual Tier 1 Lawbringer at launch: http://web.archive.org/web/20050207013827/http://wow.allakhazam.com/db/itemset.html?setid=208
dude, he cooked his computer trying to play as well as raid lead - he’s the GM for his guild and was getting 1k ping YET STILL MANAGED TO DO THAT DPS
he was going to stream it live but it cooked his computer
next you’re gonna look at overall raid parses when he was only there for 4 bosses
all dps classes receive buffs - this was a dps ceiling test to see how the spec would perform at high levels
“he performed poorly on Stalagg”
literally no one cares at all about the minor bosses before Thaddius activates - get over yourself - you have to watch threat during tank punts and then make sure that they die at the same exact time - lol it’s not a dps race jeez…
“He also benefits in Naxx due to being able to use Exorcism, which accounts for 7.4% of his dps between all of the bosses.”
um yea cuz it’s NAXXRAMAS - all classes can also use Stratholme Holy Water which Mourtagh also boosts by 100% of his Judgement of the Crusader
why don’t you nit pick their parses from non undead fights…
It’s really too bad Paladins aren’t designed for that playstyle. Which was my point.
My question was “Since a ret Paladin has to be doing DPS all of the time to do “respectable” damage when will they have time to provide any utility?” I’m well aware of the utility of a Paladin, but if a Paladin is trying to earn their raid spot how will they have time to do their rotation, look at decursive, and look at healer health for a DI?